1. [Houdini] Leveraging OBJ Sequences


    from Atom Added 832 39 7

    This short video demonstrates how to use an OBJ sequence in Houdini. It shows how to convert from the industry standard OBJ to a more optimized .BGEO.GZ format using the FileCache node for improved…

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    • emTopolizer2 2.30 Tutorial 02 - Particle Cache File Tools


      from Eric Mootz Added 1,086 30 5

      --- emTopolizer2 Tutorial 02 --- The following things are demonstrated and/or explained in this tutorial: starting at 00:00 > "Introduction". starting at 01:17 > "The…

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      • mGeo Exporter v1.0. Quick Demo


        from paulwinex Added 3,595 144 24

        Quick demo of the new features In mGeo Exporter. http://www.paulwinex.ru/mgeo-exporter-v1-0/

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        • Bachelor Thesis: Fire Rendering with RenderMan IV


          from Patrik Hadorn Added 2,390 128 19

          This is a test to render fire with my Volume Rendering System using PRMan. This scene is using 10 Volume Caches with deformation motionblur rendering at ~4-5mins/frame at 720p on my old Notebook.…

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          • Bachelor Thesis: Explosion Rendering with RenderMan I


            from Patrik Hadorn Added 2,505 94 21

            In this example I've used a smoke simulation and used the temperature with my blackbody shadeop so there's no combustion going on here. Rendertime is about 2:30min per frame on average

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            • Bachelor Thesis: Fire Rendering with RenderMan III


              from Patrik Hadorn Added 881 25 3

              Another fire testrendering. Stuff's working rather well now. I'd like to add a few more controls to the shader which would make it easier to adjust the look but I think it's fine considering…

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              • Bachelor Thesis: Fire Rendering with RenderMan II


                from Patrik Hadorn Added 1,237 28 5

                second test doing fire renders with prman. i think the colors work much better now. hope to render with deformation motion blur soon sorry for not beeing HD, I need a pro account to upload multiple…

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                • Bachelor Thesis: Fire Rendering with RenderMan I


                  from Patrik Hadorn Added 717 20 3

                  First test rendering fire with prman. Still quite some work to do. Need to put a bit more time into the simulation and add some more controls in the shader to get better colors. also deformation motion…

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                  • Bachelor Thesis: Smoke Rendering with RenderMan I


                    from Patrik Hadorn Added 1,926 55 17

                    First tests to render volumes with PRman. This uses a custom converter to load bgeo simulation caches from Houdini into a custom ImplicitField plugin to render the volume in PRman. This approach…

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