1. Blender Sculpt - Test 03 - Timelapse

    17:00

    from Mr Nakamura / Added

    68 Plays / / 0 Comments

    Concept by CreatureBox! http://creaturebox.deviantart.com

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    • Blender Sculpt - Test 02 - Timelapse

      12:54

      from Mr Nakamura / Added

      66 Plays / / 0 Comments

      Concept by CreatureBox

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      • Metropolis - make polygon hair with sculpt tool

        06:25

        from Nick Fiorentino / Added

        30 Plays / / 0 Comments

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        • Blender Dyntopo Creature Sculpt Pt.2

          18:30

          from Syntax Error / Added

          632 Plays / / 0 Comments

          A time-lapse of a creature sculpt in Blender Dyntopo.

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          • Blender Dyntopo Creature Sculpt Pt.1

            20:06

            from Syntax Error / Added

            472 Plays / / 2 Comments

            A time-lapse of a creature sculpt in Blender Dyntopo.

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            • Blender "Trim" Brush Tip

              06:28

              from Rocz3D / Added

              375 Plays / / 1 Comment

              Here is a look at a tip submitted to blendernation.com by user mifth. It illustrates how to sculpt hard surface features as in Zbrush. I added a method to reduce poly count and still get comparable results. Here is a link to the original post by mifth on blendernation: http://www.blendernation.com/2013/04/08/trim-brush-in-blender-like-in-zbrush/

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              • Cthulhu Ancient Statue

                00:19

                from Jorge Gascon Perez / Added

                436 Plays / / 0 Comments

                This ancient statue was modelled and sculpted using Blender 3D, This video was recorded in realtime using OpenGL and GLSL shaders. The original statue has 0.5 million triangles and its reduction has only ~2100 triangles. This example uses 4 textures: Normal mapping, Ambient occlusion, Reflection mapping and dirt texture. Most of these textures have been generated using Render to Texture (Bake) in Blender 3D.

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