1. Molecular nuclear medicine: Making personalized treatment a reality.

    22:14

    from Duniamedia / Added

    158 Plays / / 0 Comments

    Molecular nuclear medicine: Making personalized treatment a reality

    + More details
    • Cern is Becoming a Balloonatic

      07:38

      from newyorklives.tv / Added

      447 Plays / / 0 Comments

      Cern is Becoming a Balloonatic January 11, 2013 Cern is an artist and musician who has been writing graffiti since the early 1990's, collaborating on murals with the YMI crew and other painters throughout New York, the US, and internationally. He is also becoming a balloonatic.

      + More details
      • Ο NESCAFÉ FRAPPÉ ΒΡΗΚΕ ΤΟΝ ΤΡΟΠΟ ΚΑΙ «ΤΑΞΙΔΕΨΕ ΕΝΑΝ ΤΥΧΕΡΟ ΣΤΟ ΜΕΛΛΟΝ»!

        01:35

        from Nescafé Greece / Added

        136 Plays / / 0 Comments

        Φέτος το καλοκαίρι ο NESCAFÉ® Frappé απέδειξε για ακόμα μια φορά ότι υπάρχει τρόπος! Σε συνεργασία με το MTV και την Lifo κάλεσε το κοινό να αφήσει τη φαντασία του ελεύθερη και να καταθέσει τη δική του πρόταση για το πώς μπορεί να βελτιώσει την καθημερινότητα και τον κόσμο γύρω του. O NESCAFÉ® Frappé επέλεξε τις πιο δημιουργικές και με φαντασία ιδέες, τις έκανε πραγματικότητα και ανέδειξε τους εμπνευστές τους σε πρωταγωνιστές των αυτοτελών επεισοδίων της εκπομπής ‘There Is A Way!’.

        + More details
        • La Gravedad de la Cosa (Trailer)

          02:24

          from Edgardo Mercado / Added

          395 Plays / / 0 Comments

          La gravedad de la cosa toma las teorías de Newton, Einstein, y Stephen Hawking , y nos sumerge en una experiencia que interpela sobre los límites de la percepción; progresa diferencialmente en el tiempo dilatándolo para que resulte a su paso un cuerpo espectral, uno orgánico y uno tal vez por venir. Luego la experiencia transcurre entre oscilaciónes multidireccionales que se presentan entre lo antropomorfo y lo amorfo, entre la experiencia real y el cuento “scifi”, entre movimiento y la pausa.....

          + More details
          • Particular Box (Prix Ars Electronica Collide@CERN 2013 competition entry)

            05:00

            from Post Illusions / Added

            156 Plays / / 0 Comments

            Our testimony video for the "Prix Ars Electronica Collide@CERN", an international competition for digital artists which is offering a residency programme initiated by the laboratory. We couldn't make the residency award but, we brainstormed hard for this entry. We would like to share our work with the community so that someone interested may be inspired. Feel free to contact us to discuss or meet anything related. PROJECT DEFINITION: Experiencing Particle in a Box via Motion Controlled Virtual Reality AIM: To create an interactive experience that is inspired by core ideas of modern physics. PROJECT OUTLINE: I. The main concept should be both comprehensible to the audience and true to underlying physics. I.A. "Particle in a 2D box" is designated as a suitable candidate: I.A.1. It demonstrates sub atomic phenomena and the inherent logic of quantum physics such as uncertainty principle and wave-particle duality. I.A.2. It is explicitly calculable without abstraction. I.A.3. It is open to artistic enrichment. II. The experience is designed as either a room or an isolated wall. II.A. Attendees see a real-time evolving graphic on the wall which is a representation of probability distribution of a particle. II.B. They interact with the system by reaching out towards it, in which case they take a measurement from a specific location that either: II.B.1. Collapses the states to that singular location which enables them to catch and hold the particle, and probability wave propagation starts again as soon as they release it elsewhere in the box. II.B.2. Or, doesn't hit the particle, but the knowledge that particle isn't at that location changes the probability distribution. III. In order to move forward with the implementation, we laid out the groundwork with a prototype that runs in the game engine Unity 3d which is capable of: III.A. Simulating probability distribution of a particle/system of particles in 2D box in real-time. III.B. Customizing additional visual layers with artistic vision such as texture and light FX. III.C. Real-time sound generation whose wave form directly derived from the probability distribution function. IV. The future of the project upholds distinct enhancement possibilities. IV.A. Interactivity of the user will be established tracking arm movements of the user with a Kinect sensor device. IV.B. The simulation can be enhanced to calculate a pool of different particles & atoms that can also interact with different types of measurement on the user end. TEAM: Ugur Engin Deniz (concept idea, science consultation, implementation, documentation) http://vimeo.com/engindeniz Ahmet Said Kaplan (art direction, installation, visual fx, 3d modelling) http://ahmetsaid.info Guney Ozsan (music & generative audio, simulation, programming, interface design) http://guneyozsan.com Special thanks to Yetkin Yilmaz.

            + More details
            • Particular Box (Prix Ars Electronica Collide@CERN 2013 competition entry)

              05:00

              from Guney Ozsan / Added

              317 Plays / / 0 Comments

              Our testimony video for the "Prix Ars Electronica Collide@CERN", an international competition for digital artists which is offering a residency program initiated by the laboratory. We couldn't make the residency award but, we brainstormed hard for this entry. We would like to share our work with the community so that someone interested may be inspired. Feel free to contact us to discuss or meet anything related. PROJECT DEFINITION: Experiencing Particle in a Box via Motion Controlled Virtual Reality AIM: To create an interactive experience that is inspired by core ideas of modern physics. PROJECT OUTLINE: I. The main concept should be both comprehensible to the audience and true to underlying physics. I.A. "Particle in a 2D box" is designated as a suitable candidate: I.A.1. It demonstrates sub atomic phenomena and the inherent logic of quantum physics such as uncertainty principle and wave-particle duality. I.A.2. It is explicitly calculable without abstraction. I.A.3. It is open to artistic enrichment. II. The experience is designed as either a room or an isolated wall. II.A. Attendees see a real-time evolving graphic on the wall which is a representation of probability distribution of a particle. II.B. They interact with the system by reaching out towards it, in which case they take a measurement from a specific location that either: II.B.1. Collapses the states to that singular location which enables them to catch and hold the particle, and probability wave propagation starts again as soon as they release it elsewhere in the box. II.B.2. Or, doesn't hit the particle, but the knowledge that particle isn't at that location changes the probability distribution. III. In order to move forward with the implementation, we laid out the groundwork with a prototype that runs in the game engine Unity 3d which is capable of: III.A. Simulating probability distribution of a particle/system of particles in 2D box in real-time. III.B. Customizing additional visual layers with artistic vision such as texture and light FX. III.C. Real-time sound generation whose wave form directly derived from the probability distribution function. IV. The future of the project upholds distinct enhancement possibilities. IV.A. Interactivity of the user will be established tracking arm movements of the user with a Kinect sensor device. IV.B. The simulation can be enhanced to calculate a pool of different particles & atoms that can also interact with different types of measurement on the user end. TEAM: Ugur Engin Deniz (concept idea, science consultation, implementation, documentation) http://vimeo.com/engindeniz Ahmet Said Kaplan (art direction, installation, visual fx, 3d modelling) http://ahmetsaid.info Guney Ozsan (music & generative audio, simulation, programming, interface design) http://www.guneyozsan.com Special thanks to Yetkin Yilmaz.

              + More details
              • Exploits of the Higgs Boson, part 1

                19:23

                from DAVID SALMINEN / Added

                This video recording is from David Salminen's live concert Oct 27, 2012, on a Steinway concert grand, at the Sherman Clay Recital Hall in Portland, Oregon. The concert was inspired by the 2012 announcement out the European CERN facility near Geneva on July 4 that "fresh data from the Large Hadron Collider had conclusively revealed the existence of a Higgs-like particle". This singular human achievement was apparently accomplished by means of accelerating sub-atomic particles to velocities approaching light speed, and then monitoring the results of numerous collisions. The procedure is supposedly analogous to crashing tiny, tiny trash cans together at high speed, and recording what flies out… cosmic banana peels and so forth. Decades ago, the Higgs mechanism was theorized by the Edinburgh physicist Peter Higgs as an explanation as to why or how the smallest building blocks of matter - which seem virtually weightless - have acquired mass. The quest to tease out telltale Higgs boson particles, so as to validate the theory, from the invisible field which is the non-particulate aspect of the Higgs mechanism, has involved the collaboration of 1000's of scientists worldwide - a remarkable achievement in itself! If you like to watch music videos, you may get a kick out of observing David’s flying fingers here... which approached impossible speeds in an effort to replicate the feelings of careening subatomic particles, wild crashes, and emergent Higgs bosons after the crashes. From the performer's point of view, what emerged after the second round of accelerations was a manifestation of the magical possibilities of spontaneous live creativity in collaboration with an audience capable of sustaining real attention. Thanks be to great listeners!

                + More details
                • Front-Row Seat at the Big Bang

                  53:55

                  from Science for the Public / Added

                  2 Plays / / 0 Comments

                  Jan 25, 2011. Steven Nahn, PhD, Associate Professor of Physics, Massachusetts Inst of Technology. Science for the Public's Public Science Lectures. Professor Nahn is a member of the Compact Muon Solenoid (CMS) project at the Large Hadron Collider, CERN. He explains the ongoing search at the LHC for the Higgs Boson, extra dimensions, and mystery particles that might explain dark matter. He explains how the emerging data from the LHC, and especially from the project in which he is involved, will affect our understanding of the fundamental structure of the universe. His presentation also includes a description of the engineering marvel of the LHC itself..

                  + More details
                  • Colliding Particles - Episode 12: Loose Ends

                    05:25

                    from Mike Paterson / Added

                    2,337 Plays / / 5 Comments

                    The last in a series of films following a team of physicists involved in research at the Large Hadron Collider at CERN in Switzerland. The elusive Higgs Boson has finally been discovered - does this mean everyone can go home now? Jon and Gavin discuss the next steps in the historic discovery.

                    + More details
                    • A Week in Science with Paul Willis - 14 December 2012

                      03:50

                      from RiAus / Added

                      77 Plays / / 0 Comments

                      A Week in Science is the science news feed from RiAus. We’re bringing you the science news you need to know, all week every week. This edition of A Week in Science is for the week ending 14 December 2012. You can follow A Week in Science throughout the week on Twitter, and join the discussion, by following the hashtag #weekinsci For more information visit http://riaus.org.au/articles/a-week-in-science-the-riaus-top-5-science-news-stories-of-2012/

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."