1. Essen 2012 Neuheit: Core Worlds: Galactic Orders (Stronghold Games)


    from Cliquenabend / Added

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    In diesem Video bekommt man einige kurze Information, was alles in der Erweiterung von Core Worlds steckt. Video auf engl./dt., viel Spaß! Hintergrundinfos (engl.): In Core Worlds: Galactic Orders – the first expansion to Core Worlds, the deck-building card game of intergalactic conquest – players begin to forge alliances with the six Galactic Orders, powerful organizations that have maintained their independence in the midst of a crumbling empire. These Orders consist of the Galactic Senate, the Science Guild, the Merchant Alliance, the Mining Coalition, the Order of Knighthood, and the Mystic Brotherhood. The Galactic Orders expansion focuses on these six independent organizations and their influence upon a galaxy at war. Each Galactic Order is represented on the table by a large Galactic Order card that specifies the special power associated with that Order, and each player starts with 20 Faction Tokens that match the Faction symbols on their Starting Decks. Whenever a player deploys a Unit or plays a Tactic with a Galactic Order icon on it, he gets to place his Faction Token onto the corresponding Galactic Order card. Players must choose between leaving their Faction Tokens on the Galactic Order cards to score points at the end of the game, or removing their Faction Tokens in order to use the unique special powers associated with each Order.

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    • Die Spiel - Essen 2011: Core Worlds (Stronghold Games)


      from Cliquenabend / Added

      302 Plays / / 0 Comments

      Anbei stellen wir euch das nächste Spiel (auf dt.) vor. Viel Spaß! Infos: The ancient Galactic Realm, ruled from the Core Worlds of the galaxy, is waning. Now, the barbaric kingdoms that lie beyond the galactic frontier are amassing their strength, choosing this pivotal moment to strike at the heart of the fading republic, establishing new empires built upon the ashes of decaying civilizations. But these outer systems are not yet strong enough to engage the forces of the Core Worlds directly. The young kingdoms must first gnaw at the edges of the crumbling frontier, developing new types of units and shrewder tactics. They must build up their energy resources to launch magnificent fleets and overwhelming ground forces. Then, when the time is right, they must strike at the galactic core itself, claiming the most exalted planets for themselves. The barbarian kingdom that achieves these goals will carve out the greatest empire in the galaxy. (Quelle: Stronghold Games)

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      • Core Worlds Walkthrough


        from MiWi / Added

        2,601 Plays / / 0 Comments

        I take a look at Core Worlds, the new card game by Andrew Parks, published by Stronghold Games. The game clearly has a deck-building element, but this is not the sole mechanic. This video is a walktrough of the first 4 rounds in a two player game, aiming at teaching you most of the rules and showing you what the game plays like. This is the first time I've done something like this so expect some improvements in the future :-).

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