1. Mesh Pose Reader

    00:39

    from Kim Guen Mo Added 26 2 0

    + More details
    • softIK_node

      00:43

      from Jean-Christophe Morin Added 24 0 0

      This is a custom node written by me with the maya python API. This node is used to prevent knee and elbow popping while animating. This is my second custom node at this day! The stretch is not yet implemented, but this is one of my next goals. For now, I'm pretty happy of the result. Any comments, suggestions and questions are welcome!

      + More details
      • Semi Auto Skinning R&D

        01:18

        from Armin Halac Added 1,376 50 8

        Semi auto skinning based on Delta Mush. Works as a combination of Splice and Python. The Python part is really slow but this is just a prototype. The next step is to translate everything into C++ api and make it fly. Arnold model by Jonas Törnqvist, http://www.subdivme.com/. For more info visit www.robotsquids.blogspot.com

        + More details
        • Revolve Node in Maya

          01:12

          from Armin Halac Added 1,610 69 4

          Completely direction independent revolve node. Done in Maya using Fabric Splice. For more information visit www.robotsquids.blogspot.com

          + More details
          • Pose Reader Test

            03:58

            from Marley Kudiabor Added 52 0 0

            Here is a simple test of a python pose reader node in maya. I used the comet cartoons pose reader as reference and am planning on adding functionality and converting it back to c++.

            + More details
            • MAYA TUTORIAL : build a poseReader with maya nodes

              18:36

              from Marco Giordano Added 3,828 141 15

              Hey guys , in this tutorial I am going to show you how to build a basic pose reader with maya nodes , if you dont know what a pose reader is check : http://www.comet-cartoons.com/maya.html If you want to be updated on the release of any of my tutorial or plugins follow me on vimeo or subscribe to the newsletter here : http://www.marcogiordanotd.com/newsletter.php (Don't worrie , I hate spam as much as you do!) here is the demo file for maya 2013 : www.marcogiordanotd.com/demo/poseReaderDemo.zip Sorry plugins are no longer available :)

              + More details
              • MAYA PYTHON API : tip and tricks , deal with pointers

                12:44

                from Marco Giordano Added 2,812 53 10

                Hi everyone quick tutorial I will explain how to handle "pointers" when dealing with python api , In this example I will use the api to get the U param along a curve at the given point. Enjoy! If you want to be updated about new tutorials or maya plugins follow me on vimeo or subscribe to the newsletter : http://www.marcogiordanotd.com/newsletter.php here is the MObject procedure : def getMObject(objectName): ''' This function let you get an MObject from a string rappresenting the object name @param[in] objectName : string , the name of the object you want to work on ''' if isinstance(objectName, list)==True: oNodeList=[] for o in objectName: selectionList = OpenMaya.MSelectionList() selectionList.add(o) oNode = OpenMaya.MObject() selectionList.getDependNode(0, oNode) oNodeList.append(oNode) return oNodeList else: selectionList = OpenMaya.MSelectionList() selectionList.add(objectName) oNode = OpenMaya.MObject() selectionList.getDependNode(0, oNode) return oNode like my firend Marco D'ambros suggested after you are done with the pointer delete it with the python del() function in order to avoid maya crashes

                + More details
                • MAYA PLUG-IN : MG_curvePoint

                  07:17

                  from Marco Giordano Added 424 15 0

                  Hi everyone here is one of my last plugin. The need for this node came up when I had to fix a train rig hooked up on a motion path or also on pointOnCurve , the animator wanted the fredom to place the curve how they wanted to change the density and so on. Before the train was hooked up with a maya motion path node (or pointOnCurve info , same problems), which is based on the U parameter which can get stretched. Instead this node can also read the input parameter as length on the curve which will be used to retireve the u parmeter , this will fix stretch issues , also I have implemented another method to compute the normals , which is the parallel frame transformation mode which lead to a more stable orientation sorry plug in is no longer available if you are interested feel free to shot me a mail if you want to recive news onf every update on the plugins , or new bundle release subscribe to the newsletter here : marcogiordanotd.com/blog/ follow me on twitter : twitter.com/MarcoG_Rigger or vimeo : vimeo.com/marcogiordano91 website : giordanoanimator.com

                  + More details
                  • MAYA PLUGIN : MG_extrudeEdge

                    06:27

                    from Marco Giordano Added 399 10 1

                    Hi everyone this is one of my last nodes and is used to extrude a nurbs surface from a mesh edge check the demo for more info! if you want to recive news onf every update on the plugins , or new bundle release subscribe to the newsletter here : marcogiordanotd.com/blog/ follow me on twitter : twitter.com/MarcoG_Rigger or vimeo : vimeo.com/marcogiordano91 website : giordanoanimator.com

                    + More details
                    • MAYA PLUG-IN : MG_poseReader

                      04:44

                      from Marco Giordano Added 1,075 34 2

                      hi everonye this is a plugin I made a while ago but never published ! This pluging let s you read a postion based on a sphere rather then a cone (like comet pose reader). I have been using this node for auto clavilce / scapula , eyelids ,quadruped legs and so on , it s really easy to set up and gives great results. Plugin available in the MG_rigTools bundle : download : http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/mg_rigtoolslite-and-pro-custom-nodes-for-maya-to-enhance-your-rigs--2 source code : https://github.com/giordi91/MG_Tools if you want to recive news onf every update on the plugins , or new bundle release subscrive to the newsletter here : http://www.marcogiordanotd.com/blog/ follow me on twitter : twitter.com/MarcoG_Rigger or vimeo : vimeo.com/marcogiordano91 website : giordanoanimator.com

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."