1. Victorian Roads StepDepth

    01:27

    from Gideon Aschwanden Added 1 0 0

    This video shows how many 'steps' are taken from the selected link. The network is the road network of Victoria without roads that can't be used for walking like highways.

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    • Australian Roads StepDepth

      00:52

      from Gideon Aschwanden Added 13 0 0

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      • Seeing 3D Without Glasses: Autostereographic Video

        05:17

        from Christopher Kao Added 20 0 0

        Autostereographic video allows us to see 3D (depth) images without special glasses. This video takes you on a ride through various cinematic technologies of the past century and why I believe autostereographic video follows next.

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        • Orbbec Astra Depth Map

          00:47

          from Orbbec 3D Added 174 0 0

          The video shows the general depth map quality from 1m to 6m.

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          • Build the Cities

            03:52

            from Raven Kwok Added 14.7K 646 40

            See http://ravenkwok.com/build-the-cities/ Build the Cities is a code-based generative music video I directed and programmed for the track Build the Cities (https://itunes.apple.com/ca/album/build-cities-feat.-kerli-single/id970620931) by Karma Fields (https://soundcloud.com/karmafields) Feat. Kerli Kõiv (https://soundcloud.com/kerlimusic). The entire music video consists of multiple stages. The basic structure for each stage is a dynamic subdivided cubic cell, which is able to multiply based on a designated distribution pattern. For generating the animated singing figure (Kerli), the pattern is computed based on depth sequence of the original footage. Speaking of the footage, a Kinect, a camera, plus Depthkit (http://depthkit.tv/) were used to shoot both the RGB and depth footage simultaneously. Since I was not using Depthkit’s built-in visualizer, an additional program was later developed to post-sync the two footage based on the milliseconds tags of the depth sequence. For generating the cityscapes, I programmed another separate generator to produce images of random aerial views of buildings, using brightness to indicate each block’s altitude. The images were later imported and read by the system the way similar as Kerli’s depth sequence. The mapping of the pattern is also affected by each host cubic cell’s “gravitation mode”, which changes the pattern’s facing direction. The entire music video is programmed and generated using Processing, with a few slight radiant blur effects done in Premiere during composition. ____________________________________________________________ Mar.2015, featured on Billboard. (http://www.billboard.com/articles/news/6487581/monstercat-karma-fields-twitch-kerli-build-cities-video) Mar.2015, featured in Depthkit projects. (http://depthkit.tv/projects.html)

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            • Triaxes-Studio DemoReel 2

              02:35

              from Triaxes Studio Added 37 0 0

              Second demoreel. The process of working on the series "Korabl" for channel "СТС" and "PP Production". http://www.youtube.com/user/korablserial

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              • Stereo Processing Suite Lite Overview with aescripts

                03:55

                from YUVsoft Added

                http://www.yuvsoft.com/products/stereo-processing-suite-lite/ This video presents Stereo Processing Suite Lite--a set of stereo correction and disparity map estimation plugins for After Effects for Windows. See how correction of color mismatch, fixing of vertical parallax and other geometry problems can be done automatically with the tools, as well as parallax change and disparity map estimation.

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                • Triaxes Demoreel

                  00:50

                  from Triaxes Studio Added 26 0 0

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                  • C4D Quick Tip: Custom Depth Map

                    05:12

                    from AJ Haines Added

                    Hey everyone, just wanted to drop a quick tutorial on how to create your own custom depth maps in Cinema 4D. I think this way of creating depth maps is faster and more intuitive then dealing with the in-camera way of doing it. What I didn't go over in the tutorial is that if you have a camera you can easily lock the depth to it with a simple Xpresso setup. I made myself a preset for this that can be turned off and on that I'll share below. It's just a null that you would drop your whole scene under with the materials already applied to it with some user data to connect the depth to any camera you want. Just a reminder that you'll want to select the black strips texture tag and select "fit to object" so your texture covers your scene. http://ajhaines.com/CustomDepthMapPreset

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                    • Nikon Cinema: The xxArray, a 3D Photobooth

                      02:52

                      from Nikon_USA Added 2,105 44 2

                      Los Angeles-based videographer/photographer Alexx Henry collaborated with Nikon to create a 3D capture array consisting of 64 Nikon D-SLR cameras. These cameras are wirelessly set-up to fire simultaneously, in order to capture in an instant, a full 3D rendering of a subject. Learn more about how he is pushing the boundaries of imaging at: http://bit.ly/1iHXoCp

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