1. Essen 2016: Bad Bones (Sit Down!) - erscheint Essen 2017

    10:11

    from Cliquenabend Added 4 0 0

    So langsam nähern wir uns dem Ende von unseren Essen 2016 Videos und die letzten Videos drehen sich um Vorstellungen von Spielen die im Jahr 2017 noch erscheinen sollen. Angefangen mit einem…

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    • Enveloped In the Abyss of Smothering Glamazons

      39:25

      from Queen Kong/Queen Adrena Added 3 0 0

      1,720 lbs of Earthquake Mamas; Queen Adrena 330lb, Kali 400lb, Cinnamon, 300lb Sugar 270lb, Ebonique 240lb, SharonT 180lb. No one leaves alive from the Amazon’s Awesome abyss. The small male…

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      • Tuto du Jeudi : Unreal Engine - Dungeon Architect

        17:30

        from e-tribart Added 23 1 0

        Cette semaine, étudions de plus près le moteur de rendu 3D temps réel Unreal Engine et notamment le plugin "Dungeon Architect". Il permet de créer un niveau de…

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        • Legendary Trailer Stock Music

          01:51

          from Motion Array Added 1 0 0

          Get this here: https://motionarray.com/stock-music/legendary-trailer-20004 Legendary Trailer is an instant cinematic booster for your multimedia projects!

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          • Let the Trusting Trust

            05:30

            from Joan Low Added 29 0 0

            The present piece offers a musical portrayal of a historical event that took place in Iran in the year 1852, as related by Bahá'u'lláh,Prophet-Founder of the Bahá'í…

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            • What if We Got Off on the Wrong Foot

              08:17

              from Bo! Campbell Added 362 1 0

              "What if We Got Off on the Wrong Foot" is the story of Tiffany, an innocent, slightly awkward girl, in a new town, who gets abducted into a human trafficking ring. At first in denial about…

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              • Perplexis - Demonstration of Level Switching

                00:26

                from roc4u Added 38 0 0

                How the player goes from one level to another by descending the stairs.

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                • Perplexis - Latest Walkthrough

                  03:12

                  from roc4u Added 1,837 1 0

                  Continued work on lighting, updated to the player map so it supports the drawing of angled walls and in general the water-tightness and play-ability of the map generation.

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                  • Perplexis - Uniform Lighting Update WIP

                    02:13

                    from roc4u Added 16 0 0

                    Now all parts can be lit by a possibly any light, creating a more uniform lighting look with less gaps and lighting mismatches between walls and other walls, floors to other floors, etc. Still need…

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