1. Traffic congestion game


    from John Fountain Added 24 0 0

    Answer to B3 on the 2008 final

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    • Bayesian (inverse probability) inference in games : Part two


      from John Fountain Added 98 0 0

      the second of two sceencast lectures on how intelligent players reason about states and signals in a game ; the first is here https://vimeo.com/66710690 This lecture uses the two practise problems…

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      • The basics of inverse inference Part One: the game tree, truth tables, states and signals


        from John Fountain Added 126 0 0

        This is the first part of of two lectures on Bayesian inference, inverse probability inference...or...coherent rational inference, the way any intelligent rational player should think about TWO uncertainties:…

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        • Incentive contracts and moral hazard


          from John Fountain Added 175 0 0

          Lecture 28 May 22 - incentive contracts and moral hazrd - a continuation from last week's lecture. This lecture uses the employment relationship as a way of thinking about incentive contracts..or…

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          • Inverse Inference Practise Question: was Hinckley crazy?


            from John Fountain Added 34 0 0

            Practise question on inverse inference. Details of the question are over on strategicecon.com http://strategicecon.com/?p=420

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            • Interpretations of probability, subjective uncertainty and measuring beliefs


              from John Fountain Added 48 0 0

              This lecture (from May 1 2013, second hour) introduces several interpretations of probability....the language of uncertainty in game theory. We develop the idea of probability as measuring personal…

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              • connect the dots - but which dots go where?


                from John Fountain Added 6 0 0

                A short explanatory clip showing how to take pure strategy payoffs from a 2x2 game and plot them as dots in our "connect the dots" approach to thinking about payoffs under uncertainty.…

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                • week 2 The elements of a theory of games (PDIP) and the 6 questions that help define (96) different game types (12 min)


                  from John Fountain Added 63 0 0

                  Before we get started analyzing simple games - sequential or simultaneous - we (you) need to be aware of some basic ideas about structuring a theory of games. PDIP (Who are the Players, what can they…

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                  • week 2 introducing the idea of a game tree for a 2x2 sequential game (16 min)


                    from John Fountain Added 97 0 0

                    Following on from week 2's short clip on PDIP and the 6 questions we introduce a simple sequential 2 player 2 move game - first in an abstract form using "cards" in class with both…

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                    • Intro to Game Theory week 1: classroom experience with Stop Go (a centipede game) and commentary


                      from John Fountain Added 79 0 0

                      This is one of the better classroom game experiences . I've edited out a lot of the slow detail (eg selecting and recording student players, "banter" type stories, etc) and kept soem…

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