1. Raspberry Pi LED chase

    00:23

    from Mike Cook / Added

    10.7K Plays / / 2 Comments

    Showing the Raspberry Pi driving 14 LEDs

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    • Men & Dogs who are demining their own Country

      02:29

      from Antonio Amendola / Added

      194 Plays / / 1 Comment

      A visit at the Mine Detection Center of Kabul (june 2012) extract of the web doc 'Fracture Zone:Afghanistan' vimeo.com/45687013 -------- shot with a Nikon D800 50mm 1.4 24-70mm 2.8 antonioamendola.com shoot4change.net

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      • The making of Crazyflie

        50:50

        from Øredev Conference / Added

        881 Plays / / 0 Comments

        The Crazyflie, a tiny quadrotor, was started in the fall 2009 as a competence development project in the Swedish consulting company Epsilon AB. This project was done during free-time with component cost handled by Epsilon. The first prototype flew about 6 moths later, but it wasn't in about an additional 6 months, in 2010, we finally decided to send a video of the Crazyflie to Hackaday.com and that’s when things really took off. After realising there was a big interest in a tiny quadrotor such as the Crazyflie we decided to make it available as a kit that could be manufactured and sold as an open source development platform. We will take you through our developing journey, explain the technology, problems we have run in to, open software/hardware and last but not least, a flying demo.

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        • Shared Space (Orientation Prototype)

          01:16

          from Nicolas Guyon / Added

          214 Plays / / 0 Comments

          The main idea of this prototype is to create a menu where each user can select a specific option (for example to select a language). But this kind of interaction could also be used in big spaces (especially outdoor I guess) to drive the user just by the sound. NOTE: THIS IS JUST A PROTOTYPE. I feel pretty stupid wearing this big cap covered of tags because I need the position and orientation of the user in the space. Actually I'm using artoolkit to obtain this data but of course this is not the technology used for the final product. Normally the user just wear wireless headphones.

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          • The Raspberry Pi-Powered Future House

            01:29

            from PubNub / Added

            21.4K Plays / / 0 Comments

            Full blog: http://www.pubnub.com/blog/building-a-model-smart-home-with-raspberry-pi/ Geremy Cohen, PubNub's Director of Client-Side Engineering, walks us through a proof-of-concept model of the PubNub-connected smart home, powered by a Raspberry Pi Model B+. The house is figuratively glued together using PubNub, allowing us to publish messages into the house to request on-demand readings from the sensors. Additionally, PubNub powers the remote configuration for the smart home, enabling users to trigger the LEDs and control the front door. We can also request the current state of the house, including voltage and intensity levels. But the most valuable part of the Raspberry Pi-Controlled smart home is its showcase of the missing link in a lot of IoT applications and projects; powering an easy way to stream data in and out of an embedded device. -- Music: "Wonders of Modern Technology" by Mystery Mammal

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            • Innovation - What Every Developer Absolutely Needs to Know: Steve Vinoski

              50:16

              from Erlang Solutions / Added

              311 Plays / / 0 Comments

              Erlang User Conference 2012 www.erlang-solutions.com www.erlang-factory.com "Erlang allows for technically excellent solutions, but reaching such a solution is, by itself, no guarantee of success. How to achieve real innovation and market success is often non-intuitve, especially for the typical technically-focused and logically-minded developer driven to make programs run faster, make code more beautiful, add cool features, or use the latest hot technology. Writing great code isn't nearly enough; if developers want their systems to succeed, then regardless of whether they work on proprietary systems or open source, they need to fully understand how innovation and markets actually work. In this talk, Steve will explain critical aspects and details of innovation, based in part on example projects and products from his 28 year career. " Follow us on Twitter @Erlangfactory https://twitter.com/#!/erlangfactory Join our group on Linkedin Erlang Factory http://www.linkedin.com/groups/Erlang-Factory-2003110?trk=myg_ugrp_ovr

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              • BLUROC IN THE WEEK OF OCTOBER 3RD

                16:44

                from DD172 / Added

                326 Plays / / 0 Comments

                - Da$h's "High Score" music video - Tallahassee city shout out - Defam Nation x Ski Beatz interview - Tampa city shout out - Murs "Love & Rockets" New Orleans announcement - Orlando city shout out - Locksmith's "100 Million Views" music video

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                • Bootstrap yourself into conviviality by writing your own Forth

                  49:26

                  from Jared Boone / Added

                  838 Plays / / 0 Comments

                  David Frech - Bootstrap yourself into conviviality by writing your own Forth. Forth is a simple language that yet has enormous expressive power. This paradox invites investigation. In this talk David proposes to explain - abstractly at first by talking about some philosophical ideals that Forth embodies, and then concretely by giving a short tutorial of the language that I implemented, muForth - how Forth can be both simple and powerful. David has been tinkering with computing devices since the mid-70s, starting with a Motorola 6800 evaluation kit and an Altair 8800. He was introduced to Forth in 1980; didn't understand it completely until about 1990; and since then has implemented Forth at least four times. He is currently interested in using modern functional languages (such as Haskell and OCaml) as target compilers. This talk took place at DorkbotPDX 0x01, March 30, 2008. Visit dorkbotpdx.org for more information.

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                  • Shared Space (prototype using Artoolkit)

                    02:37

                    from Nicolas Guyon / Added

                    419 Plays / / 0 Comments

                    "Shared Space" is a tool that allows scenographers to create virtual sound spheres in any space in a museum. This new experience offers the public the possibility to merge more deeply with works of art. While wearing headphones, the visitor is at the center of every sound. Depending on their location in the museum, the visitor can focus on a specific sound, story, or sound texture. In this way, senses other than sight, may be aroused and stimulated. NOTE: THIS IS JUST A PROTOTYPE. I feel pretty stupid wearing this big cap covered of tags because I need the position and orientation of the user in the space. Actually I'm using artoolkit to obtain this data but of course this is not the technology used for the final product. Normally the user just wear wireless headphones.

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                    • TEI 2013 Promotional Video

                      02:52

                      from Sebastián Mealla / Added

                      2,238 Plays / / 0 Comments

                      The work presented at TEI addresses HCI issues, design, interactive art, user experience, tools and technologies, with a strong focus on how computing can bridge atoms and bits into cohesive interactive systems. The intimate size of this single-track conference provides a unique forum for exchanging ideas and presenting innovative work through talks, interactive exhibits, demos, hands-on studios, posters, art installations and performances. At TEI Barcelona we want to encourage the commercial, academic and open source communities to submit and present their various tools and platforms in the hope to further support and accelerate the technical and conceptual development in the field. Second there will be a perceptive penchant for musical, artistic, creative and cultural applications. Audience: TEI goes beyond state of the art research, being of interest to all academic levels (undergraduate, master and PhD), and within different contexts (computer science faculty, cognitive science, digital Media and digital arts masters, etc.). Thus, a community of about 250 attendees comprising students and young international researchers as well as consolidated researchers around the world and coming from many different backgrounds (computer scientists, artists, musicians, psychologists, etc.) will be attending and are highly enthusiastic about TEI.

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