1. Synchronous Dissections - Workshop

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    This 5 day workshop couples synchronous robotics with advanced animation techniques, exploring new analytical and representational possibilities. The task was to use the SCI-Arc Robot House’s…

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    • Germany's Next Top Model

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      Brandon Kruysman and Jonathan Proto www.thecognomen.net Nazareth Ekmekjian The Southern California Institute of Architecture www.sciarc.edu

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      • Hot Networks

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        This exercise shows off the complexities and opportunities of the SCI-Arc Robot House. It’s a collaboration of all five robots, with different tools and tasks, operating as one large network.…

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        • Synchronous Dissections

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          Motion Control_ex01 Proof of concept for a workshop that we will be holding over the summer at SCI-Arc. It deals primarily with two main ideas: one has to do with the analysis and representation…

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          • Tutorial_ Charla

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            ¡charla! gives the designer the ability to specify certain points of the animation that each robot in the cell will communicate to eachother, where timing and positioning are extremely crucial.…

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            • Tutorial_ Airbrush pt.2

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              In this tutorial, we will learn how to write a small script that keyframes certain attributes in your animation. This simple exercise should show you the basic concept of keyframing objects through…

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              • Tutorial_ Airbrush pt1

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                Esperant.O[1] also has the ability to translate information regarding the control of end arm tooling. In this tutorial, we will attach an pneumatic end arm tool (airbrush) to a robot, and simulate…

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                • Tutorial_ Motion Path (srf)

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                  Advanced control of motion path using curve and surface for orientation along path For supplementary 3D files and PDF tutorial please visit: www.esperantorobotics.com The Southern California Institute…

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                  • Tutorial_Motion Path (crvs)

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                    In this section, we will learn how to attach the tool center point of the robot onto a curve. This will provide a path for the robot to move along. First, we will use a constant orientation (planar). For…

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                    • Tutorial_Basic Keyframing

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                      The simplest way to animate a robot in Maya is to use keyframes. A keyframe records the value of an attribute at a point in time on the timeline. When two keyframes are set for an attribute at different…

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