1. Environment artist demoreel 2015


    from Alex A Added 5 0 0

    For more info, breakdowns and pretty pictures visit my portfolio at www.AlexanderArrklev3D.com

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    • Demo Reel 2015


      from BobbyD15 Added 19 0 0

      My demo reel for 2015

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      • Showreel-HadarNimetz 1.4.2015


        from Hadar Nimetz Added 35 0 1

        Ladies and Gentlemen Here is my first Showreel In the field of Game Design & Development programs: 3Ds Max 2014, Unity, Adobe Photoshop edited with Adobe Premiere CS6 music by Lindsey Stirling Facebook page: https://www.facebook.com/HadarNimetzArt

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        • Nicolas Saad's Reel


          from Nick Saad Added 23 0 0

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          • Lawgiver 3D Turnaround


            from Imani Person Added 21 0 0

            The Mark 11 Lawgiver from "Judge Dredd" Created in 3DS Max 2015.

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            • 2D plat-former in Unity: part 2


              from Ciro Correia Added 18 0 0

              I put together this short demo to show that I work in Flash. I use Flash for motion and other UI functions. I started using Flash back when it still belonged to Macromedia, early on in my career. I also wanted to show how I'm beginning to work with Unity. I have no ambitions in becoming a programmer, but I am interested in creating games and working on games. Therefore I began working in Unity to explore some of the conventions and methods and yes to make games.

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              • iAnimate Games Workshop 1


                from Olov Johansson Added 914 42 1

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                • Tom Brown: CG Demo Reel January 2015


                  from Tom Brown Added 72 0 0

                  My most recent demo reel containing both personal projects and projects from my degree at Bournemouth University.

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                  • Central Station ( UE4 )


                    from Willms Added 1,572 4 1

                    Environment inspired by Mass Effect, Destiny and killzone Shadow Fall. Software: Unreal Engien 4 ( Version 4.0.1 ) Autodesk 3DS Max Studio 2013 Zbrush 4R5 Adobe Photoshop CS6 Adobe After Effects CS6 Soundtrack: Halo 4 Never Forget (Midnight Version). Neil Davidge. Producer: Guillermo Moreno faro-studio.es/willms

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                    • Marin Harbor


                      from Glenn Snel Added 5 0 0

                      This is a short screen capture of my Game Artist graduation exam. This was not a group project. But we could share assets among class mates. In this environment the grass was made by a classmate and not by myself and some tree's and bushes are the engine's own assets. For example: Watch tower, rocks, boardwalks, docks, fences, textures, etc. and level design are my own creation.

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