1. SurvivalShooter Game Sound Design


    from Aren Mann Added 1 0 0

    Sound effects were created in Pro Tools then integrated into Unity using Wwise.

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    • JonasBreumJensen_SoundDesignShowreel_HitmanAbsolution


      from Jonas Breum Jensen Added 5 0 0

      A Showreel of some of my sound design work on Hitman Absolution (Ps3, Xbox, PC 2012)

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      • Showreel 092016


        from AudioBender Added 27 0 0

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        • Painting Ambient Areas - Wwise Blend Contianer


          from Thomas Todia Added 181 0 0

          Using Blend Containers, RTPC values and Color Maps to control ambient audio using Unreal 4 and Wwise.

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          • Elite: Dangerous - Creating Patterns


            from Matthew Florianz Added

            A short explainer on designing ui audio for Elite: Dangerous. The game is complex with many interlocking systems and designs. By repeating sounds and rhythms during similar activities, we facilitate…

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            • BlendContainer_RTPC_Demo


              from Tom Todia Added 3 0 0

              Using the UV colors of the map location as an RTPC value for general water ambience.

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              • Tom White: Beep Webisode


                from Ehtonal Added

                In this episode, we talk to president of the MIDI Manufacturers' Association and director of the Interactive Audio Special Interest Group (IASIG) about the history of MIDI in games, sound cards,…

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                • Shaun Gallagher - Audio Reel


                  from Shaun Gallagher Added 81 0 0

                  Shaun Gallagher's Post-Production Audio Reel

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                  • Josh Ellis Riot Sound Design Test - Behind The Scenes


                    from Josh Ellis @jealousaudio Added 3 0 0

                    In addition to my audio test for Riot I put together some clips showing how I created some of the sounds I designed for each champion I choose.

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                    • Rocket League (Cinematic Sound Re-Design)


                      from Kevin Sugimura Added 12 0 0

                      All sounds in this video were created by Kevin Sugimura.

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