1. Gameplay - Sound & Music Implementation Demo using Wwise - Gameplay

    02:34

    from Carlos Ivan Marquez Added 56 0 0

    Sound & Music Implementation using Audiokinetic's Wwise Video game: Cube Implementation Software: Wwise Audio Software: ProTools, Reason, Galactic Assistant Video Software: Premiere…

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    • Sound & Music Implementation Demo using Wwise

      05:00

      from Carlos Ivan Marquez Added 58 0 0

      Sound & Music Implementation using Audiokinetic's Wwise. Video game: Cube Implementation Software: Wwise Audio Software: ProTools, Reason, Galactic Assistant Video Software: Premiere…

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      • Bleak Ambiance Sound Test

        00:30

        from Andrew Corbitt Audio Added 36 1 0

        Created Ambiances tested in-game, all original, looping, randomized, and layered. Note the creature growl towards the end... (very intentionally drops out remaining ambiances so that it can be heard…

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