1. res / ponder

    00:37

    from Miles Peyton / Added

    26 Plays / / 0 Comments

    res / ponder is a Pebble watch app that visualizes texts you haven't responded to. Audio: "0035 1-Audio" - Aphex Twin Made for Golan Levin's spring 2015 studio class.

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    • FRFAF Showcase :: Introduction by Golan Levin

      04:31

      from STUDIO for Creative Inquiry / Added

      10 Plays / / 0 Comments

      The STUDIO for Creative Inquiry hosted the first annual showcase of projects supported by the Frank-Ratchye Fund for Art @ the Frontier (FRFAF), featuring speed presentations by FRFAF grantees. Opening comments by Golan Levin.

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      • Industrial Light Painting

        01:41

        from Jeff Crossman / Added

        24.7K Plays / / 0 Comments

        Industrial Light Painting aims to create high fidelity three-dimensional light paintings of real people. This is done by combining the precision of a computer controlled industrial arm and a RGB LED with a Kinect camera to capture and recreate portraits in depth and color. Light painting is a photographic technique where light is moved in front of a camera taking a long exposure. The result is a streaking effect that resembles a stroke on a canvas. This is usually accomplished using a free moving handheld light source which creates paintings with lots of arcs and random patterns. While some artists can achieve recognizable shapes and figures in their paintings, they usually lack proper proportions and appear more abstract due to the lack of real-time visual feedback while painting. Unlike traditional painting, the lines the artist makes does not persist in the physical space and is only visible using a camera. Recently, arrays of computer controlled LEDs placed on a rigid rod have allowed for highly precise paintings, but only on a single plane. As in a manufacturing environment, an industrial robot replaces the fluid, less precise movements of a human with highly accurate and controlled motions of a machine. The automated motions of the industrial robot solves the problem of lack of visual feedback to the artist while painting in light, by allowing him or her to create the painting virtually within the software used to instruct the robot as well as the light attached to it. More Details At: http://www.jeffcrossman.com/industriallightpainting/ http://www.kevynmc.com/ilp/ How it Works Industrial Light Painting creates full color three-dimensional point clouds in real space using an ABB manufactured IRB 6640 industrial robot. The point clouds are captured and stored using a Processing script and a Microsoft Kinect camera. The stored depth and RGB color values for each point are then fed into Grasshopper and HAL, which are plugins to Rhino, a 3-D modeler. Within Rhino, toolpath commands are created for the industrial robot which instruct the arm how to move to each location in the point cloud. Custom written instructions are also added to make use of the robots built-in low-power digital and analog lines which run to the end of the arm. This allows for precise control of a BlinkM smart LED which is mounted at the end of the arm along with a Teensy microcontroller. Using DSLR cameras set to capture long exposures, the commanded robot movements along with precise control over the LED recreate the colored point clouds of approximately 5,000 points, within about a 25 minute period. About the Creators Jeff Crossman is a master’s student at Carnegie Mellon University studying human-computer interaction. He is a software engineer turned designer who is interested in moving computing out of the confines of a screen and into the physical world. www.jeffcrossman.com Kevyn McPhail is a undergraduate student at Carnegie Mellon University studying architecture. He concentrates heavily on fabrication, crafting objects in a variety of mediums pushing the limits of the latest CNC machines, laser cutters, 3D printers, and industrial robots. www.kevynmc.com Special Thanks To Golan Levin for concept development support, equipment, and software. Carnegie Mellon Digital Fabrication Lab for proving access to its industrial robots. Carnegie Mellon Art Fabrication Studio for microcontroller and other electronic components. ThingM for providing BlinkM ultra bright LEDs Additionally the creators would like to thank the following people for their help and support during the making of this project: Mike Jeffers, Tony Zhang, Clara Lee, Feyisope Quadri, Chris Ball, Samuel Sanders, Lauren Krupsaw

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        • The NeoLucida Project

          03:02

          from NeoLucida / Added

          18.4K Plays / / 0 Comments

          What happens when two art professors resurrect an obsolete drawing tool from the 19th century? Follow us on twitter http://twitter.com/neolucida and Facebook http://facebook.com/neolucida for upcoming pre-ordering information. New production runs are under way for Mid-2014 delivery. http://neolucida.com A project by Pablo Garcia & Golan Levin Manufactured in partnership with Big Idea Design Supported by 11,406 backers on Kickstarter

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          • The NeoLucida Project

            03:02

            from Pablo Garcia / Added

            500 Plays / / 0 Comments

            What happens when two art professors resurrect an obsolete drawing tool from the 19th century? Follow us on twitter http://twitter.com/neolucida and Facebook http://facebook.com/neolucida for upcoming pre-ordering information. New production runs are under way for Mid-2014 delivery. http://neolucida.com A project by Pablo Garcia & Golan Levin Manufactured in partnership with Big Idea Design Supported by 11,406 backers on Kickstarter

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            • World's Hotel God Tool

              01:48

              from Jeff Crossman / Added

              109 Plays / / 0 Comments

              Data visualization of 500,000 hotels throughout the world plotted on a map using openFrameworks. The points are plotted on a modified version of a MPM Fluid library (https://github.com/jeffcrossman/ofxMPMFluid), which allows you to play out all your evil destructive fantasies in the relative safety of a computer program you found online. Source code: https://github.com/jeffcrossman/WorldHotelGodTool

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              • Interstitial Fragment Processor

                05:45

                from Golan Levin / Added

                1,035 Plays / / 0 Comments

                http://www.flong.com/projects/ifp/ A synaesthetic realization of the latent mass within negative spaces, the Interstitial Fragment Processor (2007) collects and drops the contoured shapes formed within and between the bodies of its participants. Elastic red and blue animated objects plummet toward the gallery floor, producing audiovisual improvisations on vertical descent and collision. Exhibited October 2011 - January 2012 at the Beall Center for Art + Technology, U.C. Irvine as part of "Eyecode: Works by Golan Levin & Collaborators". Made possible with support from the National Endowment for the Arts and the Frank-Ratchye STUDIO for Creative Inquiry, Carnegie Mellon University. Exhibition Curator: David Familian Videography: David Familian and Lev Anderson Editing: Caitlin R. Boyle

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                • LOOK STRAIGHT DOWN! (NeoLucida Setup Guide)

                  01:31

                  from NeoLucida / Added

                  10K Plays / / 7 Comments

                  New to the NeoLucida? Here's how to get started. NeoLucida is a project by Pablo Garcia & Golan Levin. For more information, go to http://neolucida.com "NeoLucida" is a registered trademark of NeoLucida, LLC

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                  • LOOK STRAIGHT DOWN! (NeoLucida Setup Guide)

                    01:31

                    from Pablo Garcia / Added

                    18.5K Plays / / 0 Comments

                    New to the NeoLucida? Here's how to get started. For more information, go to http://neolucida.com

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                    • L'Œil de Links présente : « The Free Universal Construction Kit », par Golan Levin (F.A.T. Lab)

                      05:03

                      from La Gaîté Lyrique / Added

                      155 Plays / / 0 Comments

                      La nouvelle révolution industrielle passera-t-elle par l’impression 3D ? C'est ce qu'affirme Golan Levin, membre actif des "punks professionnels" de F.A.T. Lab. Adaptateurs pour jeux de construction, armes de poing, steaks saignant, clones d'imprimantes 3D : (re-)bienvenue dans l'âge du plastique !

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