1. GOLDEN AGE - SOMEWHERE

    05:29

    from Paul Nicholls / Added

    159K Plays / / 57 Comments

    OFFICIAL SELECTION: Vimeo Awards 2012 (experimental category last 4), Soho shorts, Onedotzero, Alphaville. Within 'Somewhere' We are transported to a time where the boundaries between what is real and what is simulated are blurred. We live online and download places to relax, parks and shopping malls. We can even interact with our friends as if they were in the same room with simulated tele-presence. Everyone is connected and immersed in nanorobotic replications of any kind of object or furnishings, downlodable on credit based systems. Distance and time become as alien as the 'offline' The local becomes the global and the global becomes the local. Consumer based capitalism has changed forever. A truly 'glocolised' world. The singularity is near. The film places us into this vision, observing an average inhabitant within the ever changing environment of the latest SimuHouse. From a painting to a park and from a telephone call to a shopping mall. That is until there is a leek in the system and everything malfunctions. The film concludes with the house being forced to reset, giving the character and viewer a stark reminder that nothing is 'real' even her dog, which re-materialises in front of her. CREDITS: Directed By: Paul Nicholls 3D, 2D, Tracking, Post Production, Compositing, Camera Work: Paul Nicholls Cast: Indre Balestuta, Iffy Sound Design: Jesse Rope Narration: Robert Leaf Greek Vocal Talent: Lia Loanniti Serbian Vocal Talent: Mina Micevic Store Voice: Guillaume Nyssens System Voice: Anita Shim Music By: Kourosh Dini, Twighlight Archive, Pete Berwick VISIT MY SITE: WWW.FACTORYFIFTEEN.COM

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    • Sony Realtime Projection Mapping 2

      01:44

      from Marshmallow Laser Feast / Added

      136K Plays / / 52 Comments

      Marshmallow Laser Feast's ambitious realtime projection mapping campaign for Sony Playstation. Credits below.. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts. Check out some of the R&D we carried out for the project: vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Assistant Director / Puppeteer : Robert Pybus Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon, thanks for all the chirpy comments!

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      • Sony Realtime Projection Mapping 1

        01:20

        from Marshmallow Laser Feast / Added

        120K Plays / / 14 Comments

        Marshmallow Laser Feast's ambitious realtime projection mapping campaign for Sony Playstation. Credits below.. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts. Check out some of the R&D we carried out for the project: vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Assistant Director / Puppeteer : Robert Pybus Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon, thanks for all the chirpy comments! See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon!

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        • Sony PS3 Video Store - Realtime Projection Mapping - Part2

          01:44

          from Found / Added

          34.4K Plays / / 8 Comments

          We are very proud to bring to you a whole new batch of projection-mapping videos as part of our collaboration on the ongoing Marshmallow Laser Feast projects. This time it was a project for Studio Output and their client Sony Playstation. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts! Check out some of the R&D we carried out for the project: http://vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Assistant Director / Puppeteer : Robert Pybus Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney

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          • Sony PS3 Video Store - Realtime Projection Mapping - Part1

            01:20

            from Found / Added

            22.1K Plays / / 9 Comments

            We are very proud to bring to you a whole new batch of projection-mapping videos as part of our collaboration on the ongoing Marshmallow Laser Feast projects. This time it was a project for Studio Output and their client Sony Playstation. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts! Check out some of the R&D we carried out for the project: http://vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Assistant Director / Puppeteer : Robert Pybus Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney

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            • The 3D journey: Inventing a real-life holodeck

              03:30

              from Humans Invent / Added

              21.2K Plays / / 1 Comment

              Star Trek’s holodeck technology may no longer remain the stuff of fantasy as developments in 3D technology bring us ever closer to life-like holographic images. Sharp Labs Europe are currently working on a cutting-edge communication technology that they hope will make 3D images indistinguishable from reality. The idea is that in the future we will be able to communicate in a simulated reality, that could give us the option of interacting with each other without leaving our homes. Read the article in full on HumansInvent.com - http://www.humansinvent.com/#!/7741/the-3d-journey-inventing-a-real-life-holodeck/ Sharp’s 3D expert Jonathan Mather, a research supervisor in the Optical Imaging and Display Systems Group at Sharp Labs, explains to Humans Invent how the ultimate goal is developing 3D images that are as close as possible to reality using holographic technology, a journey that begins with the original concept of 3D - the technology used in 3D appliances such as glasses 3D and glasses-free 3D on the Nintendo 3DS.

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              • Sony Realtime Projection Mapping R&D

                02:19

                from Marshmallow Laser Feast / Added

                21.1K Plays / / 13 Comments

                This project was 90% R&D so we put together this edit of all best moments from our projection tests. See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon!

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                • Sony Realtime Projection Mapping 3

                  01:29

                  from Marshmallow Laser Feast / Added

                  18.1K Plays / / 8 Comments

                  Marshmallow Laser Feast's ambitious realtime projection mapping campaign for Sony Playstation. Credits below.. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts. Check out some of the R&D we carried out for the project: vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Assistant Director / Puppeteer : Robert Pybus Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon, thanks for all the chirpy comments! See the BTS photos here: http://www.meorme.com/index.php?/commissions/sony-ps3/ More info about the project coming soon!

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                  • Sony PS3 Video Store - Realtime Projection Mapping - Part3

                    01:29

                    from Found / Added

                    11.4K Plays / / 6 Comments

                    We are very proud to bring to you a whole new batch of projection-mapping videos as part of our collaboration on the ongoing Marshmallow Laser Feast projects. This time it was a project for Studio Output and their client Sony Playstation. We wanted to push video mapping on from anything that has been done so far. Using live puppetry, 3D tracking, pyrotechnics (and a whole bunch of our friends' spare time) we transformed a room into three different vignettes. Can you guess the films?! It was all lots of fun! A very big thank you to all our friends and Studio-Output for their support and putting their trust into our maverick efforts! Check out some of the R&D we carried out for the project: http://vimeo.com/34513511 Agency : Studio Output (studio-output.com) Creative Director : Ian Hambleton Client : Sony PlayStation Production Company : The Found Collective (thefoundcollective.com) Directed by MarshmallowLaserFeast (marshmallowlaserfeast.com) : Mehmet Akten [MSA Visuals] Robin McNicholas [Flat-E] Barney Steel [The Found Collective] Post Production Producer : Ian Walker Production Assistant : Nadine Allen Production Secretary : Kavya Ramalu Camera Man / AR : Thomas English Focus Puller : Richard Bradbury Camera Assistant : Celia Clare-Moodie Assistant Director : Jonathan Stow Digital Imaging Technician : Philip Davies 3D Artist : Jools Peacock 3D Artist : Dirk Van Dijk Programmer : Tobias Barendt 3D Artist : Raffael Ziegler 3D Artist : Alex Trattler Art Department Director : Neil Lambeth Art Department Assistant : Elise Colledge Set Construction : Oli van der Vijver Assistant Director / Puppeteer : Robert Pybus Actor : Gareth Cooper Puppeteer : Kimberly Morrison Puppeteer : Rhimes Lecointe Puppeteer : Jen Bailey-Rae Puppeteer : Tashan Puppeteer : Ralph Fuller Puppeteer : Frederick Fuller Puppeteer : Jane Laurie Photography / Puppeteer : Sandra Ciampone Runner : Daniel McNicholas White Runner : Maddie McNicholas Runner : Nick White Runner : Rosa Rooney

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                    • Symbol - Tracer (from Online Architecture HD022/LLR009)

                      08:09

                      from HOLODECK / Added

                      4,776 Plays / / 4 Comments

                      Tracer is the opening track from Symbol's debut Online Architecture - out 4/8/14 and available on LP (500) / CS (200) / DL (∞) - PHYSICAL: http://holodeckrecords.com/ - - - - DIGITAL: http://holodeckrecords.bandcamp.com/ The video for Online Architecture's opening meditation Tracer mirrors its aural counterpart in more ways than one. Once again Christopher Royal King (aka Symbol) is found pushing the limits and blurring the lines of analogue and burgeoning technologies to fully realize his beautifully ordered, yet, subtly chaotic aesthetic. Created on an old Tektronix oscilloscope, King achieves ostensibly animate self-organizing wave forms (composed of literal tracers) by fully exploiting the device's antiquated Rutt Etra video synthesis technology, generating series upon series of ephemeral crystalline light structures that assemble themselves as quickly as they vanish. The video itself is a collage of multiple live-takes of King processing video where all images are generated by the track's sinewaves, creating completely synced frequency-based-reactions to the opener's buoyant journey. This performance based approach is much akin to the spontaneous method in which King composed Tracer (live), perpetually welcoming the aid and happy accidents of his assortment of re-contextualized technologies which are allowed to act as both compositional elements and as composers themselves. King's aptitude for stark yet potent minimalism creates a system of order throughout his video debut that is juxtaposed by an equally conscious effort of meticulously generating a compensatory entropy that stands to sear a lasting image into its viewer's psychic systems long after its eight minute running time. Video by Christopher Royal King, filmed by Rui Cavender.

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