1. Nuclear Bomb on the ocean

    00:08

    from Vfxhrt Added 0 0 0

    Sim and Render in Houdini 15.5.......

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    • Houdini Logo from Icons

      00:13

      from Chris Rydalch Added 0 6 1

      Experiment using a few of the new Group SOPs in Houdini 16. I really like Apple's WWDC 2016 bumber, where their logo is made out of code syntax/characters; so I copied the idea, but used Houdini's…

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      • GOLLLDDDDD Lava flow kinda sorta

        00:10

        from Patton Tunstall Added 0 11 1

        Houdini FLIPs Octane rendered Made the linesy bits in NUKE with a simple expression then perturbed them a bit in houdini as a displaced mesh.

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        • 09. Thank You For Watching - Learn How to Craft Game Effects using Houdini 15.5 & UE4 - Stephen G. Tucker

          02:30

          from Stephen Tucker Added 0 1 0

          This is Lecture 9 of a course that I offer for Free on Udemy at udemy.com/game-effects-using-houdini-ue4 To download scene files, sign up for the course on Udemy! Thank you for taking the time…

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          • 08. Using Vertex Animation in Unreal Engine - Learn How to Craft Game Effects using Houdini 15.5 & UE4 - Stephen G. Tucker

            05:35

            from Stephen Tucker Added 0 2 0

            This is Lecture 8 of a course that I offer for Free on Udemy at udemy.com/game-effects-using-houdini-ue4 To download scene files, sign up for the course on Udemy! With our new textures generated…

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            • pyro redshift

              00:16

              from gustavo gonzalez Added 0 14 0

              trying out the redshift volume shader in houdini

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              • Matrix Tracking Test

                00:08

                from Jonathan Dechent Added 0 0 0

                I saved my girlfried from the Matrix. Footage was tracked with Nuke and for all the 3D stuff I used Houdini. Im still fighting with very good tracking results...

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                • Houdini 16 VertexAnimation exported to Unreal

                  00:49

                  from Magnus Larsson Added 0 29 0

                  This is something I did as a test with the new vertex animation export tools in Houdini 16, and with some stones from megascans. It is running in Unreal in realtime at 120+ FPS. It is made up of…

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                  • Houdini Audio Visualiser // Troi Boi - On My Own (ft. Nefera)

                    03:55

                    from Dylan Brinsbury-Magee Added 0 0 1

                    My first attempt at making audio driven animation in Houdini with CHOPs, comped in nuke. The song is "On My Own (ft. Nefera)" by Troi Boi, I do not own this song.

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