1. IMERSÃO

    02:10

    from Morgan Jouquand Added 133K 4,177 237

    Shot during summer 2014 on our trip from north to south of Portugal. A parallel between wildlife and urban ensembles. --- Directed by Morgan Jouquand facebook.com/morgan.jouquand Music composed by José Fehner --- Camera : Canon 5D Mk III Lense : 24-70mm 2.8, 35 mm f2 Mini stead Wondlan and Zoom H4N Most of the natural shots done with ML Raw

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    • FPV Racing - Crash Session!!!

      04:21

      from Porco 777 Added 1.7M 1,441 80

      Website ---> http://www.laporkette.fr/fr/accueil.html Compilation de 3 sessions du midi avec Bewweb et Le Baron Rouge... Temps de vol moyen pour moi : 36 secondes... ;-)) Costaud ces bestioles!! 3 noon session compilation with Bewweb and Le Baron Rouge... Mean flight time for me : 36sec ;-) Happy cryptonit frame!! ;-) Porket Racer 240: Full Carbon Frame Naze32 Board RCX Motors ESC 10A SimonK Lipo 1300mAh 3S Mobius Cam Video 5.8GHz Infos : LaPorkette@Gmail.com

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      • Plunge

        04:30

        from Lazy Bear Animation Added 41.6K 971 57

        A trippy short film about the madness of modern life! Created by: Jan Joost Verhoef Dramaturgy by: Marijana Verhoef Special thanks to: Freek Rossen, Douwe Dijkstra and Paul Maaswinkel

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        • Submergence01

          02:07

          from squidsoup Added

          **NEW : FINAL VIDEO EDIT JUST UPLOADED TO http://vimeo.com/60665655 ** Sneak peak at Submergence, Squidsoup's new project on show at Galleri ROM, Oslo, Norway, January 17 - February 17 2013. Submergence explores immersion and interaction within volumetric light based visuals created through 8,064 individual points of light. A Squidsoup project by Anthony Rowe, Gaz Bushell, Chris Bennewith, Liam Birtles and Ollie Bown. Submergence was built with the support of Norsk Kulturråd (Norwegian Arts Council), Oslo School of Architecture and Design and Galleri ROM. www.squidsoup.org www.OceanOfLight.net

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          • Experiencing Abstract Information

            03:45

            from 17K - creating interaction Added

            How can you increase the immersion of data? The bachelor thesis „Experiencing Abstract Information“ by Jochen Winker (http://www.jochenwinker.de) and Stefan Kuzaj (http://www.stefan-kuzaj.de) introduces theoretical principles and shows them with some interactive examples. There are four essential parts in making abstract information experiencable: information itself, relevant senses, fitting emotion and a direct reference of the presentation to the information. With our method you can not only design fitting media, but also check existing media for its potential. To demonstrate the systematics, we built three interactive installations. By using them you become an interactive diagram in a virtual mirror, cause virtual water-pollution in a water-basin or compare the time you have to work in different countries to buy a big mac or some bread. All of these installations show a different approach of immersive data transfer. [UPDATE: 16.03.2010] Updated version of the Video is now available in HD.

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            • New York City

              02:36

              from trappy : TeamBlackSheep Added 205K 787 102

              More information about our gear: http://www.team-blacksheep.com Team Black Sheep flying in New York, over the Brooklyn and Verrazano Bridge, around Downtown Manhattan and the Statue of Liberty. Enjoy!

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              • WHITE BOX | Excerpts

                09:24

                from Purform Added 17.8K 576 15

                A/V performance for a tryptic of HD video screens and quadraphonic audio White Box is a work based on a new way of generating A/V compositions in real time and is a new piece in a cycle that began in 2003 with Black Box. This cycle metaphorically transposes, into sound and images, concepts from systems theory related to black, white and grey boxes. Visuals: Yan Breuleux Music: Alain Thibault Programmers: Jean-Sébastien Rousseau, Peter Dines. Thanks: Montréal Nouvelles Musiques http://smcq.qc.ca/mnm/index.php Festival Elektra http://www.elektrafestival.ca/ EskiStudio http://eskistudio.com/en/home/

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                • This is what it looks like to learn a language in one year.

                  03:59

                  from Mickey Mangan Added 196K 423 30

                  I think the world would be a better place if everybody tried to learn a foreign language. This is my attempt to show that anyone can do it, and that it's the most fun in the world. Visit http://lernentotalk.com to watch individual episodes of The Lernen to Talk Show. Follow on twitter: http://twitter.com/mickeymangan Subscribe on youtube: http://www.youtube.com/user/prodigyfire56 THANK YOU to Alex, Kate, Carmen, Jean-Claude, Jasmine, Robin, Frau Heintze, Geoff, Joe, Andy, Leo, Niklas, Tobi, Alex, Jana, Henrik, Christoph, Lucas, Anneli, Linnea, Ana, Alfons, Bettina, Michelle, Kevin, Jan, Nico, Ola, Anja, Patrick, Annalaura, Frederic, Matze, William, Jutta, Ari, Lenny, Robert, Manuel, Christian, Philipp, Matze, Kyra, Dr. Box, Finn, and Carl for talking to me. And thank you to everyone who filmed for filming. And thank you to Julian for the help editing this video. The song at the end is by Nate Henricks. Listen to his music here: http://natehenricksmusic.bandcamp.com

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                  • ENTROPIA

                    03:07

                    from fraction Added 16K 365 9

                    ABOUT Entropia is an immersive audio visual performance initiated by Fraction's work on 3D ambisonics experimental music and joined by Louis-Philippe St Arnault, Nature Graphique and Creation Ex Nihilo to explore aesthetic representation of an entropic system. It's based on a audio reactive geodesic led filled sphere that keeps a constant interaction with immersive visuels projection, and is synchronized to the sound. Sound artist stands inside the sphere while visual team performs real time pixels mapping and generative visuels. Audience is placed in the interstice created by the duality of physical light of the sphere and external walls projection, filled by cutting-edge sonic material, and spatialized using 3D real time programming Entropia is a co-production with SAT and benefited from the Residency program in research and creation of the Society for Art and Technology - www.sat.qc.ca The first iteration of the performance has been presented during IX Symposium on immersive experience (may 2015) www.ix.sat.qc.ca BACKGROUND The project started in 2014, when sound Artist Fraction, as laureat of Institut Français for France/Quebec digital field program, was designing a new piece in which on the technical aspect, he would redefine sound spatialization potentiality for immersive electronic music and expand his capacity to manipulate sound material in real time. Few months later, he's joined by Louis Philippe St-Arnault to design a geodesic led filled structure as the complementary lightning system for the piece. Later, they teamed up with Nature Graphique and Creation Ex Nihilo to create the visual content for pixel mapping, and generative visuels projection IDEA Literally, Entropia comes from greek etymology ἐντροπία which means « transformation». It characterizes the degree of disorganization or lack of a information on a system. More precisely, in thermodynamics, while the first principle is a principle of conservation of energy, the second principle, is the principle of evolution. It states that any real transformation occurs with inevitable increase in global disorder; disorder measured by entropy. This law involves several questionings for our own civilisation progress and our duty to necessarily think of a sustainable development. ENTROPIA is also thought as an architectural audio reactive object, paying tribute to the ideas of Richard Buckmeister Fuller, architect and theorist of geodesic design. For Fuller, the geodesic dome was architect's response to questions based on our duty to implement sustainable development in a finite world. Playing on the symbol of the dome, the work wants to offer a wide aesthetic response and provide an opportunity for the viewer to take up these issues through a multi-modal experience (sound, architecture, design, visual) Contact: www.entropia.io __________ info@entropia.io www.fractionmusic.com ____ fraction@fractionmusic.com

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                    • FPV Proximity Flying

                      04:10

                      from trappy : TeamBlackSheep Added 45.2K 313 60

                      Team Black Sheep takes proximity flying to a new dimension. Looks and feels almost like sitting in a wingsuit, only safer :)

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