1. Insects

    00:29

    from Ramteen / Added

    60.6K Plays / / 180 Comments

    edit: I can not believe all these appreciations and encouraging words, this means a lot to me. can't stress how much! I'm really really grateful for all the words and time you put watching and spreading this. this brought me a success which I'll never forget. thank you and thank you! :-S #=================================================================================== First of all, I’d like to thanks everyone for watching and also those who helped with their feedbacks so it can look the way it does. A project I did in my spare time at home after work and during the weekends. I was responsible for everything, from the actual concept and modeling and rigging to the final rendering and compositing, as well as the music and sound design. Took me 3 to 4 months start to finish, the final rendering using arnold took around 12 days 24/7. My machine specs are: Xeon E5-2687 3.10 GHz (2 processors) 64 GB RAM Nvidia Quadro 6000 Softwares used: zbrush, maya, arnold renderer, nuke You can also go ahead and check out a little making of video of it here: https://vimeo.com/107398431 Please feel free to ask questions about how it's made, I'd love to also open up some sort of discussion regarding that :) wish the best for all cheers www.RamtinAhmadi.com

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    • Do I Have Power

      04:52

      from Carlos De Carvalho / Added

      207K Plays / / 149 Comments

      www.jeregarde.net www.facebook.com/JeRegarde twitter.com/Je_Regarde A young boy wanders in the nature and discovers insects. He is intrigued by this "something else", living in a different way. He is going to try his power on it. But is he really able to have power over it ? Direction : Carlos De Carvalho Animation : Pierric Danjou Thomas Lecourt Charles Lemor Technical direction : Guillaume Baratte Music : Timber Timbre "Do I Have Power" (Creep on creepin' on) Production : Je Regarde - 2011

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      • Prie Dieu

        03:18

        from Cokau Lab / Added

        378K Plays / / 146 Comments

        “Prie Dieu” explores a world where insects are connected to a divine power by delicate threads. No insects were hurt during the shooting, all threads were done during post-production. Best experimental video at Vimeo Festival + Awards 2012, New York http://cokaulab.com/vimeo-festival-awards-2012/ Honoree, weird and experimental category, at Webby Awards 2013, New York Jury prize at Up Festival 5, Paris Official Selection at ISFFC 2012, Cyprus Official Selection at 2013 Wild & Scenic Film Festival, Nevada City Official Selection at 2012 ArtFutura Music by Amon Tobin – Surge (16 bit Remix), written by Amon Tobin, published by Just Isn’t Music, (p) Ninja Tune 2011, licensed courtesy of Ninja Tune. Gregorio Allegri – Miserere. Sound design made from several tracks by Amon Tobin, Jan Driver, Skrillex, Murcof and 16bit. Thanx to Gaétan Di Muccio for his help on the shooting. Produced by Cokau Lab. Directed by Cokau (Achille Coquerel and Thomas Kauffmann). http://cokaulab.com/ Watch "Prie Dieu : behind the scenes" here : http://vimeo.com/cokau/prie-dieu-behind-the-scenes follow us http://www.facebook.com/cokau http://twitter.com/cokaulab

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        • The Eagleman Stag - Trailer

          00:47

          from Mikey Please / Added

          84.5K Plays / / 120 Comments

          A Trailer for the BAFTA award winning short, The Eagleman Stag. Featuring the esteemed vocal talents of David Cann, with sound and score Benedict Please. Visit http://www.mikeyplease.co.uk or follow me on twitter.com/MisterPlease for updates of when and where it will be screening next. Awards- BAFTA 2011: Best Animated Short British Animation Award 2012: Best graduation Short Clermont Ferrand Film Festival: Prix de la Telerama / Special Jury mention Sleepwalkers: Best Animated Short South by Southwest: Wholphin Award / Special mention River Run Film Festival: Best Student Short/ Best Animated short Royal Television Society- Best Postgraduate Animated Short Animayo: Best animated Short Seattle International film festival Grand Jury prize- Best animated Short Annecy International Animation Festival: Special Distinction Los Angeles Film Festival: Best Animated Short Animation Block Party: Best in Show Traverse City Film Festival: Best Animated Short Chicago international film festival: Golden Hugo- Best Short cutout Mexico: Bronze award - Best Narrative Short New York Science Film Festival: Nature Scientific Merit Award AFI: Best animated short Semafor: special mention Giraf - innovation award Linoleum: Grand Prize - best animated short

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          • ant-views

            01:48

            from Brönnimann / Added

            45K Plays / / 78 Comments

            music: from nebulo / ant/ filmed with canon mark II/ a ant makes a walk through the macro world.

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            • Trekking in the Orobie Alps

              02:39

              from Luciano Bosticco / Added

              4,321 Plays / / 69 Comments

              Seen at a trekking in nature of Orobie Alps (North Italy). Music: After the Fall - Two Steps From Hell

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              • Glimpses of spring

                03:05

                from Luciano Bosticco / Added

                7,598 Plays / / 64 Comments

                Shootings video taken in the period between April and May, at various locations in north-western Italy. Music: Eh ya – Stefano Mocini http://www.jamendo.com/it/list/a121564/eh-ya

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                • Millimeter

                  07:17

                  from Thomas Blanchard / Added

                  12.3K Plays / / 63 Comments

                  Millimeter // http://www.capsus.tv/video/699/Millimeter/ music: Paul Summerlin - Virus 2 ---- Music store viméo Camera 550D Canon Lens used: Canon EF 24-105mm f/4 L IS USM - reverse lens Director - Thomas Blanchard Edited in After Effects. thomas-blanchard.com

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                  • infime

                    02:24

                    from Dan Charbit / Added

                    Festivals Selection and Shows: - SIGGRAPH 2013 - Selection competition film d'animation http://s2013.siggraph.org/ - SIGGRAPH ASIA 2013 - Selection ElectronicTheatre, Computer Animation Festival - Festival des Très courts competition internationale http://trescourt.com - Prix Ars Electronica 2013 Categorie "Computer Animation/Film/VFX" - http://prixars.aec.at - View Award Competition - Turin Italie: http://www.viewconference.it - http://www.viewfest.it - Festival Internacional de Videoarte de Camarguey 2013 - PromaxBDA 2013 & L'etat du Design Francais - Festival international du court métrage de Lille, catégorie: La Compet' de l'Hybride - 3D ArtFutura Show 2013 - SLSA Art Exhibition Artists and Scientists 2013 ---------------- ITW: 3DVF (http://www.3dvf.com/dossier-932-1-interview-retour-sur-court-infime-avec-cut-and-cook.html) 3Dworldmag (http://www.3dworldmag.com/2012/12/21/friday-animation-fun-infime/) ---------------- They talk about infime: - 3dvf: «... plonger dans des paysages surnaturels ...» (http://www.3dvf.com/dossier-932-1-interview-retour-sur-court-infime-avec-cut-and-cook.html) - Stashmedia: «... this intense and intricate two-minute CG trip called “Infime” ...» + issue January 2013 STASH 97.28 (http://www.stashmedia.tv/?p=12024) - 3dworldmag: «... Take an intense two-minute CG trip ...» (http://www.3dworldmag.com/2012/12/21/friday-animation-fun-infime/) - Etapes: « "INFIME" : LE SOUCI DU DÉTAIL FAIT LOI » (http://etapes.com/infime-le-souci-du-detail-fait-loi) - The creators project: «... when art and science do merge ...» (http://thecreatorsproject.com/blog/zoom-into-the-mechanics-of-a-dragonflys-movements-through-complex-3d-imagery) graphism.fr: « Le battement d’ailes d’un polygone peut déclencher un raz-de-marée… » (http://graphism.fr/le-battement-dailes-dun-polygone-peut-dclencher-razdemarre) ---------------- Since 2009, Cut and Cook has been preparing little delicate images. «Infime» is the incredible adventure of the studio's highly skilled graphists gathered around one watchword they all support: enjoying creating extraordinary images. «Infime» is also a major challenge in terms of digital technique. It required properly customized developing systems. Some 3D sequences featured more than 30 000 000 polygons. Time render has been optimized and reduced to the max (40 000 hours accumulated).   Through «Infime», Dan Charbit (director and supervisor) encourages you to immerse supernatural landscapes and  offers a graphic and poetic travel... Get a trip away. ---------------- Depuis 2009, le studio Cut and Cook vous mijote de belles images. «Infime» est l'aventure fantastique de ses talentueux graphistes, réunis autour d'un seul mot d'ordre: le plaisir de créer des images extraordinaires.  «Infime» est aussi un défi technique qui a nécessité le développement d’outils sur mesure. Certaines scènes 3D comportaient plus 30 000 000 de polygones. Le temps de calcul a été optimisé au maximum et réduit à prés de 40 000 heures cumulées. Avec «Infime», Dan Charbit (Réalisateur et superviseur) vous propose, en un voyage poétique et graphique, une immersion dans des paysages surnaturels... Laissez-vous porter. ---------------- The Crew: Production: Cut and Cook Studio Director: Dan Charbit VFX Supervisor: Dan Charbit Editing: Julia Maby Music and Sound Design: Nicolas Gueguen R&D: Arthur Graff VFX: Arthur Graff et Mickael Lalo CG Artist: Annie Hua, Arthur Graff et Boris Kaufmann Modeling, Rig, Setup: Gwenhael Glon Animation: Quentin Retif Compositing: Michael Rouayroux, Charles-E Farkas, Boris Kaufmann

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                    • Insects - Making of

                      00:37

                      from Ramteen / Added

                      16.9K Plays / / 63 Comments

                      edit: I can not believe all these appreciations and encouraging words, this means a lot to me. can't stress how much! I'm really really grateful for all the words and time you put watching and spreading this. this brought me a success which I'll never forget. thank you and thank you! :-S #=================================================================================== First of all, I’d like to thanks everyone for watching and also those who helped with their feedbacks so it can look the way it does. A project I did in my spare time at home after work and during the weekends. I was responsible for everything, from the actual concept and modeling and rigging to the final rendering and compositing, as well as the music and sound design. Took me 3 to 4 months start to finish, the final rendering using arnold took around 12 days 24/7. My machine specs are: Xeon E5-2687 3.10 GHz (2 processors) 64 GB RAM Nvidia Quadro 6000 Softwares used: zbrush, maya, arnold renderer, nuke Please check out the final video here: https://vimeo.com/107345771 Please feel free to ask questions about how it's made, I'd love to also open up some sort of discussion regarding that :) wish the best for all cheers www.RamtinAhmadi.com

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