1. Last Statement


    from Perceptor / Added

    2,063 Plays / / 0 Comments

    The Texas Department of Criminal Justice publishes a publicly viewable record of all executions they perform. Last Statement is an interactive installation that exposes this dataset in form of a karaoke peepshow. The viewer pushes a pulsating button, after which music starts playing and the last words of an executed person are displayed on screen. It is up to the viewer to then sing along, or remain silent. The installation is contained in an elongated tarred box suspended from the ceiling.

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    • Expo : Laboratoire d'Artistes 2004


      from David Michael Clarke / Added

      52 Plays / / 0 Comments

      Coca-Cola Light Artist Laboratory. Residency & Group Exhibition, Le Lieu Unique, Nantes. Video documentation - 6'52". Participating artists & designers : David Michael Clarke, Béatrice Dacher, Cyrille Diatkine, Patrice Gaillard & Claude, Michel Gerson, Anabelle Hulaut, Ronan Masson, Sandy Queudrus

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      • Peanut butter on toast


        from Rosie McGinn / Added

        66 Plays / / 0 Comments

        There is a barrier of skin between our inside and our outside and when objects transfer from in to out they become objects of repulsion. ‘Peanut butter on toast’ involves a hanging poo bag, filled with peanut butter, being teased up and down via a motor. Below the poo bag is a table and chair where the viewer can be seated, and on the table sits cutlery, a plate and a slice of toast. The only material between the peanut butter and the toast is a sheet of plastic, however the connotations of the poo bag mean you are repulsed. Beauty is only poo bag deep. The poo bag is acting as the skin, it is the barrier between the inside and the outside of the body. What is under our skin repulses us because we are used to it being hidden from the exterior projection. The peanut butter sits in the bag whilst giving us a feeling of revulsion because of our perception of shit - it is something abject and something we reject from the body in order to become whole. We immediately reject what is inside our body without truly knowing what it is (peanut butter).

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        • Masculinity & Design


          from Burial Grounds / Added

          101 Plays / / 0 Comments

          Two guys making art with background music. Music: Bad Panda #66 (Delicate Steve) / CC BY-NC-SA 3.0

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          • Merton's New Organ


            from Merton College, Oxford / Added

            95 Plays / / 0 Comments

            Time-lapse film of the installation of the Dobson Organ at Merton College Chapel, Summer 2013. Music: JS Bach (arr. Marcel Dupré) - Sinfonia (Cantata No.29) BMV29 'Wir danken dir, Gott, wir danken dir' played by Benjamin Nicholas, Reed Rubin Organist & Director of Music at Merton College. Taken from the Delphian Records CD 'The Merton Organ' (DCD34142) available from www.delphianrecords.co.uk

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            • INFERNO / video instalación. Reel


              from Roman Gomes / Added

              111 Plays / / 0 Comments

              Inferno/ Vídeo Creación Duración:17: 00 minutos Logistica: 3 Pantallas en escena (3, 50 x 3,50 mts) Soft: Resolume Arena 4.0 Inferno / Video Creation Duration: 17: 00 minutes Logistics: 3 Screens Stage (3, 50 x 3.50 mts) Soft: Resolume Arena 4.0 Inferno es una adaptación en formato de video creación de la novela "La Divina Comedia" de Dante Alighieri, escrita en el año 1304. Estará dividido en tres segmentos o Cánticos: Infierno, Purgatorio y Paraíso. El relato será contado a través de 3 proyecciones en sala, que interactuaran en simultáneo en escena para contar la Obra. Guion Adaptado: Diego Cortes Guion/ Concepto Visual: Román Gomes Composición Musical: ET Yacachury Músicos: Jazmine Antonio- Violín Natalia Ramallo- Flauta Traversa Dana Vitki- Arpa y Cello “Juanchi” Monzón: Shakuhachi Montaje Pantallas: Andrés Bonomi Logística: Angélica Crusate Warm-up/ Teaser sonidos: Claudio Cocconi Background Fotográfico: Nicolás Colledani/ Román Gomes Comunicación y Promoción en Europa: Alice Richebon + Blog: http://www.infernovideocreacion.tumblr.com/ + Fotos: www.flickr.com/photos/romangomes/sets/72157635148634692/ ------ Screenplay: Diego Cortes Screenplay/ Visual Concept: Roman Gomes Musical Composition: ET Yacachury Musicians: Jazmine Antonio-Violin Natalia Ramallo-Flute Dana vitki-Harp and Cello "Juanchi" Monsoon: Shakuhachi Mounting Screens: Andrew Bonomi Logistics: Angelica Crusate Warm-up / Teaser sounds: Claudio Cocconi Background Photo: Nicolas Colledani / Roman Gomes Communication and Promotion in Europe: Alice Richebon + Blog: http://www.infernovideocreacion.tumblr.com/ + Photos: www.flickr.com/photos/romangomes/sets/72157635148634692/

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              • FingerBang the Milky Way 2012


                from Michael Henri Hall / Added

                78 Plays / / 0 Comments

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                • LMK Video 1 (S)


                  from Color-Changing Wallpaper / Added

                  57 Plays / / 1 Comment

                  Color changing wall graphics

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                  • Auto Sacrifice


                    from Man In Hat / Added

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                    • s0undb1ts interactive


                      from jip / Added

                      211 Plays / / 0 Comments

                      Hundreds of particular audio channels are distributed over a large space, orchestrating the sounds of environment and audience, composing with the interaction of chance and intention. Through auditory stimulation, this works aims at widening the visitors' perception of the environment, immediately during the experience of the installation, and later when going back to the real sounding world, keeping the musicality in mind. The installation extracts information from the sound environment, using an integrated microphone. The sound analysis follows dynamics, pitches, salient sound events, and the presence of speech, on multiple time-scales. The installation reacts on and adapts to the sound environment, including visitors' actions. A sound scenery is created by multiple agents, controlled by the sound analysis. An agent induces the behaviour of generated sounds, following different models such as shy, proud, ignore, adapt, dialogue, perturbation, and imitation. The elementary sounds are precise and localisable, including clicks, coloured noises, and pitches. Combined to more complex morphologies, they can evoke sounds existing in the environment such as mechanics, birds, and speech. Synthesis agents control the morphology and evolution of timbre and musical structures in time and space, dynamically organising a polyphony of multiple sound processes as points, trajectories, and sound fields, structuring the space by their rhythm and counterpoint. s0undb1ts interactive puts the listener in the centre of the experience. Altering his perception of the surrounding space, it creates a composition of the audience, the installation space, and its environment. Each installation is carefully adapted to the location of its exhibition, and follows the evolution of its ambience. s0undb1ts interactive is scalable and portable. It can cover 15 to 425 m2 in various configurations. The complete set-up, including 392 loudspeakers fits into 2 flight cases. The original s0undb1ts hardware has been developed at IRCAM by Emmanuel Fléty, for a series of sound installations by Robin Minard. The current s0undb1ts configuration has been developed by the Pulx collective for the performance Liki. s0undb1ts interactive is developed by Jean-Philippe Lambert and Norbert Schnell. http://s0undb1ts.org/

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