1. Messa di Voce (Performance), Excerpts


    from Tmema / Added

    8,643 Plays / / 8 Comments

    This 6'04" video presents excerpts of the "Messa di Voce" performance at the ICA London, November 2003. Messa di Voce (2003-: Golan Levin, Zachary Lieberman, Jaap Blonk, and Joan La Barbara) augments the speech, shouts and songs produced by two virtuoso vocalists with real-time interactive visualizations. The project touches on themes of abstract communication, synaesthetic relationships, cartoon language, and writing and scoring systems, within the context of a sophisticated, playful, and virtuosic audiovisual narrative. Custom software transforms every vocal nuance into correspondingly complex, subtly differentiated and highly expressive graphics. Messa di Voce lies at an intersection of human and technological performance extremes, melding the unpredictable spontaneity and extended vocal techniques of human improvisers with the latest in computer vision and speech analysis technologies. Utterly wordless, yet profoundly verbal, Messa di Voce is designed to provoke questions about the meaning and effects of speech sounds, speech acts, and the immersive environment of language.

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    • "Twisted Strips" (2012) by Daniel Rozin


      from bitforms gallery / Added

      Daniel Rozin "Twisted Strips", 2012 polystyrene strips, motors, micro-controller, wooden frame 31 x 31 x 3" / 78.7 x 78.7 x 7.6 cm edition of 6 "Twisted Strips" is a kinetic sculpture that explores serial image generation and perceptual illusion, specifically Op Art from the 1950s and 60s which inspired the piece. Breaking the picture plane into a black field and twenty-one motorized vertical strips, the sculpture produces rhythmic waves of movement. The animated pattern shifts in arc and frequency, as the two motors on each strip continually rotate in and out of phase. Using an approach visually analogous to the tape loop structures found in minimal music and phase music, new shapes constantly flow through the composition, which are perceived by the eye as a singular picture in motion. Video courtesy of the artist and bitforms gallery nyc. To learn more about Daniel Rozin's work, please visit: bit.ly/nLESCP bit.ly/AmsFdp

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      • "Rust Mirror" (2010) by Daniel Rozin


        from bitforms gallery / Added

        "Rust Mirror", 2010 768 oxidized steel tiles, motors, control electronics, video camera, custom software, microcontroller 96 x 52 x 6" / 244 x 132 x 15 cm edition of 6 "Rust Mirror" is a mechanical sculpture that organizes 768 "rusty" rectangular pixels along a picture plane. Placing deliberate emphasis on the way motion passes through coordinates in a grid, the cascading vertical movement in this piece emphasizes tension between the natural outdoors and virtual environments. A meditation on decay, obsolescence and regeneration, the full experience of this work is completed by the viewer- who takes part, actively and creatively, in the performance of Rozin's art. Video courtesy of the artist and bitforms gallery nyc. To learn more about Daniel Rozin's work, please visit: bit.ly/nLESCP http://bit.ly/AmsFdp

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        • SOUNDFIELD


          from THE LIGHT SURGEONS / Added

          In July 2014 we were commissioned by WIRED Magazine to create a new interactive media art installation as part of Bentley Motors Night Call event in the historic Wind Tunnels at Farnborough Airport. This prestigious event celebrated British design and engineering excellence with the launch of Bentley's new Continental GT V8 S. This was the building where Bentley had tested its original V8 powered car design back in 1957 and the building had been abandoned for many years and only recently opened up for events. We instantly fell in love with the building and its history, however it was a very quick turnaround for such a large scale project and our ideas had to be achievable in a short time frame. Our response to this challenge was to explore the relationship between sound, space and energy while referencing the building's long history of aeronautical design and engineering. The resulting piece was a sound reactive video installation built with custom software in Openframeworks that uses a realtime fluid dynamics engine to distort and manipulate a set of vector fields. We designed and developed this custom software to allow us to visually map this huge space and to create a playful interactive piece that would engage the audience at the event while they walking through the tunnel. We used a set of six 20k Full HD Christie projectors with very wide angle lenses to cover the walls and ceiling of the tunnel in three separate bands along the lengh of the space. Each of these arches of light contained a pair of Naim Audio speakers and a pair of vocal microphones at their bases. As the software generated different virtual energy forces that slowly moved down the space, the audience were encouraged to interact with these visuals by releasing their own sonic forces into the room. The resulting audio visual emissions and graphic turbulence created in these vector fields drove a multi channel piece of sound design in Ableton Live using OSC and Midi messages. The resulting sound scape sampled, effected and distorted the audience's utterances and triggered additional lighting effects at each end of the space. The piece was only on display for one night at the launch event and we very much hope to be able to develop it further and show it again in the wind tunnels at some point in the future to a more public audience. Creative Direction: Christopher Thomas Allen & Tim Cowie Interactive Producer: Alice Ceresole Software Developer: Neil Mendoza Sound Design: Tim Cowie Camera: Andy Davies & Christopher Thomas Allen Editing & Post: Tim Cowie Assistant Producer: Maddie Yullie Supported by: Naim Audio & QED Productions Thanks to: Max Mirams, Patrick O'Shea, Paul Wigfield, Johnny Palmer more projects at : www.lightsurgeons.com

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          • Peter William Holden Presents [SoleNoid β]


            from 686f6c64656e / Added

            4,483 Plays / / 6 Comments

            Shoes, Industrial Computer, Compressed Air Components 4.5m x 4.5m x 0.5m Eight tap shoes are set in a symmetrical circular pattern. This allows the kinetic elements of the installation to produce three-dimensional sounds in relation to the listener / observer. The shoes are attached to simple robotic structures which utilize pneumatic actuators and solenoid valves. This enables the shoes to be moved in a multitude of ways with each movement having a distinct characteristic sound. The movements of the shoes are sequenced with a computer to produce an auditory performance. The installation itself works in two ways either as a pre-programmed piece performed by the machine alone or it can be played via a control panel by members of the public. The 16 key control panel functions like a sequencer with each key triggering a short loop of movements / sounds, these sounds and movements can easily be patched together to produce a composition.

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            • N 4.0 - v2015


              from fuse* / Added

              3,324 Plays / / 5 Comments

              N 4.0 is an interactive multimedia performance based on the real-time interaction between sound, movement and light. The perspective of the visuals alter on the basis of where the performance takes place. The graphics are modified simultaneously on the basis of sound frequencies and the instantaneous analysis of the dancer’s movements. "N 4.0 is a stellar example of choreography married with technology" - The Creators Project MORE INFO: http://fuseworks.it/en/project/n-4-0-en http://thecreatorsproject.vice.com/blog/this-light-art-and-dance-duet-redefines-electrifying

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              • "Mirror No. 12" (2013) by Daniel Rozin


                from bitforms gallery / Added

                Daniel Rozin "Mirror No. 12", 2013 video camera, custom software, computer, projector, wood oval with mount dimensions variable custom projection on wood oval: 34 x 60 x 20.8" / 86.4 x 152.4 x 52.8 cm edition of 6 "Mirror No. 12" is a color video projection that processes live imagery captured from a small camera. Taking upon itself the same image building restrictions as the "Angles Mirror", "Mirror No. 12" uses the rotational transformation of line as the sole means of representation. Resulting in a painterly texture, the artist-authored software manipulates a finite set of straight lines that spin from one position to the next, in an attempt to replicate a visual scene’s angular contours and features. Cropping the camera’s frame and virtually torquing its imagery three-dimensionally, the projection is bounded by an oval, evoking the surveillant effect of an observer gazing through the peephole in a door. Video courtesy of the artist and bitforms gallery nyc. To learn more about Daniel Rozin's work, please visit: bit.ly/nLESCP bit.ly/AmsFdp

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                • Double-Taker (Snout), Interactive Robot


                  from Golan Levin / Added

                  20.3K Plays / / 1 Comment

                  "Double-Taker (Snout)" (interactive installation, 2008) deals in a whimsical manner with the themes of trans-species eye contact, gestural choreography, subjecthood, and autonomous surveillance. The project consists of an eight-foot (2.5m) long industrial robot arm, costumed to resemble an enormous inchworm or elephant's trunk, which responds in unexpected ways to the presence and movements of people in its vicinity. Sited on a low roof above a museum entrance, and governed by a real-time machine vision algorithm, Double-Taker (Snout) orients a supersized googly-eye towards passers-by, tracking their bodies and suggesting an intelligent awareness of their activities. The goal of this kinetic system is to perform convincing "double-takes" at its visitors, in which the sculpture appears to be continually surprised by the presence of its own viewers — communicating, without words, that there is something uniquely surprising about each of us.

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                  • Facebook Demetricator


                    from benjamin grosser / Added

                    39.9K Plays / / 6 Comments

                    Benjamin Grosser Facebook Demetricator 2012-present software (demonstration video) The Facebook interface is filled with numbers. These numbers, or metrics, measure and present our social value and activity, enumerating friends, likes, comments, and more. Facebook Demetricator allows you to hide these metrics. No longer is the focus on how many friends you have or on how much they like your status, but on who they are and what they said. Friend counts disappear. ’16 people like this’ becomes ‘people like this’. Through changes like these, Demetricator invites Facebook’s users to try the system without the numbers, to see how their experience is changed by their absence. Thus, with this open source browser addon I aim to disrupt the prescribed sociality these metrics produce, enabling a network society that isn’t dependent on quantification. More information and software download at: http://bengrosser.com/projects/facebook-demetricator/

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                    • Syndyn - Artistic Sports Game


                      from Arm / Added

                      13.8K Plays / / 2 Comments

                      NEW 3KTA CONCEPT MERGING AESTHETICS, PHYSICAL ACTIVITY AND ENTERTAINMENT. FIRST IMPLEMENTATION USING RACQUET SPORT. http://syndyn.net CREDITS Intermedia Concept And Design: 3kta Art Directors: André Rangel and Anne-Kathrin Siegel Brainstorming Team: André Rangel, Anne-Kathrin Siegel and Fernando Alçada Design and Production (Sound, Visuals, Interface, Software, Hardware): André Rangel Photography Director: Luis Maruta Video Camera Director: Rui Carvalhais assisted by Marcelo Graff and Nelson Leão Players: André Dias, Paulo Coelho, Escola de Ténis da Quinta da Conceição, Francisca Bartoli, Afonso Martinho. Partners: Casa da Música, CITAR, Escola de Ténis da Quinta da Conceição, FCT, InMotion, Lightset, Lytec, Ministério da Educação, Speedminton and Universidade Católica Portuguesa. Special thanks! Dr. Álvaro Barbosa, Dr. Paulo Ferreira Lopes, Ernesto Costa, Alberto Pires, Manuel Rui, João Souto, Simon Rangel, Antero Ferreira, Sérgio Soares Ferreira, Paulo Teixeira, Filipe Valpereiro, Mark Humel, Jana Brader, Paulo Megre, Carla Megre, Ana Rangel, Sílvia Rangel, Emanuel Macedo

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