1. The LaserWall


    from Responsive Environments Added 17 0 0

    An inexpensive scanning laser rangefinder has been developed to track bare hands against a large interactive display. This system provides a simple retrofit to any large surface-by putting the rangefinder…

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      from theresa kanz Added 96 0 0

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      • Wall It


        from YIKA Added 10 0 0

        Wall It is a system to facilitate brain storming and other collaborative work to help businesses create innovative solutions. It aids easy digitalisation of physical content for further manipulation…

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        • EMIL - An Authoring Environment for the Prototyping of User Interfaces on Interactive Surfaces


          from Johannes Luderschmidt Added 390 0 0

          EMIL is an environment containing software frameworks and tools that allow to create gestural and tangible user interfaces for interactive surfaces like multi-touch tables or touch screens. A user…

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          • VR-MAX Interactive Art Surface: Various Magic


            from Craig Sinard Added 423 0 0

            BRING YOUR BRAND ALIVE That we represent the artwork of Zack Booth-Simpson to the commercial world is no accident. Sometimes challenging, always mesmerizing, Mr.Simpson's work combines the most…

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            • VR-MAX Interactive Art Surface: Macy's


              from Craig Sinard Added 112 0 0

              Macy's Interactive Surface When Macy's took over Chicago's elegant Marshall Fields, especially the flagship downtown store, they had a branding and PR battle on their hands. Macy's…

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              • VR-MAX Interactive Art Surfaces Video


                from Craig Sinard Added 292 0 0

                The magic of interactive surfaces by Zack Booth-Simpson, as used by Travelers Insurance (Travelers interactive logos), Macy's and others. An overview of the business use or interactive art surfaces. http://www.vr-max.com/isurfaces.html

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                • Magic Wall -Interactive Surfaces in a Blink (Enhanced)


                  from Helder Briosa Added 274 0 1

                  Our goal was a device able to turn a wall or any hard or soft surface into an interactive area, for large or small audiences. The idea started from the needs of a member of our team, allowing his…

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                  • Gradual Engagement: Facilitating Information Exchange between Digital Devices as a Function of Proximity


                    from Nicolai Marquardt Added 68 0 0

                    The Gradual Engagement Pattern describes how we can design device interfaces to gradually engage the user by disclosing connectivity and information exchange capabilities as a function of inter-device…

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