1. The Etiology of Innocence (2000)


    from Bernie Lubell / Added

    104 Plays / / 0 Comments

    Etiology of Innocence is a Heart Simulation based on the pioneering experiments of Etienne Jules Marey from the 1870's. I takes at least two people for a complete experience -- which seems just about right.

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    • Confluence & Compression at the Cusp of Continuity: an AnteDiluvian Catastrophe (1994 in 1999)


      from Bernie Lubell / Added

      37 Plays / / 0 Comments

      An installation about time-- about faith and anticipation, about how time always moves forward although time seems to be a discrete event. This installation separates cause and effect. Rocking on the chair ratcheted a worm gear which inexorably and imperceptibly drove together parts of an elegant wood construction across the museum-- until they broke. What better place to contemplate the mysteries of Time than from a rocking chair?

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      • Butterfly


        from Bud Bottoms / Added

        61 Plays / / 0 Comments

        Part of the Amuses collection, Butterfly ratchets to different positions by touch.

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        • Aphasiogram (1999)


          from Bernie Lubell / Added

          111 Plays / / 0 Comments

          A pneumatic pantograph which both strips and adds meaning to a questionnaire about your route from "now" to "heaven '.

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          • Party of the First Part (2011) Prototype at the Exploratorium


            from Bernie Lubell / Added

            513 Plays / / 0 Comments

            By working together furiously we can get nothing to happen. Reminds me of the U.S. Congress The bike turns the big wheel one way while the treadmill makes it turn the other. A differential gear continuously calculates the difference in contributions from the bike and the treadmill so that the large wheel at the top of the installation can hover about it's starting point and no work is done.

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            • Inspirement Village, Bali


              from Noah Crowe Productions / Added

              40 Plays / / 0 Comments

              A sustainable living arts community located on the North Coast of Bali, Indonesia. The next level of destination-resort where visitors participate directly in a transformational and healing arts community, that nourishes ones creative potential, and inspires them to express their authentic self.

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              • Triptych Pipes PS2


                from Roey Be / Added

                20 Plays / / 0 Comments

                The Triptych Pipes, is an interactive Installation artwork Inspired by the work of gnostic and dualistic artists such as Hieronymus Bosch, Dave Patchett and Francis Bacon. Gnostics believe that some obscure piece of knowledge is necessary for salvation from the material world, the art inspired by this, led to radical explorations of quasi religious imagery and ideas. The work comments on the relationship between humankind and technology, particularly the confusion that arises when the agent governing machines is not obvious, this is inspired by the work of artists such as: Zimoun, and Fernando Orellana. Participants may or may not be aware of the fact that they are influencing the system, they are invited to explore the sound and veritable experience of the constructed space. (less info)

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                • Vanity


                  from Harim Song / Added

                  24 Plays / / 0 Comments

                  Vanity from Ordinary Obsession

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                  • "Frequency and Volume" at the Barbican Centre (2008) by Rafael Lozano-Hemmer


                    from bitforms gallery / Added

                    "Frequency and Volume," 2003 Relational Architecture 9 speakers, radio scanners, projectors, custom software dimensions variable interactive installation edition of 3, 1 AP Installation view at The Curve, The Barbican Centre, London, UK. "Frequency and Volume" consists of between 100 and 800 square metres of projected shadows which allow participants to scan the radio spectrum of the city with their bodies. As a shadow appears it tunes any radio frequency between 150kHz to 1.5GHz based on its position monitored by a video tracking system. The size of the shadow controls the volume gain of the specific audio channel. We can have 16 frequencies tuned simultaneously and the resulting sound environment is a composition controlled by people's movements. This piece investigates the contested radio space in the context of the increased surveillance of the body as an antenna. The system tunes all sorts of signals including air traffic control, short wave radio, cell phones, police, taxi dispatch, pagers and more. Video courtesy of the artist and bitforms gallery nyc. To learn more about Lozano-Hemmer's work, please visit: bit.ly/pSbJgx bit.ly/HeemCA

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                    • "Body Movies" at V2_ (2000) by Rafael Lozano-Hemmer


                      from bitforms gallery / Added

                      "Body Movies," 2000 Relational Architecture 6 projectors, computers, surveillance camera, custom software outdoor public installation dimensions variable Installation view at V2_, Rotterdam, The Netherlands. Thousands of portraits, taken on the streets of the cities where the project is shown, are projected on a giant screen or façade using elevated robotically-controlled projectors. However, the portraits are completely washed out by powerful xenon light sources placed at ground level. When people cross the square their shadows appear on the screen and the portraits are revealed within them. The shadows and portraits generate a play of reverse puppetry and embodied representation. Silhouettes measure between 2 and 30 metres high, depending on how far participants are from the screen. A camera-based tracking system monitors the location of the shadows in real time. The computer vision interface, which is shown and explained on the site, triggers quiet feedback sounds when a shadow and a portrait match in scale. When the shadows have revealed all the portraits in a given scene, an automatic command is issued to change the scene to the next set of portraits. This way the people on the square are invited to match different representational narratives. Over 60 people may take part at any given time, creating a collective experience that nonetheless allows discrete individual participation. "Body Movies" is the sixth in the series of “relational architecture” installations that Rafael Lozano-Hemmer has designed for cities in Europe and America for the past ten years. These interactive interventions have been exploring the intersection between new technologies, public space and performance art. The piece attempts to create an anti-monument of alien presence and embodied relationships. Video courtesy of the artist and bitforms gallery nyc. To learn more about Lozano-Hemmer's work, please visit: bit.ly/pSbJgx bit.ly/HeemCA

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