1. mayer+empl . std35 . video mapping performance . 2015

    01:47

    from mayer+empl Added 222 8 0

    std35_150407 video mapping performance studio35 | Munich | March 2015 mayer+empl project 2015_057 mayer+empl architectural space intervention http://www.mayerempl.de/ http://mayerempl.wordpress.com/

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    • DGW XM Demo

      01:33

      from Tangible Interaction Added 176 6 0

      Digital Graffiti Wall demo at XM

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      • Dream Storage project

        01:30

        from Hyunkyo Jo Added 10 0 0

        Dream Storage project 2015 - Thesis project Parsons The Newschool For Design MFA Design and Technology - Hyunkyo Jo www.iamkyo.com

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        • sinsynplus . za . audiovisual performance . munich . 2015

          04:44

          from sinsynplus Added 203 13 5

          za_150606 von_linien_und_dreiecken generative audiovisual performance sound artists Julian Metzger Thomas Rudolf

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          • SHUFFLE ROOM _ MakingOf

            03:59

            from eho (LAAd) Added 156 4 0

            SHUFFLE ROOM | Interactive audiovisual installation 2014 | An immersive 360º navigable sonic experience Custom built touch-reactive surface | multi-channel projection | quadrophonic audio engine Shuffle Room is an interactive audiovisual installation designed to completely submerge the audience in a rich 360º navigable sonic environment. The piece uses a quadrophonic audio engine and an edge-blending multichannel projection transforming the room into an immersive audiovisual experience where converged mashups of abstract geometric objects and micro sound textures are emitted at high intensity and frequency, while they are also constantly seamlessly coordinated in a coherent whole. Centrally located, a monolith shaped physical object enables the audience to have complete control over their surrounding using said multi-touch interaction device. It invites participation of the audience, and once it receives feedback from an audience member, the whole space awakes with activity, provokes further experimentation by the observer. Their fingertips now become the environment, and the observer becomes a conductor of his own audio visual experience. The exhibition explores the possibilities of a limited space and represents an ever-evolving state of shape and sound where new patterns are constantly emerged and rearranged. It creates dialogue between the audience and the environment exploring modes of interaction and responsiveness, input and output, human intuition and curiosity. Inside the custom built touch reactive interface, a real-time simulation software is situated, making use of various technologies and protocols all routed up in VVVV in conjunction with custom programmed audio engine running in Usine. Participating in this exhibition, the observer is highly empowered to become part of the exhibition, part of the world he is now in charge of manipulating. The sheer spontaneity of interacting and changing such a complete set of multimedia, fully covering the main senses, introduces a specific state of mind that is unique and leaves an imprint with lasting effects. Shuffle Room is developed as a collaborative work between Eduardo H. Obieta (MEX), Rodrigo Guzman C. (MEX) and Saso Puckovski (MKD), to be premiered on 7th of September at the art centre MÜSZi in Budapest, Hungary Special thanks to László Zsolt Bordos for supporting this project. http://shuffleroom.tumblr.com/

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            • sinsynplus . za . audiovisual performance . munich . 2015

              04:44

              from sinsynplus Added 136 8 1

              za_150601 von_linien_und_dreiecken generative audiovisual performance sound artists Julian Metzger Thomas Rudolf

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              • mayer+empl . std35 . video mapping performance . 2015

                01:25

                from shado Added 78 3 0

                std35_150406 video mapping performance studio35 | Munich | March 2015 mayer+empl project 2015_057 mayer+empl architectural space intervention http://www.mayerempl.de/ http://mayerempl.wordpress.com/

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                • mayer+empl . pg . interactive light sculpture . munich . 2015

                  01:09

                  from sinsynplus Added 89 5 0

                  pg_150404 interactive light sculpture Postgaragen | Munich | February 2015 mayer+empl project 2015_056 mayer+empl architectural space intervention http://www.mayerempl.de/ http://mayerempl.wordpress.com/

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                  • Ursonate – Klaus Obermaier & Ars Electronica Futurelab, 2015

                    03:56

                    from Klaus Obermaier Added 115 4 0

                    A project by Klaus Obermaier, Christopher Lindinger and Ars Electronica Futurelab. Opening performance of Sound:Frame Festival 2015 – Festival for audiovisual expressions MAK Museum of Applied Arts, Vienna / Austria facebook: https://www.facebook.com/klaus.obermaier.works // website – http://www.exile.at URSONATE is part of HEAVY-HEADED / DADA-MINDED, a playful eccentric combination of real-time generated content, live manipulated sounds and dadaistic performance interventions: Kurt Schwitters’ famous sound poem Ursonate (1923-32) gets transformed into an interactive dance performance. The audience can co-create the audiovisual environment by means of smartphones but also through bodily actions, or enter a walk-in tracking box to leave their virtualized heads as visual material. Thereby Heavy-Headed / Dada-Minded not only lifts the boundaries between audience space and stage, but also blurs the traditional timeline of showtime and curtain call. artistic direction, choreography and sound: Klaus Obermaier performance: Barbara Vuzem scientific direction: Christopher Lindinger dramaturgy, text and research: Martina Mara software development: Roland Aigner technical direction: Roland Haring video: Veronika Pauser and Claudia Schnugg Part of the research project (St)Age of Participation, supported by the Austrian Science Fund FWF, PEEK program, AR111

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                    • iLIGHT

                      00:20

                      from Cristina R. Maier Added 9 0 0

                      iLIGHT Study Model suggesting the interaction between the passerby and the Installation. A dynamic space reacting to the presence of people.

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