1. The Making of Terrors of the Breakfast Table, by Tyler Tekatch


    from Art Gallery of Hamilton Added 2,168 10 1

    Terrors of the Breakfast Table is an interactive video installation by Tyler Tekatch, currently on view at the Art Gallery of Hamilton in Ontario, Canada, until May 25 2014. This short documentary describes the creation process for this work. The installation is an emotionally engaging cinematic story of a boy on a contemplative journey about life and death. Heavily symbolic, it unfolds in an impressionistic way, with interludes of brilliant photography and atmospheric sound. The story is also a dreamscape, as the boy weaves in and out of consciousness, visualizing memories, familiar landscapes, and symbolic environments. The work ruminates on the elusiveness of the mind and body, and the functions of the body—such as breathing—that seem to be invisible. In a confounding exploration of these ideas, Tyler Tekatch designed the video installation as an interactive piece. The visitor approaches a table and chair in the centre of the space, and blows into a sculptural device on the table, when the device glows orange. Subtle technologies sense the viewer’s breath, triggering thought-provoking interactive elements, such as a dream montage, the pace of a scene, the ambient sound, and the brightness of the visuals. The viewer discovers the interactions at their own pace, and some of the effects are more subtle than others. As a contribution to the medium of interactive digital media, Terrors of the Breakfast Table prioritizes conceptual content, the psychological experience of the viewer, and the natural presence of the viewer’s breathing body. The work of Tyler Tekatch is also positioned within global experimental film practices. Using non-linear narrative and a collaged aesthetic approach, his moving image works are visceral and evocative. Terrors of the Breakfast Table was commissioned by the Art Gallery of Hamilton. This project was made possible with the support of the Government of Ontario through the Ministry of Tourism, Culture and Sport and the Museums and Technology Fund. About the artist: Tyler Tekatch (b. 1982) is a Hamilton, Ontario based filmmaker and artist. He completed a Master of Arts at Ryerson University and York University, in Communication and Culture, and a Bachelor of Fine Arts at Ryerson University in Image Arts.

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    • Anima Perplexa - interactive video installation


      from Michel Winterberg Added 239 6 1

      Anima Perplexa 2014 Interactive video installation, dual channel by Michel Winterberg The interactive installation Anima Perplexa renders possible the communication with the unfathomable soul of a foreign creature. Spaces for interaction open up to the people passing by – its mutating, pulsating appearance evokes associations and allows for memories to surface. The abstract structures, which evolve on a visual level, are translated to an auditive level and continuously transform and modulate the soundscape. The visitor of Anima Perplexa experiences a physical, audiovisual encounter with an indefinable other. https://www.flickr.com/photos/michel_winterberg/sets/72157644614082734

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      • Compound Vision


        from Emma Hogarth Added 93 1 0

        Compound Vision, 2012 Site-specific interactive video installation: computer; projector; camera; video; custom software created using Max/MSP Jitter Site: Kellaway Building, Pawtucket, RI Compound Vision is an interactive video installation, which operates an apparatus or portal through which the viewer may re-experience the specific location in which it installed. Custom software created in Max/MSP/Jitter combines pre-recorded imagery of the installation space with live video captured by cameras set up throughout the space. Switching between cameras and clips at random intervals, the software layers and cross-fades between images, colliding spaces and blending past and present moments. Subtle temporal manipulations of the live video imagery, create an uncanny sense of time and presence in which the image is (sometimes) slightly out of sync with reality. The work takes its name and inspiration from the arthropod compound eye, found on most insects and crustaceans. The compound eye is subdivided into hundreds or thousands of individual, light-receptive elements, each including a lens and a transmitting apparatus. Essentially, each lens produces a pixel of vision. The more lenses the insect has - the higher the resolution of the image. The compound eye provides an intriguing metaphor for the fractured multiple viewpoints and temporalities we navigate on a daily basis as we interact in an increasingly multi-layered screen reality. Our view onto the world is a complex, composite amalgam of images, text, audio, which we must parse, in order to more fully experience or better navigate our own singular time and place within a complex network of information.

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        • Argus Eyes


          from Michel Winterberg Added 153 1 0

          Argus Eyes 2013, by Michel Winterberg http://michelwinterberg.ch Interactive video installation Exhibited: Ma(r)king Territories, House of electronic Arts Basel, Switzerland, 2013 English: Drones are not only part of a speculative future scenario, but an integral (albeit controversial) part of today's automated technological warfare. Future weapons systems are predicted to detect so-called 'high target values' and autonomously destroy them following identification of their specific patterns and signature features. In the scenario sketched out by Michel Winterberg's interactive installation Argus Eyes, anyone taking a stroll outdoors is kept permanently under observation by intelligent surveillance systems. Solar-powered drones with high-resolution cameras register the positions of all moving subjects and transfer such information to data centers for long-term storage. By correlating the viewers' physical movements with the position of the virtual crosshairs, thus locating them within the Google Maps images, they inevitablty become part of this scenario. We are left powerless as we ultimatley find ourselves within an automated elimination procedure; yet, our own position as potential consumers and thus 'collaborators' of future real-time monitoring services is put firmly in sight. German: Drohnen sind nicht nur Gegenstand spekulativer Zukunftsszenarien, sondern heute schon (umstrittener) Bestandteil einer technisch automatisierten Kriegsführung. Langfristig sollen künstlich intelligente Waffensysteme in der Lage sein, aufgrund von spezifischen Mustern und Signaturen auffällige Ziele, sogenannte „high value targets“, autonom zu erkennen und zu eliminieren. Die interaktive Arbeit Argus Eyes von Michel Winterberg entwirft ein Szenario, in welchem der Spaziergänger unter freiem Himmel permanent von intelligenten Überwachungssystemen beobachtet wird. Solarbetriebene Drohnen mit hochauflösenden Kameras erfassen die Position aller beweglichen Subjekte, welche in Rechenzentren langzeitgespeichert werden. Der Besucher wird Teil dieses Szenarios, indem seine physische Bewegung innerhalb der Google-Maps-Bilder mit der Position des virtuellen Fadenkreuzes korreliert. Dadurch wird er unweigerlich zum Teilhaber eines technisch automatisierten Vernichtungsanschlages, der ihn einerseits ohnmächtig zurücklässt, andererseits aber auch die eigene Position als möglicher Konsument und ‚Mitspieler‘ von zukünftigen Echtzeitüberwachungs-Dienstleistungen unter Beschuss nimmt.

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          • Magic Table - Digital action painting-


            from Shuhei Matsuyama Added 1,217 15 0

            The second prized production of ZMAF2013 small-size projection mapping competition. This is the introduction about Interactive video installation by Leap Motion. You can draw a colorful painting with your hands only by touching the table. CG is Created in Touchdesigner. More information : http://www.behance.net/gallery/Magic-Table/12491753 逗子メディアアートフェスティバル2013小型プロジェクションマッピングコンペ 準グランプリ受賞 Leap Motion を使ったインタラクティブなビデオインスタレーションです。 テーブルに触れると、インクが流れ出し、手の動きによって鮮やかな絵を描くことができます。 赤外線を透過することができる素材の下にLeap Motionを仕込んでいます。 ビデオでは、カメラの映りを考慮して半透明のものを敷いてありますが、実物は透明なガラステーブルで展示を行いました。

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            • I saw you naked


              from Tristan Audeoud Added

              interactive video installation - 2008 - 180 x 140 cm webcam, computer and video projection on a window covered with silk paper

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              • ::Reflection


                from Paolo Scoppola Added 48 0 0

                A visit to an art gallery is usually an experience of moving in a world of still images, indifferent to where we move. What would it be like if the images were able to follow us? And what if sounds could do the same? Spoleto Festival, 2008

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                • I Will Never See You Again


                  from Masha Tatarintseva Added 61 0 0

                  interactive video installation. By Masha Tatarintseva CalArts, 2013

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                  • Liquid Cohesion


                    from mikeo Added 462 7 0

                    Exhibited at Nuit Blanche 2012 in a public plaza nestled between Toronto’s financial district bank towers, Michael Alstad's Liquid Cohesion transformed a water feature into a utopian aquatic playground through a choreographed interactive video projection. Uniting human and marine life, the work was projected from an office tower down onto a shallow circular pool surface creating an open-ended virtual aquarium. The site-specific video projection infused a colourful and random whirlwind of nature as a counterpoint to the stark simplicity of the geometrically defined modernist courtyard. Participants movement along the video projection’s perimeter activated an animation layer suggesting fish swarm behavior and emergent patterns in nature. Audio speakers positioned around the circular pool played an immersive sound installation composed of field recordings from Ontario and Quebec mixed with ambient music. The visual effect of Liquid Cohesion, an integration of human and aquatic forms, suggests a temporary suspension of the delineated boundaries between humans and the natural world. Special thanks to Paul Degner, Carolyn Hurren, Mark McMaster, Sasha Wentges, Elisha Holst, Serenity Hart, Camille Turner, Janet Hethrington, Michelle Breslin - Lost World Sounds, Corina Macdonald, Cathy Inouye, Shauna McCabe, Dan Surman, Umbereen Inayet, Simon Clemo, KD Thornton, Leah Lazariuk and Phil Clemo

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                    • Brain Drops


                      from Paolo Scoppola Added 106 0 0

                      Brin Drops is a research project made in collaboration with the Brainew Center of Trieste, headed by Prof. Battaglini. The aim is to understand how the interaction with images and sounds can stimulate the mind of a person that uses a brain computer interface

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