1. CLOUD PINK @ gallery seoul xii


    from everyware.kr Added 15.3K 190 3

    CLOUD PINK at gallery seoul xii Galleria Forêt, Seoul, Korea 2011 by Everyware www.everyware.kr

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    • CLOUD PINK @ Savina Gallery


      from everyware.kr Added 45.3K 556 7

      CLOUD PINK at Savina Gallery, Seoul, Korea 2011 by Everyware www.everyware.kr

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      • Fluid Particles Test


        from vux Added 1,144 14 2

        Some testing on implementing Fuild dynamics (2d) on particles. Thanks to Nathan who gave me back the idea to look back on my fluid solver code. There's lots of animation possibilities with…

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        • Generating flow maps in real-time


          from Yu Wang Added 719 11 0

          This project was part of my final project for the Graphics for Games class. By solving the Navier-Stokes equations based on the solution given in Dr. Jos Stam's "Stable Fluids" paper,…

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          • ofxMSAFluid for openFrameworks


            from Memo Akten Added 41.8K 272 12

            Demo of ofxMSAFluid addon for openFrameworks, a C++ Jos Stam fluid solver. Source for the demo is included with the addon, and includes tuio support. Info and source at http://www.memo.tv/ofxmsafluid Java…

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            • Optical Flow


              from Everyware Added 1,799 23 3

              Real-time fluid dynamics simulation of differential video input signal. Jos Stam's stable fluids algorithm was used to simulate fluidic motion of the pixels. The program is written in JAVA with…

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              • toxi.sim.FluidSolver3D preview


                from postspectacular Added 1,735 55 5

                A new (overdue & still in refinement) addition to toxiclibs.org - a 3D companion to the already existing Jos Stam fluid solver. Coming soon as part of the 0021 release... Voxel resolution: 80x80x80 Mesh…

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                • toxi.sim.FluidSolver3D (Sunflow)


                  from postspectacular Added 5,174 57 11

                  Sunflow render test of a short sequence using the FluidSolver3D class in closeup... A longer (and more telling) sequence is here: http://vimeo.com/19997207 The timestep for the sim was a bit too…

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