1. Augmented sunglasses

    00:53

    from Atracsys / Added

    395 Plays / / 0 Comments

    Trying on sunglasses without even touching them Atracsys transformed Boutique Bergomi’s storefront window into a magic mirror. Imagine strolling up to the window and scrolling through all of the available Ray-Ban models with a simple tilt of your head. Found a pair you like? Just nod and the image of your preferred pair will position themselves right over your face’s reflection in the window. Once they’re in place, a photo is snapped for your keeping. We applied our advanced head and facial tracking technology (ICU - http://www.atracsys.com/web/fre/interactive/expertise/chapter:23) to develop this interactive Ray-Ban experience, . Throughout the promotional week, Boutique Bergomi had long lines of people waiting to try the magic storefront mirror. Over 5,000 people had fun with the technology, and the same number entered the store to pick up their headshot sporting their favorite pair of Ray-Bans. The experience has been rolled out all around the world (Paris, Shanghai, Munich, etc.) > Watch the video to see the latest in interactive, customer-facing marketing technology

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    • Minority Report... in real life (Tissot)

      01:36

      from Atracsys / Added

      394 Plays / / 0 Comments

      At BASELWORLD 2007, watchmaker Tissot opted to play with time, presenting their craftsmanship in a distinctly futuristic way. We combined a state-of-the-art, transparent holographic screen with touchless, gesture-sensitive technology, allowing booth visitors to view Tissot products in 3D and manipulate them with simple gestures, without ever touching the screen. > Watch this video and experience the “wow” factor of tomorrow’s technology that’s here today

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      • Minority Report... in real life (Nikon)

        01:28

        from Atracsys / Added

        475 Plays / / 0 Comments

        Get a feel for a new camera without touching it at all. To show off its latest cameras, Nikon opted for the latest interactive technology. Makes sense, right? Nikon booth visitors at the “Salon de la Photo" in Paris, used simple gestures to manipulate, rotate, analyze and zoom in and out on 3D images of Nikon’s latest models. The larger-than-life images were accompanied by explanatory text for those who wanted to know more. > Watch this video to discover a sharp, innovative way to invite people to explore a new product

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        • Harlequin With Bubbles - Kinect Puppet Test 2

          01:17

          from SURGERY - Digital Art / Added

          90 Plays / / 0 Comments

          More progress on the Kinect cutout puppet system for Panopticon

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          • 3D slit scans with the Kinect (+some Oktoberfest fun)

            02:51

            from Javier Graciá Carpio / Added

            682 Plays / / 0 Comments

            Before the Oktoberfest beer starts to deform my reality, I decided to do it myself... Prost! Made with Processing (processing.org) and a Kinect. Uses the following libraries: simple-openni (code.google.com/p/simple-openni) controlP5 (sojamo.de/libraries/controlP5) hemesh (hemesh.wblut.com) javacvPro (http://www.mon-club-elec.fr/pmwiki_reference_lib_javacvPro/pmwiki.php?n=Main.HomePage) Code: openprocessing.org/sketch/78606 openprocessing.org/sketch/62533

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            • Other People's Thoughts

              01:51

              from DieTapete / Added

              288 Plays / / 4 Comments

              An attempt to document an installation I created together with artist Patrick Loan at this year's Schmiede Producer Festival (www.schmiede.ca). It was great fun watching the people play with it. Unfortunately I only captured thought bubbles with nonsense content. But seemingly that was what people were thinking after a few glasses of beer. Project Description: A thought bubble follows a person walking down the stairs - the thought is inputted at a terminal by another person observing the scene. Roles: Patrick Loan (Idea, Concept, Design) Henner Woehler (Concept, Programming)

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              • Kinect Body Music Controller

                05:04

                from Gerard Bauer / Added

                212 Plays / / 0 Comments

                My 2nd stab at using the Microsoft Kinect to control and create music. Moving my hands, up/down, left/right, back/forth all triggers a different musical loop. Left hand manipulates the rhythm section (Bass/Drums/Percussion) while the right hand manipulates melodies and vocals. My feet control Resonance filters and kick start/restart the beat. But wait...there's more. When I step closer (about 3:03), my left hand now controls the pitch of a synthesizer bass line and my right hand now controls the pitch of an arpeggio melody. The X/Y also controls the filter resonance of each of the sounds. A big thanks to Ryan Challinor and his Synapse Software (http://synapsekinect.tumblr.com) and his Max/MSP patches which glue the whole setup together. Head over to his blog to download all his software and get started on your own. The basic setup uses the Kinect to talk to Synapse. Synapse sends your body/joint info to Max for Live, which then interprets that info into a variety of MIDI messages that control Ableton Live. Synapse also sends the depth image/joint info from the Kinect to Quartz Composer, which is my make-shift interface. Ableton Live also sends information to Quartz Composer when tracks are activated, or thresholds are reached to provide feedback to the user.

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                • Just Dance 4 logo anim's Euro and US versions

                  00:06

                  from Mark Lediard / Added

                  52 Plays / / 0 Comments

                  Now with added particles and zebra print.

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                  • The Hotdogs - Ganjasmara

                    03:12

                    from Deli Luhukay / Added

                    75 Plays / / 1 Comment

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                    • Kinect and Arduino

                      00:51

                      from Mark Kleback / Added

                      213 Plays / / 3 Comments

                      Using point tracking in Kinect and openFrameWorks to control the movement of Servo motors on the x and y axis via Arduino.

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