1. Tutorial - Demystifying Camera Depth Passes in Maya Mental Ray


    from JJ Chalupnik / Added

    3,709 Plays / / 7 Comments

    I've always found inconsistencies with rendering certain kinds of passes with Mental Ray for Maya. Sometimes a good google search isn't enough, and you still come out asking questions. Camera Depth is a very important render pass, and while there are several methods to achieve it, I haven't seen many tutorials do a good job explaining a clear and proper workflow. Some get close. Some don't explain enough. Some only work in a certain situation. This tutorial attempts to cover the process of getting it from Maya to AE and into a rendered video, while making it scalable to any project. Hopefully it is clear and concise for those wishing to learn more! In this tutorial you will learn of a great method for getting awesome z-depth results in Mental Ray for Maya. What you will learn: • Setting up Render Layers in the Channel Box • Setting up Luminance Shaders to view Z-Depth in Viewport 2.0 • Making adjustments on the fly with your renderable camera • Using Render Tokens to keep your renders organized • The importance of 16bit vs 32bit projects when working with depth in After Effects • Using Frischluft to control your depth of field in post This tutorial uses Maya 2015, but should work in previous iterations as well. After rendering you'll bring the images into After Effects to utilize them. You'll need the Frischluft plugin Lenscare to do the whole tutorial, but if you're on the latest and greatest After Effects, you could use the Camera Lens Blur available in the effects menu for different results. This tutorial does assume some knowledge of maya and mental ray, as well as some knowledge in After Effects. I would consider this an intermediate level tutorial. I did not cover additional methods of how to achieve camera depth with Mental Ray, but this method is one I've found to give consistent, good results. If you enjoyed it, or have other questions, please share, like, and comment below. Thanks for watching and I hope it was helpful! www.polygonbomb.com Music: "Let the Machines do the Whistling (instrumental)" by Freddy & the Indifferents (http://freemusicarchive.org/music/Freddy__the_Indifferents/Instrumental_non-political_background_muzak/Let_the_Machines_do_the_Whistling_instrumental_1087)

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    • More Prevent Camera Lens Fungus


      from Michael Neville / Added

      115 Plays / / 0 Comments

      Follow on video to prevent camera lens fungus featuring issues not dealt with in the first video and issues that were but from a different perspective • Camera bags are not suitable for storing lenses in • As well as being made from nylon instead of cotton they should have a good raincover that should be used. The bag featured in the original video did not have a raincover. • Camera bags should be dried thoroughly after use and kept clean, having spare bags are always useful . • Use silica gels in the camera bags Cleaning lenses • Using a lens pen and blower is best practice, it also avoids the lens getting wet . Never blow dust off with your mouth as this will introduce moisture on the lens and it is not as strong as a good as the blower Room drying lens • Always check the lens after it has been used for condensation and leave in a bright place but not directly into the sunlight, at right angles to the sun until it has thoroughly been dried. • When the lens is dried it should be stored with the lens caps on. Check the condition of lenses in storage regularly • If lenses are stored check them at least once a week for damp and room dry them. Also check the that the silica gels are in good condition and recharge or replace if they have changed colour Condensation • This is a major cause of fungus in tropical countries it makes it very difficult to avoid cameras getting infected with fungus . In temperature countries using a camera in the kitchen is the biggest risk as is bringing it from a cold part of a house to a warm part of the house or vice versa. You must allow time for it to acclimatise in the beg before use. Purchasing second hand lenses • The other is that unscrupulous people will try to sell infected lenses rather than repair them. When examining a lens hold it up to a strong light source such as a light never hold it up to the sun as it can damage your eyes. When held up to a strong light source you should be able to spot fungus. Try to use your equipment more • This can be difficult for us amateurs with work commitments, but compact cameras that tend to be used all the time do not develop fungus "Acid Trumpet" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/

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      • Ladybug animation test


        from Strob / Added

        237 Plays / / 0 Comments

        I just added this 3D model of a ladybug for sale on my Turbosquid account. Je viens d'ajouter ce modèle 3D de coccinelle à vendre sur mon compte Turbosquid. http://www.turbosquid.com/FullPreview/Index.cfm/ID/802694?referral=Strob 3DS Max, VRay, VRayfur & particle flow. Depth of Field done in post with Frishluft Lenscare.

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        • Fashion Week Show Open


          from SHOTUP / Added

          440 Plays / / 0 Comments

          Open for a Fashion Show on Swiss regional TV-Station TeleBärn. Production Year: 2014 Client: TeleBärn Role: Concept, Design, 3D Modeling, Compositing, Animation Software used: Cinema 4D, After Effects, Photoshop, Frischluft Flair & Lenscare Plugins, Optical Flares Plugin, Real Smart Motion Blur Plugin

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          • A Long Lego Story


            from LiTE MEDIA / Added

            251 Plays / / 0 Comments

            A sad story but not so sad Realized with Cinema 4D R14, composed on After Effects using Cineware and Mamo Cineware Proxy, edited in Premiere Pro The Lego action figure model is a free model by GreyScaleGorilla.com The music is by Evgeny Grinko: Winter Sunshine EP - “It smells like Chamomile Tea”

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            • Don't Be So Daft


              from SioPio / Added

              Greyscalegorilla Five Second Project Theme: Harder Better Faster Stronger Cinema 4D / Adobe AE http://greyscalegorilla.com/blog/five-second-projects/harder-better-faster-stronger/ SUPER disappointed with Vimeo's transcoding of this file. More info and better quality on the blog: http://www.siopio.com/?p=945 Also posted a previz of the project before texturing and lighting - https://vimeo.com/68452841

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              • Timepiece 3D Animation


                from johan albrektson / Added

                340 Plays / / 0 Comments

                Production time: 20-25 hours Modelling/Texturing: Autodesk Maya 2012. Rendering: Chaosgroup Vray 2 Video Editing: Adobe Premiere Pro CS6 Post Production: Adobe After Effects CS6 Other Tools: Frischluft Lenscare for AE. Music: Everyday by Carly Comando Model / Animation by Isabell Sarstedt Light / Render / Edit by Johan Albrektson (SuperMegaCorp) Post Production by Lina Andersson

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                • "prologo" - (3D, CGI & VFX)


                  from Picture Front / Added

                  1,195 Plays / / 0 Comments

                  interactive / pitch done with: autodesk 3dsmax, adobe after effects, mental ray, frischluft lenscare, red giant looks, Picture Front - 3D, CGI & VFX Watch our new Showreel here: vimeo.com/44508414 web: www.picturefront.de - twitter: www.twitter.com/picturefront - fb: www.facebook.com/picturefrontgermany

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                  • Jello play!


                    from luke lewis / Added

                    71 Plays / / 0 Comments

                    Playing with soft bodies and dynamics in Cinema 4D. Rendered with Global Illumination and Ambient Occlusion, took my 24 thread Mac Pro 16 hours to render the 80 frames. Used Frishluft's Lenscare plugin to achieve DOF in AfterEffects.

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                    • Undertow


                      from Daniel Danielsson / Added

                      Drowning, although terrifying, seems like it would be the most peaceful way to die. Music: Everything You Ever V.S Corona Radiata by Jed Whedon/Joss Whedon & Nine Inch Nails Respectfully enmeshed. Software: Cinema 4D After Effects Photoshop

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