1. Fidelity - Materials


    from Zwelly Co. / Added

    101 Plays / / 0 Comments

    This motion design piece is one of 10 produced for Fidelity Investments as a more interesting approach on educating their clients on available markets to invest in.

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    • Sneak Peek: Rendering Monster Assets in KeyShot and Photoshop


      from Digital-Tutors / Added

      Learn more: http://www.digitaltutors.com/tutorial/1523-Rendering-Monster-Assets-in-KeyShot-and-Photoshop Available: March 24, 2014 In this tutorial we will learn fast and powerful techniques for rendering in Keyshot and Zbrush. We'll cover topics such as learning how to navigate the Keyshot's interface, shader system, and techniques for lighting and rendering your characters. We will also learn how to use Zbrush's powerful BPR system to create passes that can be used in Photoshop to create stunning renders of your characters and assets. By the end of the training you'll have the knowledge to create portfolio-ready renders to show prospective clients and studios.

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      • Generate and Fall


        from Adam Reid / Added

        496 Plays / / 4 Comments

        3ds Max, Particle Flow box 2 and After-effects. Rendered with Mental Ray. Probably never going to use Mental Ray again, quality and render time downfalls. V-Ray it is.

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        • SCIN as Curators: Architects @ Work


          from The SCIN Gallery / Added

          17 Plays / / 0 Comments

          The SCIN Gallery at Architects at Work We source, advise, create materials for every conceivable surface both inside and outside the building. http://scin.co.uk/

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          • SCIN as Curators: Architects @ Work Website


            from The SCIN Gallery / Added

            20 Plays / / 0 Comments

            The SCIN Gallery at Architects at Work We source, advise, create materials for every conceivable surface both inside and outside the building. http://scin.co.uk/

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            • Curved Folds


              from R&A Collaborations / Added

              1,896 Plays / / 1 Comment

              Keith Varney is a ceramicist fascinated by form, line and texture, with the use of curved folding a defining part of his practice. He's inspired by the ways these elements interact with light, shade and colour to create his contemporary ceramic sculpture and vessels. Keith enjoys the qualities of clay, its unlimited potential to take on new forms and textures, worked only by simple tools and hands alone, the irreversible transformation in the intense heat of the kiln having the last word. The material qualities of clay and the physicality of the making process itself are at the heart of his practice. Keith works in porcelain and bone china for their purity, translucency, and clear bright colours when glazed. http://www.keithvarney.co.uk/

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              • Monster Drawing Rally Promo Video 2014


                from Stout Monster Drawing Rally / Added

                178 Plays / / 0 Comments

                Annoucing the 1st Annual: Monster Drawing Rally Join us on the UW-Stout Campus for the first annual Monster Drawing Rally. Watch over 60 artists as they create mixed media artwork. Throughout the 3 rounds, the unique pieces will be sold for $15 each. Admission is free. The Monster Drawing Rally is not about drawing monsters, although it could be. Each artist will have complete freedom to create what they like with the materials of their choice. It is a great opportunity to gather an artistic community and indulge in the entertainment. As this event has been successful in other locations, we hope to achieve more the same energy and involvement.

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                • Materials Theory Award - 2013 MRS Fall Meeting


                  from Materials Research Society / Added

                  74 Plays / / 0 Comments

                  David J. Srolovitz, University of Pennsylvania Polycrystalline Microstructure At-Scale Polycrystals are prototypical microstructures – they are ubiquitous, the microstructure plays a key role in many properties, they evolve in response to a wide-range of driving force, and yet are amenable to theoretical analysis and simulation. I briefly review the classical 2d analyses of normal grain growth and our recent exact extension to all dimensions. We use this result to develop accurate simulations of the coarsening of a polycrystalline microstructure in 3d with up to one hundred million grains. This scale is comparable with macroscopic experimental samples and a scale that exceeds that of the largest three-dimensional experiments with microstructural resolution. The simulations allow us to discover new microstructural relationships and interpret new experiments. Next, I turn to the question of how polycrystalline microstructure affects the mechanical deformation of nanocrystalline wires. Here, we employ atomistic simulations with grain and sample sizes comparable to recent experiments. Because the simulations are on the experimental scale and have atomistic resolution, we gather new insights into the interaction between microstructure and a plethora of deformation mechanisms. David J. Srolovitz Biography David J. Srolovitz is the Joseph Bordogna Professor of Engineering and Applied Science at the University of Pennsylvania, where he is also a professor of materials science and engineering and of mechanical engineering and applied mechanics and director of the Penn Institute for Computational Science. His research is on the structure and properties of defects in crystals, microstructure and morphology evolution, and the mechanical behavior of nanoscale materials. He has published more than 400 research papers and has an h-index of 69. He is a fellow of the Materials Research Society, TMS, and ASM International and has given honorary lectures around the world. He has outstanding paper awards from Acta Materialia, American Institute of Chemical Engineers, and NASA. He has served as editor-in-chief or on the executive editorial boards of 10 different journals. Born in 1957 in Milwaukee, Srolovitz received his B.S. in physics from Rutgers University (1978) and his M.S.E. (1980) and Ph.D. (1982) degrees in materials science and engineering from the University of Pennsylvania. After postdoctoral work at Exxon Corporate Research (1982), he was a staff member at Los Alamos National Laboratory (theory and materials divisions – 1984), professor at the University of Michigan (materials science and engineering & applied physics -1987), professor at Princeton University (mechanical and aerospace engineering & applied mathematics – 1999), dean of Yeshiva College 2006), and executive director of the Institute of High Performance Computing in Singapore (2009). He has supervised over 45 Ph.D. students and postdoctoral associates. Read More: http://www.mrs.org/fall-2013-materials-theory-award/

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                  • Shrinking Gel


                    from Wyss Institute / Added

                    674 Plays / / 0 Comments

                    When the temperature rises to just below body temperature, this biocompatible gel shrinks dramatically within minutes, bringing tooth-precursor cells (green) closer together. http://wyss.harvard.edu/viewpressrelease/145

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                    • Tutorial #03 - How to make a realistic cobblestone material - C4D & AE


                      from Mustapha FERSAOUI / Added

                      3,393 Plays / / 7 Comments

                      In this tutorial, i shows you how to create a Cobblestone Road effect in CINEMA 4D using Displacer Deformer. ►Download Project Files Here: www.mustaphafersaoui.fr/tutorial-03-realistic-cobblestone-material/

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