1. Testing Kinect Graphic Response

    01:19

    from crzikrn Added 108 1 0

    Using memo.tv kinect3Ddraw open source code. Vector Graphic Style drawn in 3D space. Changed response time to 1 instead of 0.1. Creates Larger Shapes, even with simple movements. mediabyun.blogspot.com

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    • Kinect Testing New Graphic and People driven interfaces

      02:35

      from crzikrn Added 115 0 0

      Using memo.tv kinect3Ddraw open source code. Vector Graphic Style drawn in 3D space. Interface differs for one person and two people. While one person draws, two people rotates the drawn object. In…

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      • "Poeme Rhythmique" excerpt from mini-performance at Aldeburgh Festival 2011

        01:08

        from Memo Akten Added 4,970 92 1

        Short excerpt from WIP mini performance with 10 children (age 5-9) this Sunday as part of the Aldeburgh festival. http://www.aldeburgh.co.uk/events/le-po%C3%A8me-rhythmique early tests at http://vimeo.com/24948622 Photos…

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        • "Mouse music" test

          00:51

          from Memo Akten Added 2,710 72 2

          Early tests in preparation of a workshop + mini performance with 10 children (age 5-9) this Sunday as part of the Aldeburgh festival. http://www.aldeburgh.co.uk/events/le-po%C3%A8me-rhythmique Short…

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          • Openframeworks + TUIO = Hype

            04:08

            from lucas bigeardel Added 865 7 0

            openframeworks rocks ! memo.tv is C++ god disguised as developer ^^ thanks for the good ofxMsaFluid stuff.

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            • Openframeworks + TUIO + MSAFLuid => Nasty stuff ^^

              00:37

              from lucas bigeardel Added 363 0 0

              Just tryin to get a sexy multiTouch UI for Max4Live. I got to make OSC + TUIO working to get info from Reactivision/TUIO Simulator. I just got some simple squares and circles to render the beat,…

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              • openCL particles based on image test

                00:14

                from underdoeg Added 515 16 1

                This is a test of the new OpenCL library available in OS X 10.6. So all calculations are on the GPU instead of CPU. I used memos openframeworks extension (http://www.msavisuals.com/openframeworks_addons…

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