1. BroadcastAR Augmented Reality for National Geographic Channel / UPC

    02:54

    from INDE Appshaker / Added

    926K Plays / / 40 Comments

    Huge thanks to everyone for your amazing feedback, we appreciate your likes, shares and adds. INDE Appshaker recently launched a unique way for people to interact with the amazing world of National Geographic Channel's content from around the globe. Using the principles of augmented reality, people could immerse themselves in different scenes such as dolphins, leopards, the space landings, dinosaurs and more. 1000s of people interacted with the National Geographic Channel brand in the process as it toured Hungary, with 1000s more people sharing snapshots and video on Facebook as a result. For more information on INDE appshaker, please head to www.indestry.com Show your love for the Penguin Cafe Orchestra by purchasing their single at: http://itunes.apple.com/gb/album/perpetuum-mobile/id17508263?i=17508153

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    • impress - flexible display

      04:15

      from Silke Hilsing / Added

      192K Plays / / 27 Comments

      Final documentation of my flexible display. More information: www.silkehilsing.de/impress

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      • SWEATSHOPPE Video Painting Europe

        03:58

        from SWEATSHOPPE / Added

        188K Plays / / 78 Comments

        www.sweatshoppe.org www.brunolevy.com www.blakeshaw.net New media art duo SWEATSHOPPE aka Blake Shaw and Bruno Levy are back from Europe with a new video that showcases their live interactive video wheatpaste in Berlin, Bristol, Belgrade, London and Paris. Over a two week period the duo pasted their videos in over 10 spots including the Berlin Wall, Les Invalides, Cordy House and even constructed a 5 meter telescopic electronic paint roller to create a two-story tall video painting in Bristol. Video painting is a technology the duo developed that allows them to create the illusion that they are painting videos onto walls with electronic paint rollers they built. It works through custom software that they wrote that tracks the position of the paint rollers and projects video wherever they choose to paint, allowing them to explore the relationship between video, mark making and architecture and create live video collages in real time. Music: Artist Eskmo "Cloudlight" from the album Eskmo Ninja Tune (2010) Copyright 2010 buy track: http://itunes.apple.com/ca/album/cloudlight/id416299279?i=41629928

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        • SWEATSHOPPE, 4spots, the landing extras

          01:28

          from SWEATSHOPPE / Added

          177K Plays / / 27 Comments

          In an effort to establish new platforms for public art and performance, the multimedia duo SWEATSHOPPE has developed a new interactive technology that enables them to explore the relationship between video, mark making and architecture. Dubbed "video painting", this technology allows them to essentially "paint" video onto any surface. Shooting in Queens, Brooklyn, and Manhattan, the duo spent weeks documenting their work in urban settings to create "The Landing" the first in a series of episodes that showcases their work as artist, technologist and performers. This video shows 4 full uncut extra clips form the landing. Video and Music by SWEATSHOPPE Thank You: Arpana Rayamajhi, Jacky Tran (Quizbowl Productions) and all the popsicle lovers www.sweatshoppe.org www.blakeshaw.net www.brunolevy.com contact@sweatshoppe.org Copyright 10/14/2009 Bruno Levy and Blake Shaw All Rights Reserved

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          • NECLUMI - a probable future of jewellery?

            02:02

            from ◥ panGenerator / Added

            134K Plays / / 12 Comments

            NECLUMI is the first ever projection-based interactive necklace. Are we willing to abandon atoms of gold for the waves of light ? At the current stage the whole setup is based on iPhone running custom app and a picoprojector connected via hdmi cable and attached to the wearers chest. Given the rate of miniaturisation of the picoprojector technology and observing the trend of wearables treated more as jewellery and fashion accessories rather than just gadgets, we predict that wearable projection and projection-based jewellery become a reality in a few years. We’re currently committed to create a standalone version of the project and we’re opened for funding and collaboration. www.neclumi.com www.wearableprojection.com www.pangenerator.com PROJECT CREDITS: Jakub Koźniewski - original concept, design, development Piotr Barszczewski - iOS dev support VIDEO CREDITS: Jakub Koźniewski - camera and video editing / grading / graphic design Katarzyna Grzeszczak - model Magda Grabowska - neclumi "voiceover" Music: "May" by Marcel Pequel (http://www.last.fm/music/Marcel+Pequel) - video edit

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            • Everest 3D - 3D RealityMaps

              01:36

              from 3D RealityMaps / Added

              133K Plays / / 7 Comments

              Trailer video for the fascinating interactive 3D model of Mount Everest by 3D RealityMaps. Navigate through the breathtaking landscape of the Himalaya region. For the interactive 3D application go to http://www.everest.de.

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              • Jeff Koons Must Die!!! The Video Game

                01:21

                from Hunter Jonakin / Added

                119K Plays / / 27 Comments

                This is a project I created using UDK. It is housed in a fabricated 80's style arcade cabinet. Please see my website for more slides and text that accompanies the work.

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                • Sachiko Kodama - Featured Artist

                  01:36

                  from ArtFutura / Added

                  The extraordinary techniques that Sachiko Kodama uses in her projects have no precedent in contemporary art practices, either within or outside the realm of digital art. Her work illustrates how scientific research can expand the expressive vocabulary of artists today. Kodama’s projects are based on the study and manipulation of specific substances, ferrofluids, whose visual properties seem almost magical. http://sachikokodama.com/en/work/

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                  • "Angles Mirror" (2013) by Daniel Rozin

                    02:23

                    from bitforms gallery / Added

                    Daniel Rozin "Angles Mirror", 2013 465 plastic spokes, motors, video camera, control electronics, custom software, microcontroller, steel armature 7.7 x 7 x 3 ft / 2.35 x 2.13 x .93 m edition of 6 The "Angles Mirror" rejects the idea of building a picture based on relative lightness and darkness. Instead, it explores a system of linear rotation that indicates the direction of an object’s contour. A wall-mounted sculpture, the "Angles Mirror" is a sharp triangular block of steel, dotted with yellow indicator arms that pivot. Based on the isometric grid, its structure favors the patterns and angles found in an equilateral triangle. The arms, which do not have the ability to change brightness or luminosity, use input from a camera and reconstruct the view with areas of varying angles. The negative space surrounding a viewer is translated into horizontal lines on the picture plane. Rather than creating a photorealistic image, the three-dimensional movement of a figure is represented, visualizing optical flow as viewer’s proximity to the sculpture changes. A nuanced contour results, as the viewer shifts back and forth, altering how the structure of space is perceived. Similar to "Fan Mirror", in the "Angles Mirror", the sequence of movement across the picture plane is directed in part by its audience. When the viewer walks away from the work, or chooses to view the sculpture from a distance, a series of predefined images and transitions cover the object’s surface. Video courtesy of the artist and bitforms gallery nyc. To learn more about Daniel Rozin's work, please visit: bit.ly/nLESCP bit.ly/AmsFdp

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                    • "Tape Recorders" - MCA Sydney (2011) by Rafael Lozano-Hemmer

                      03:52

                      from bitforms gallery / Added

                      "Tape Recorders," 2011 Subsculpture 14 motorised measuring tapes, kinect tracking systems, computers, cameras, thermal printer, custom-made hardware and software dimensions variable Rows of motorised measuring tapes record the amount of time that visitors stay in the installation. As a computerised tracking system detects the presence of a person, the closest measuring tape starts to project upwards. When the tape reaches around 3m high it crashes and recoils back. Each hour, the system prints the total number of minutes spent by the sum of all visitors. Commissioned by the Museum of Contemporary Art, Sydney. Video courtesy of the artist and bitforms gallery nyc. To learn more about Lozano-Hemmer's work, please visit: http://bit.ly/pSbJgx http://bit.ly/HeemCA

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