1. virtual gravity - the physical weight of data


    from Silke Hilsing / Added

    48.6K Plays / / 10 Comments

    Virtual gravity is an interface between the digital and the analog world. With the aid of analog carriers, virtual terms can be taken up and transported from a loading screen to an analog scale. The importance and popularity of these terms (data base: google insights for search), outputted as a virtual weight, can be weighed physically and be compared. Therefore impalpable, digital data get an actual physical existence and become a sensually tangible experience. Diploma project by Silke Hilsing: www.silkehilsing.de More information: www.virtualgravity.de Sound design: andreabassi.org

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    • Perceptio


      from Ctrlsave / Added

      6,915 Plays / / 10 Comments

      Perceptio is an audiovisual concert that investigates the state of our perception towards pollution and climate change in a local context. Perceptio combines cinematics and generative art / animation with sound and music that is a whole, inseparable from one another. Collecting sound and visual samples from various parts of Singapore, these field recordings are then harmoniously combined with computer generated visuals and sounds to create an immersive experience. Perceptio journeys through different forms of invisible problems that persist in our everyday or future lives and questions our highly mediated society. http://www.pmp.fm

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      • IPO-cle


        from candas sisman / Added

        8,842 Plays / / 10 Comments

        For more information: http://www.csismn.com/I-P-O-cle 2013 Immersive Installation Lenses, light, mirror, sound, container, fog 1200X240X240 cm Scientific Inquiries Exhibition, 07.11-2013-07.12.2013, Koç University - Istanbul, TURKEY Concept and Design: Candaş Şişman Sound Design: Giray Gürkal, Candaş Şişman Thanks to: Osman Koç, Deniz Kader, Yunus Dölen, Sani Karamustafa, Prof. Dr. Tekin Dereli, Prof. Dr. Alphan Sennaroglu, Başak Şenova, Mirhan Kıvanç Özdemir Curator: Başak Şenova Commisioned by: Koc University Photos and Video by: Flufoto I – Input, P – Process, O – Output, cle – Cycle IPOcle is an installation simulating the way we perceive the reality that exist in our physical world and the various layers, variables, cycles that are present in this process of perceiving. With the senses that we have, we can perceive only a limited portion of the physical reality that surrounds us. This perceived physicality keeps altering as it goes through many layers and processes (biological and psychological) in our brains. These perceptions draw our perceptual schemas and these schemas in turn shape the reality we perceive. Our perceptions and what we perceive, therefore, constantly reshape call each other into being, as in a vicious cycle. At this point, how can we define what reality really is, what constant can we refer to, and aren’t we supposed to look at this issue in a more holistic and intertwined manner? The IPOCle is made of a strong light source, lenses, a convex mirror, a fog machine and a sound system; installed inside a dark container. The light source is located so that the goes through the lenses, hung one after another. The refracted light reaches the mirror. The convex mirror transforms the light and reflects it back. The fog machine keeps running to make the dispersed light visible for us; while a base frequency keeps running in the background. The light and the light source describe physical reality and input The lenses: The process and various factors of perception The mirror: What is perceived, the output and the cycle.

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        • ScareMail


          from benjamin grosser / Added

          23.6K Plays / / 9 Comments

          ScareMail 2013 web browser extension ScareMail is a web browser extension that makes email "scary" in order to disrupt NSA surveillance. Extending Google's Gmail, the work adds to every new email's signature an algorithmically generated narrative containing a collection of probable NSA search terms. This "story" acts as a trap for NSA programs like PRISM and XKeyscore, forcing them to look at nonsense. Each email's story is unique in an attempt to avoid automated filtering by NSA search systems. More information and software download at: http://bengrosser.com/projects/scaremail/

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          • Atomic Bombs


            from Maxwell GS / Added

            8,147 Plays / / 9 Comments

            This is a video that I decided to put together for this song I made. All of the video is from the Public Domain. The music uses samples from sounds under various Creative Commons licenses, as well as some samples taken from old radio programs and films in the Public Domain. I used the following websites as media resources to complete this project: www.ccmixter.org, www.freesound.org, www.archive.org.

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            • Apparition – Klaus Obermaier & Ars Electronica Futurelab


              from Klaus Obermaier / Added

              3,336 Plays / / 9 Comments

              APPARITION http://www.exile.at/apparition | http://www.exile.at | https://www.facebook.com/klaus.obermaier.works An interactive real-time generated dance and media performance conceived and directed by Klaus Obermaier, in collaboration with the Ars Electronica Futurelab, featuring Desirée Kongerød and Rob Tannion. Klaus Obermaier's music is available on iTunes, musicload, simfy, Amazon and others – http://www.exile.at/music/

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              • Conductive Orchestra (Interactive Installation)


                from Rudransh Mathur / Added

                4,835 Plays / / 9 Comments

                Conductive Orchestra is an interactive installation that lets a user conduct / compose an electronic orchestra. a project by Ankkit Modi & Rudransh Mathur

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                • "Angles Mirror" (2013) by Daniel Rozin


                  from bitforms gallery / Added

                  Daniel Rozin "Angles Mirror", 2013 465 plastic spokes, motors, video camera, control electronics, custom software, microcontroller, steel armature 7.7 x 7 x 3 ft / 2.35 x 2.13 x .93 m edition of 6 The "Angles Mirror" rejects the idea of building a picture based on relative lightness and darkness. Instead, it explores a system of linear rotation that indicates the direction of an object’s contour. A wall-mounted sculpture, the "Angles Mirror" is a sharp triangular block of steel, dotted with yellow indicator arms that pivot. Based on the isometric grid, its structure favors the patterns and angles found in an equilateral triangle. The arms, which do not have the ability to change brightness or luminosity, use input from a camera and reconstruct the view with areas of varying angles. The negative space surrounding a viewer is translated into horizontal lines on the picture plane. Rather than creating a photorealistic image, the three-dimensional movement of a figure is represented, visualizing optical flow as viewer’s proximity to the sculpture changes. A nuanced contour results, as the viewer shifts back and forth, altering how the structure of space is perceived. Similar to "Fan Mirror", in the "Angles Mirror", the sequence of movement across the picture plane is directed in part by its audience. When the viewer walks away from the work, or chooses to view the sculpture from a distance, a series of predefined images and transitions cover the object’s surface. Video courtesy of the artist and bitforms gallery nyc. To learn more about Daniel Rozin's work, please visit: bit.ly/nLESCP bit.ly/AmsFdp

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                  • Inspired Shindig! Stop Motion


                    from Mylan Le / Added

                    17 Plays / / 8 Comments

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                    • Down the Rabbit Hole


                      from Chris Gruggen / Added

                      728 Plays / / 8 Comments

                      Stop-Motion Animation for MPM25. Animations: Paul Feltoe Video and Stills: Chris Gruggen Music: Ketto by Bonobo

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