1. L'ombre à la fenêtre / A shadow at the window FNC 2010, Making of

    02:43

    from PLAYMIND / Added

    1,271 Plays / / 0 Comments

    A six-storey building on the Place des festivals in downtown montreal has been the scene of Une ombre à la fenêtre in october 2010. This semi-choreographed architectural work — featuring clips from the festival’s official selection projected onto the brick and glass façade — has been run for the entire ten days of the festival. The scenes are chosen to create the illusion that the building-wide projection is also happening at the same time in one of the twenty-four windows—silhouettes behind curtains, shadow puppets that could be real people caught in a private moment. Spectators on site can use their cellphones to select clips as though playing with a giant Hitchcockian jukebox. created by Emmanuel Sévigny and his team Playmind http://www.playmind.com/ Un immeuble de six étages au cœur de la ville de montréal, la Place des festivals. tout au long des dix jours de festivités, Une ombre à la fenêtre propose une mise en espace architecturale à partir des images de films, pour la plupart canadiens ou québécois, de la sélection officielle du festival. La façade de briques et de fenêtres est utilisée comme canevas pour projeter des extraits de films de la programmation. Les scènes sont choisies pour créer l’illusion que celle qui est projetée sur l’ensemble du bâtiment est aussi jouée au même moment dans une des vingt-quatre fenêtres : des silhouettes derrière les rideaux des fenêtres, des ombres chinoises qui pourraient être de vrais personnages saisis dans leur intimité. Enfin, par l’intermédiaire de leurs téléphones cellulaires, les passants-spectateurs de la place peuvent choisir l’extrait qui sera joué tel un juke-box cinématographique et hitchcockien. Une création de Emmanuel Sévigny et son équipe. Playmind : http://www.playmind.com/ Avec le soutien de: Quartier des spectacles et Téléfilm Canada Design graphique / Daniel Iregui (IREGULAR) Design des ombrages / Gregory Barth Post-production / Emmanuel Lagrange Paquet / Pierre-Etienne Ruel-Biron / Emmanuel Sévigny Programmation / Daniel Iregui / Thomas Thiery / Manuel Bossard Texte SMS / Gabriellle Tougat-Frechette Chef vidéo Installation / Olivier Ouellet Productrice installation / Eve Marchand Programmateur FNC-LAB / Nicolas Rousseau Produit par Playmind Making by Adam Thompson Music by Black Keys, "Howlin' for you"

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    • New Media Documentation

      02:38

      from NMY / Added

      365 Plays / / 0 Comments

      Communication is everything! What do the most different ranges of people think about the communication industry? What can be done better? And what has NMY got to do with it? http://www.nmy.de/portfolio/projects/new-media-documentation/

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      • PLOT Media

        01:41

        from PLOT Media / Added

        15 Plays / / 0 Comments

        PLOT Media's reel. We make a lot of stuff. This is just a bit of it.

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        • Jaarcongres ECP-EPN 2010 Teaser

          00:45

          from ECP-EPN / Added

          250 Plays / / 0 Comments

          Tijdens het jaarcongres ECP-EPN op 25 november 2010 in het Circustheater te Scheveningen tonen interessante sprekers u inspirerende oplossingen en inzichten rondom maatschappelijke vraagstukken.

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          • Walking as Drawing: New York, NY

            01:00

            from Billy Friebele / Added

            100 Plays / / 0 Comments

            The 'Walking as Drawing' project was created at the Conflux Festival(http://confluxfestival.org/) on October 9th, 2010. Participants were asked to walk for 30 minutes anywhere within a 5 block radius. They tracked their walks with GPS devices or drew them on maps given out at the festival. 30 minutes was condensed into a one-minute animated drawing. For more info: http://walkingasdrawing.blogspot.com/

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            • "aura".Prerequisite to the concept of authenticity

              05:39

              from theodoros giannakis / Added

              194 Plays / / 0 Comments

              But the instant the criterion of authenticity ceases to be applicable to artistic production, the total function of art is reversed. Instead of being based on ritual, it begins to be based on another practice -- politics. The adjustment of reality to the masses and of the masses to reality is a process of unlimited scope, as much for thinking as for perception. And in permitting the reproduction to meet the beholder or listener in his own particular situation, it reactivates the object reproduced The authenticity of a thing is the essence of all that is transmissible from its beginning, ranging from its substantive duration to its testimony to the history which it has experienced

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              • woven.sprockets Video Prototype

                02:28

                from Siddharth Mankad / Added

                20 Plays / / 0 Comments

                Mashups have been around for quite some time now. Yet, they have a huge amount of inconsistencies for them to be effective. Mashup designers face a lot of problems because of numerous non-standard protocols and ever-changing nature of content in the user-generated realm. The underlying code is continuosly getting outdated, and as a result, mashups have a very short life span that itself took a lot of time and effort to create in the first place. What if mashups could be created tangibly? The individual components of the mash-up would be News Feeds from the internet. The possiblity could be expanded to the analog media such as the TV and Radio, but that would entail modifying the core of the implementation and the concept itself. The interface is targeted to be a table-top one. All one has to do is associate the buttons one-time to different feeds and actions using the software front-end. Then use the table-top panel to keep mashing-up, filtering and changing the representation of the content.

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                • Border Memorial: Frontera de los Muertos @ Esther Klein Gallery (EKG) through the VPAP. [part 2]

                  00:24

                  from mark skwarek / Added

                  74 Plays / / 0 Comments

                  As shown- by Mark Skwarek & John Craig Freeman curated by Chris Manzione The augmented reality work "Border Memorial: Frontera de los Muertos" @ Esther Klein Gallery (EKG) through the Vitrual Public Art Project or VPAP. We captured a section of the US/ Mexico boarder where migrants passed away trying to enter the U.S. We have brought that 3d location into the gallery space with augmented reality. What we are showing at Esther Klein Gallery is a gods eye view of the projects MoMA installation. This project also exists in real world scale at the MoMA. Gallery goers are able to experience the location where the migrants passed while being in the MoMA court yard. The experience will be a scale first person perspective of the valley. If viewers walk the path through the virtual valley they will safely cross the MoMA court yard, walking around the pools of water and dodging trees and shrubbery. The work is a vivid reminder of the price paid for the U.S. way of life. Project Description: The Border Memorial: Frontera de los Muertos, is an augmented reality public art project and memorial, dedicated to the thousands of migrants who have died along the U.S./Mexico border. This iteration of the project allows users to remotely visualize the sites where human remains have been recovered with a smart phone mobile device. This iteration of the project uses software to superimpose computer generated 3D graphics of traditional Mexican skeleton wood-carvings, or calaca, at the precise GPS coordinates of recorded migrant deaths with an accurate 3d copy of the exact terrain from the USGS. This enables gallery viewers to see the calacas integrated into the 3d USGS terrain as if they existed in the real world. We hope that in some cases this project might give solace to the family and loved one of those who have died and assist them through the mourning process. Just as importantly however, this project is designed for the citizens of the United States and intended to impact the formation of national identity by remembering the sacrifice which has been made on behalf of our shared values. We feel that the time has come for this nation to acknowledge the role we play, both individually and collectively, in creating the conditions for death at this scale to occur, and to own up to the economic benefit we have reaped by maintaining a cheap, marginalized, undocumented migrant workforce in food production, child care, manufacturing, building, domestic maintenance, tourism and virtually all other aspects of our economy.

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                  • "All a blur" (ambient video)

                    01:54

                    from Loren Morris / Added

                    108 Plays / / 0 Comments

                    Ambient video for Art 407: New Media

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                    • Border Memorial: Frontera de los Muertos @ Esther Klein Gallery (EKG) through the VPAP. [part 1]

                      01:17

                      from mark skwarek / Added

                      122 Plays / / 0 Comments

                      As shown- by Mark Skwarek & John Craig Freeman curated by Chris Manzione The augmented reality work "Border Memorial: Frontera de los Muertos" @ Esther Klein Gallery (EKG) through the Vitrual Public Art Project or VPAP. We captured a section of the US/ Mexico boarder where migrants passed away trying to enter the U.S. We have brought that 3d location into the gallery space with augmented reality. What we are showing at Esther Klein Gallery is a gods eye view of the projects MoMA installation. This project also exists in real world scale at the MoMA. Gallery goers are able to experience the location where the migrants passed while being in the MoMA court yard. The experience will be a scale first person perspective of the valley. If viewers walk the path through the virtual valley they will safely cross the MoMA court yard, walking around the pools of water and dodging trees and shrubbery. The work is a vivid reminder of the price paid for the U.S. way of life. Project Description: The Border Memorial: Frontera de los Muertos, is an augmented reality public art project and memorial, dedicated to the thousands of migrants who have died along the U.S./Mexico border. This iteration of the project allows users to remotely visualize the sites where human remains have been recovered with a smart phone mobile device. This iteration of the project uses software to superimpose computer generated 3D graphics of traditional Mexican skeleton wood-carvings, or calaca, at the precise GPS coordinates of recorded migrant deaths with an accurate 3d copy of the exact terrain from the USGS. This enables gallery viewers to see the calacas integrated into the 3d USGS terrain as if they existed in the real world. We hope that in some cases this project might give solace to the family and loved one of those who have died and assist them through the mourning process. Just as importantly however, this project is designed for the citizens of the United States and intended to impact the formation of national identity by remembering the sacrifice which has been made on behalf of our shared values. We feel that the time has come for this nation to acknowledge the role we play, both individually and collectively, in creating the conditions for death at this scale to occur, and to own up to the economic benefit we have reaped by maintaining a cheap, marginalized, undocumented migrant workforce in food production, child care, manufacturing, building, domestic maintenance, tourism and virtually all other aspects of our economy.

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