1. The Angry Cotton Picker

    00:35

    from Jamal Gordon Added 75 0 0

    Stopmotion for my GDNM course

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    • Mike Gaines_pt.1

      09:50

      from Video Symphony Added 17 0 0

      In October, in addition to the pizza & beer we also had a fantastic speaker, Mike Gaines, who shared with us about his work in the fast-growing and quickly changing area of New Media content creation and how he managed to build a career in this very competitive industry. Mike also discussed the ins and outs of working in New Media post production with all of the fast and crazy changes taking place, such as the advancement of groundbreaking technologies and the ever-expanding opportunities to get your work seen.

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      • Experience Godzilla

        07:54

        from Khalin Elliott Added 45 1 0

        First Year installation project documentary Group Members: Bryan Lee, Max Kinsella, Khalin Elliott, Stephanie Luong, Carlyn Huchko, Derek McKeon, Kyle Mistry, Christina Parente, Michael Thompson, Steve Wright and Mac Pepler.

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        • Satisfaction with lyrics

          00:35

          from Jamal Gordon Added 78 0 0

          This is my first ever Adobe After Effects animation done for my GDNM course at university. This is the version with vocals, i have also uploaded one without.

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          • Second Life Documentation

            02:05

            from Melissa James Added 33 0 0

            I am a first year New Media student at Ryerson University. For my Research for Experimental Design class I was required to document my experience in Second Life. In this video I wanted to focus on how many options are open to the user, and how easily it is to access.

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            • Tornadoes Kill Trees

              00:30

              from Jamal Gordon Added 25 0 0

              This is my first attempt at stopmotion filmed for the first project of my New media course. 428 frames at 14fps

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              • MagicDraw

                01:30

                from wizard3d Added 37 0 0

                MagicDraw transforms an ordinary window, storefront into an amazing drawing experience

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                • Tehching Hsieh - One Year Performance 1980 – 1981 (Time Clock Piece)

                  01:29

                  from FACT Added 31.1K 114 2

                  Tehching Hsieh is an artist who has been mythologized since retiring from making art in 2000. In 1970s and 1980s New York, he made an exceptional series of artworks: five separate one-year-long performances. The exhibition will focus on documentation of his performance ‘life work’, One Year Performance 1980-1981 (Time Clock Piece). For one year, the artist punched a worker’s time clock located in his studio, on the hour, every hour. Marking the occasion by taking a self-portrait on a single frame of 16mm film, the resulting reel documents a year in his life at approximately one second per day – a pace that is polar opposite of the enduring length of the original performance. The punch cards, witnessed by a third party for authenticity, and other ephemera, document Hsieh’s life restructured around this highly repetitive task. This will be the first exhibition of the Taiwanese-born, New York-city based artist’s work in Europe.

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                  • The Maze EV

                    03:07

                    from Javier Lloret Added 1,356 15 3

                    The Maze EV is a two player installation game. One player designs a maze with some plastic walls on top of a multitouch table. He can also sets the entrance and exit of the maze with some special pucks. The other player appears inside that maze and tries to reach the exit before the time runs out. His hints: light comes from the exit and sound gets more intense as he gets closer. But the "Maze designer" can change the maze during the game. Each time he adds or removes a wall the other player gets some extra time. If the new walls completly close the "Inside the maze" player's path to the exit, the resulting maze would be considered invalid. If the player reaches the light the game is over. If the time runs out the game is over. Each game is different. A project by Javier Lloret with the collaboration of Daniel Artamendi. The previous prototype "The Maze" was co-developed with Iván Fraixedes. The Maze EV was created in the context of the Playlab workshop organized by Medialab-Prado Madrid and ArsGames. Thanks to the Medialab-Prado team, to Flavio Escribano, coordinator of Playlab, and to all the teachers of the workshop. It would have not been possible to finish this project and its documentation without the help of many people: Daniel Pietrosemoli, Leo Soto, Martin Kaltenbrunner, Mónica Cachafeiro, Jara Rocha. Special thanks to Nerea García for all the help and support. http://interactive.javierlloret.com/ http://medialab-prado.es/ http://www.arsgames.net/

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                    • tech cube

                      00:14

                      from Diegorafael Added 34 0 1

                      Processing video renders

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