1. Auto-rigging using the Character Object in Cinema 4D R13

    20:27

    from Orestis Konstantinidis / Added

    39.3K Plays / / 43 Comments

    In this tutorial we'll see how to quickly rig a model using the character object of Cinema 4D R13. Orpheus model by Nick Gizelis: http://www.noisyknuckles.com

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    • GOLEM x APOLLO // Augmented uncanny sculpture - Teaser

      01:15

      from BK I Digital art company / Added

      28.3K Plays / / 3 Comments

      Golem is a concept that uses sculpture and video to create uncanny feelings. Bring the static to life. This work is questioning the sensitive line between virtual reality and real virtuality. More about this project: www.behance.net/gallery/23433471/Golem-x-Apollo BK / Digital art company : www.bk-france.com

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      • FCPX3D MODEL 1.0 - Professional 3D Model Loader for Final Cut Pro X from Pixel Film Studios

        01:14

        from Pixel Film Studios / Added

        27.7K Plays / / 5 Comments

        FCPX3D MODEL 1.0 - Professional 3D Model Loader for Final Cut Pro X from Pixel Film Studios http://store.pixelfilmstudios.com/plugin/promodel-3D-plugin-1 FCPX3D Model 1.0 from Pixel Film Studios™ allows Final Cut Pro X users to upload and control 3D objects in FCPX. With Object and Environment controls, users can customize the texture, lighting, background and reflection of their 3D model without ever having to open another software. FCPX3D Model requires Final Cut Pro X version 10.1.3 or newer and a Shader Model 4 compliant graphics card. 3D OBJECTS IN FCPX! FCPX3D Model was professionally designed by the team at Pixel Film Studios™ for FCPX! Users can simply drag-and-drop a Model layer into the timeline and fill it with an OBJ file. FCPX3D Model contains easy-to-use controls in the Final Cut Pro X Inspector that allow editors to customize their object, environment, and lighting without ever having to open another 3D software! 3 OBJECTS, 1 ENVIRONMENT With FCPX3D Model, users can load up to 3 objects into a single environment in FCPX. Once uploaded, these objects will be able to reflect or even cast shadows on one another in real time. ADD TEXTURES AND REFLECTIONS Final Cut Pro X users can add realistic textures to their models by applying normal, diffusion, specular, reflection and opacity maps to their objects. FCPX3D Model supports basic MTL files. Users can also remove the texture entirely to create a wireframe or point frame rendering of their 3D model. HDRI ENVIRONMENTS Create a 360° viewing experience by adding an HDRI photosphere environment. With an HDRI background, users can move and pivot in any direction without running into any edges or seams. Also, if the Object is reflective, it will interact with the environment. CONTROL THE LIGHTING Users can move the light sources around in 3D space and watch as their 3D object reacts in real-time. Once the lights and environment are in place, editors can adjust the reflection and shadow parameters to help blend their model into the scene, seamlessly.

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        • Stabilization and Object Removal with After Effects CS5

          15:32

          from Kert Gartner / Added

          20K Plays / / 8 Comments

          http://vfxhaiku.com Stabilization | From Shaky Beginnings | A Tranquility In this tutorial, we use Adobe After Effects CS5 and take a look at stabilizing a piece of footage. Once the footage is stable, we "paint" out two unwanted objects from the shot using a quick and simple technique. We then complete the shot with some quick colour corrections. If you want to see the same techniques, but done in a node based application (in this case Fusion 6) check out this tutorial here: http://vimeo.com/14656077

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          • Flock with MoGraph // C4D Tutorial

            11:21

            from EQUILOUD. / Added

            19.9K Plays / / 28 Comments

            About: How to create a simple flock- or swarmlike animation with MoGraph. As mentioned on www.lesterbanks.com it´s more like a "fake" flock, but anyway it´s quick to set up. featuring: MoGraph Cloner, MoDynamics,Random-, Step-, Delay-Effector,Tracer Object Example: https://vimeo.com/54459964 or: https://vimeo.com/80888441 Hope it´s useful! Join my Tutorial Group: https://vimeo.com/groups/151068 Please comment if you have any suggestion... Cool people use Tip Jar or Flattr to support things they like! 2012 by www.equiloud.de

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            • Cinema 4D R13 - CMotion

              40:23

              from Orestis Konstantinidis / Added

              19.5K Plays / / 20 Comments

              In this tutorial we'll see how to setup an parametric walk using the cmotion object of Cinema 4D R13. Mantis model by Nick Gizelis: http://www.noisyknuckles.com

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              • Fracture Tools - Blender Tutorial

                05:39

                from Blender Nerd / Added

                18.9K Plays / / 4 Comments

                Find out how to use the built in fracture tools for blender to realistically break an object into pieces. http://blendernerd.com for more.

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                • The Limnos Incident

                  14:14

                  from Von Knudenberg / Added

                  18.4K Plays / / 7 Comments

                  On 9th September, 2012, two Czech citizens, Ivan Buchta and Martin Pezlar were arrested on Limnos island, Greece. Both of them are charged with espionage. Reason for this accusation was few photographs, which are said to contain military objects, similar to those one can easily find over the internet, supposedly with much better resolution. Film is created by P.J. Knuutinen for informational purposes and to be used in helpivanmartin.org team efforts to spread the word and help our friends, who have now been detained for three months. Intention of this film is hereby solely informational, with dramatized means of motion picture. It is not meant to hurt or offend anything or anyone. More information can be found at: www.helpivanmartin.org

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                  • Process as Drawing - 22

                    01:37

                    from Jonathan Jarvis / Added

                    18.4K Plays / / 5 Comments

                    I set about to do a quick illustration each day, for only thirty minutes. I decided to record the drawings, and found that the process of illustrating was as much an object as the finished illustration itself. See the illustration below. Expect a new illustration each day.

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                    • Your Light

                      01:28

                      from James Grochowalski / Added

                      18.3K Plays / / 14 Comments

                      Download here. http://www.jamesgrocho.com/portfolio/your-light/ We all shine a light and that light symbolizes God’s love. We all possess the power in helping others shine their light for the good of mankind. Made with Cinema 4d and after effects. Used a spline with spline dynamics with the light bulb attached to the end. All light effects were in AE by using an object buffer for the light bulbs. Starglow,Shine, and simple shapes with feathered mattes were used to make the light shining effect. Depth of field was made by frischluft and a depth matte. Particular was used to make the dust in a few shots.

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