1. Panties

    01:00

    from The Surface Of Things / Added

    60.9K Plays / / 6 Comments

    Starring Kristi S. Shot by brandon herman www.thesurfaceofthings.com

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    • Cinema 4D Tutorial: Drops of water converge to text

      19:27

      from Laurie Knapp / Added

      6,288 Plays / / 12 Comments

      Using a cloner object to disperse a bunch of spheres on a surface, using a metaball to make them look and act like water droplets, and assigning a spine effector with text to make them gather from full dispersion to the text shape by animating the effector weight. Also, creating materials and setting refraction for realistic background displacement. See the next video for the final effect.

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      • Flex and Deflector

        06:42

        from osman safi / Added

        2,529 Plays / / 26 Comments

        make (exact) trails on 3d geometry with flex and universal deflector similar method with displace vimeo.com/98326186

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        • Prototype 1

          02:37

          from donafecto / Added

          8,871 Plays / / 2 Comments

          Prototype 1. Special video recorded to expose the creative process. Performance choreography made in "SAT - Situational Awareness test ". The experiment is part of the MA Art&Science Research project by Sergio Valenzuela around the topic Time and Strange Attractor Factor implicated in the temporal shared experience. Special thanks to: Zahra Shahabi Sirjani and Max Kropitz. (camera and lights) Performance and final edition: Sergio VAlenzuela. Music: Fragments of music from Tijiko Noriko and others. At Nadalokal - Amanda Pina y Daniel Zimmerman Space.

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          • Making of Cube World

            01:09:21

            from Sam Welker / Added

            10.9K Plays / / 2 Comments

            Disclaimer: I didn't know there was a tutorial on this prior to making it and my method is completely different. Make sure to head over to cg.tutsplus.com for some great tutorials including another method of creating this including some compositing in photoshop. There is no audio since I wasn't in a spot I could record audio. I made this 'cube world' scene my first time in around 10 minutes, but rendering took about 3 hours. The upsides and downsides are there, the polycount could be cleaner and could have cheated in some spots but I'm very happy with what I've got and the render times don't bother me because it's just a still image. Hope you liked it

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            • LEVEL

              01:00

              from Matthias Zentner / Added

              4,490 Plays / / 0 Comments

              This is the most pleasant, softest and most aromatic experience we have ever had, and bummer, we cannot buy it in Germany! The combination of real shoot textures and special lighting evokes the credibility of the spectral-heaven look. The CGI enrolled the infinite animation of the never ending softness. With fantasy you can build the endless paper sculptures where the white, organic shapes combine in abstract and iconic moments, swaying and curling in space accompanied by the subtle voice of the Sunday Girl singing Pixie's "Where is my mind?". To avoid asking yourself the same question, just be good to yourself and try it. It’ll certainly bring you to another Level! CREDITS: client: Papeles San Francisco//Level; agency: VTC; creative director: Eduardo Avila; director and designer: Matthias Zentner; production company: ACA Films; executive producer: David Chipon; post: velvet Mediendesign; post producer: Oliver Loessl; editor: Matthias Zentner and Flo Hoeger; concept art: Korbinian Vogel and Matthias Zentner; 3D: Ignyte; lead artist flame: Sylvia Roessler; flame artists: Tom Tiller; graphic and title animation: Thomas Wernbacher; music: Universal Music//Where is my Mind//Sunday Girl 

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              • RealFlow - Object Emitter Tutorial

                08:12

                from Beso / Added

                9,307 Plays / / 11 Comments

                RealFlow

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                • Slow Games

                  02:10

                  from Ishac Bertran / Added

                  83.8K Plays / / 1 Comment

                  Slow Games are physical video games with a very low frequency of interaction: one move a day. The games are based on classic video games (Mario, Pong, etc.) By reducing the feedback loop to a frequency of a day, the games take a new perspective and the skills required to make progress are radically different. While traditional video games require good eye-hand coordination and concentration, Slow Games challenge our memory, capacity of observation and patience. Slow Games are ambient video game consoles, meant to blend into the home environment. More info at: http://ishback.com/slowgames Music: Lamb - Angelica

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                  • FoxLife Rebrand - ID ¨Glam¨

                    00:15

                    from Sergio Saleh / Added

                    6,887 Plays / / 5 Comments

                    http://www.sergiosaleh.com NatGeo & Fox International VP´s: Florencia Picco, Rafael Sandor Creative Director and Project Manager: Sergio Saleh Art Director: Natalia Español NatGeo Branding Coordinator: Maricruz Castillo Merlo Executive Producer: Digital 1 Head of Production: Hernán Minetti, Leo Alvarez Senior Producer: Pablo Encabo Tabletop Director: Juani Libonatti Designers: Letizia Lemme, Marcos Girado, Lorena Ruiz, Paula Vidal Animators: Claudio Neira, Tato Araoz, Damian Stricker, Ariel Cabrera, Mariano Moscuzza Music: Pablo Paz, Emilio Haro

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                    • Organic Proximal Shader Tutorial Part 1 : The shape

                      14:17

                      from Noctivagant / Added

                      4,630 Plays / / 2 Comments

                      This is the first part of the tutorial about how to make this animation http://vimeo.com/38580325 If you want to watch it on Youtube its http://www.youtube.com/watch?v=3FezRJrQmxY (tutorial links are in the description) Link for the scene file : http://www.sayginsoher.com/Tutorial/Part1.c4d Part 2 : http://vimeo.com/40630866 In this part I'll be showing how to make the shape, by using Mograph cloner object, plain effector, Metaball object and Michael's Noise Deformer. Which you can download from http://www.welter-4d.de/fplugs/freeplugins_en.html its a free plug-in If you find this tutorial useful, please share it so more people can learn. For questions leave a comment, send a message or you can send me an email : info@sayginsoher.com

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