1. Midwest Gaming Classic 2015 - NintendoAge/Let's Play Gaming Expo Recap


    from Christian A. Deitering / Added

    545 Plays / / 1 Comment

    Last month was the Midwest Gaming Classic (MGC), and I was there! This is coverage of MGC, that I shot for the internet Nintendo collecting forum, Nintendo Age. Interviews include Doc Mack from Galloping Ghost Arcade talking about new and rare cabs, and Troy Roberts from Galactavision schooled me on the Occulus and what the future of 3D gaming holds! Highlights from the weekend would be the MGC cosplay contest, with special surprise winner, Zack from Warlocks, Games, and Beer being inappropriate, and for me, getting to meet so many of the guys off of NintendoAge in person! Did I mention that the Let's Play Gaming Expo is happening August 1st and 2nd? ;) Midwest Gaming Classic - www.MidwestGamingClassic.com Nintendo Age - www.NintendoAge.com Let's Play Gaming Expo - www.LetsPlayGamingExpo.com Doc Mack - www.GallopingGhost.com Zach Jernigan - www.WarlocksGamesandBeer.com Troy Roberts - www.Galactavision.com missingNo. - www.MissingNoBand.com Shot on the fly, edited on the cheap, and totally unscripted production by me, "Ferris Bueller" off Nintendo Age.

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    • i Dortoka disseny - Simuladors virtuals 3D - AR - Aplicacions


      from Dortoka Disseny / Added

      32 Plays / / 0 Comments

      Creació d'aplicacions i simuladors 3D adaptats a totes les plataformes (ios, android) i dispositius de visualització (occulus, glass3d...).

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      • Chase The Thrill - Behind the scene


        from DigitasLBi Paris / Added

        123 Plays / / 0 Comments

        Chase The Thrill - Behind the scene

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        • Ken Oculus


          from Ken Freeman / Added

          12 Plays / / 0 Comments

          Ken tried out the Oculus Rift and it was "WOW!"

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          • OccultUs ECAL/Simon de Diesbach


            from ECAL / Added

            15.4K Plays / / 3 Comments

            Project by ECAL/Simon de Diesbach Tutors: Alain Bellet, Gael Hugo, Christophe Guignard Assistants : Karian Foehr, Matthieu Minguet, Mathieu Rivier, Sylvain Meltz ECAL / University of Art and Design, Lausanne Switzerland Bachelor Media & Interaction Design Film edited by Fragment.in www.ecal.ch + vimeo.com/channels/ecalmid OccultUs is an installation that exploits the potential of the Occulus Rift technology and offers an absorbing virtual reality display. It immerses the user in a sensory experience that mixes two distinct realities: the palpable, steady and concrete world, overlapping another virtual reality, simulated in three dimensions like a video game. At the beginning of the experience, users are individually invited to sit among a set of strange and abstract machines and to take hold of the Occulus Rift. At that point, the participant may feel uncomfortable: surrounded by machines and facing the opening screen of the Occulus Rift, he or she sits in the middle of an intriguing installation. To proceed with the experience, users are invited to follow on-screen instructions. As they may have forgotten about the machines, one of them suddenly launches. We are now at the heart of the OccultUs interactive installation. The virtual landscape projected in the Occulus Rift is constituted of a series of rooms of minimalistic design. Inside of these, a strange machinery comes to life, activated by the user's gaze. The interest of the experience lies in this dynamic interplay between the virtual and the surrounding physical animations. OccultUs is an innovative installation. Users find themselves at the core of a hybrid space, where images and sound, though originating in heterogeneous realities, coincide. Stuck between two worlds, their perception is challenged. The OccultUs experience requests users' participation in a double way: as the leading actor of the piece, but also as an integral part of it by becoming the object of other spectators' attention. OccultUs is a young project. The number of machines is limited for now. However, the objective is to increase their number and hence the diversity of sounds, in order to give a larger dimension to the experience. Have a look at my new interaction studio: www.fragment.in

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            • Occulus rift development kit 2 unboxing (Instagram hyperlapse)


              from Morten Skogly / Added

              29 Plays / / 0 Comments

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              • La fondation MOVEO finance la première opération filmée en 3D et visualisable en réalité virtuelle grâce aux Oculus Rift


                from Fondation MOVEO / Added

                29 Plays / / 0 Comments

                Dans le cadre de son engagement à promouvoir une médecine moderne et connectée aux nouvelles technologies, la fondation MOVEO a financé, début juillet à l’Hôpital Européen Georges Pompidou, une première mondiale dans l’univers de la chirurgie : une opération entièrement filmée en 3D et désormais visualisable en réalité virtuelle grâce au masque Oculus Rift.

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                • Develop Brighton VR Tips and Tricks 2014


                  from Gavin Longhurst / Added

                  3 Plays / / 0 Comments

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                  • Barrel Explode


                    from Luis Irizarry / Added

                    21 Plays / / 0 Comments

                    Practicing an explosion animation with a game asset. Done by me

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                    • Evil Bloom - Outlast fanmade trailer DLC


                      from Mathilde. / Added

                      42 Plays / / 0 Comments

                      This is a fan trailer for a fake new DLC of the game Outlast, available to be played with the Occulus Rift. We really like all the atmosphere and the story about the game Outlast. We wanted to make something by our own, a kind of tribute to show our support to the studio! We imagine our own story, which is showing us the past of Donald Murkoff, what happened before he created Murkoff Corp., and much more! The music comes from the game Dead Space. WWW.REDBARRELSGAMES.COM

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