1. Psi Ctrl

    01:16

    from Marie Ehrndal / Added

    0 Plays / / 0 Comments

    A crude prototype that explores playful interaction based on focused attention. The interaction was inspired by how telekinesis is often portrayed in fiction.

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    • Zentrifuge | Experiment 01 – Gregor Finger / Christian Pecher

      00:34

      from Christian Pecher / Added

      10 Plays / / 0 Comments

      Zentrifuge | Experiment 01 – www.ichhabeeinganzmiesesgefuehl.de Gregor Finger / Christian Pecher

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      • Samsung LifeLIVE

        06:18

        from Christopher Baron | Pale Fire / Added

        Sometimes barriers like distance keep people from being part of experiences that no one wants to miss. So we decided to help two people come together in a completely new way to let them share one of life’s most profound moments. Welcome to the world’s first live virtual reality birth using the Samsung Gear VR.

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        • 8E7 Mídias Interativas - Case: Ministério do Turismo na 42ª ABAV - Realidade Virtual

          04:53

          from 8E7 Mídias Interativas / Added

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          A 8E7 Mídias Interativas produziu uma experiência inovadora para o Ministério do Turismo na 42ª ABAV, feira da Associação Brasileira de Agências de Viagens realizada em 2014. Cerca de 1.000 pessoas passaram por essa experiência e o resultado foi fantástico! Tivemos até a presença do Ministro do Turismo Vinícius Nobre Lages! Confira no vídeo mais uma solução inovadora criada pela 8E7. Conheça mais em: http://www.8e7.com.br contato@8e7.com.br Siga-nos! Facebook: https://www.facebook.com/8e7MI Twitter: @8e7mi

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          • VR Project : Action Star - Parachute

            02:30

            from Codemodeon / Added

            383 Plays / / 0 Comments

            "Action Star - Parachute" is a short, scenario based virtual reality experience. Just after the experience starts you find yourself in a cosy living room watching tv. After the advertisement, an action movie starts. Three professional skydivers are going to an island for a rescue mission in a bad weather. There is no place for the plane to land so everybody has to jump out. While you are watching first seconds of the that movie, things start to get weird and suddenly you find yourself inside the movie playing as one the movie stars. When the time comes it's your turn to jump out of the plane. With the pressure sensor above your feet the system senses if you step forward and let's you jump in the virtual world. After the jump all you need is to use the installed cords to control the parachute. Main objective of the experience is to land as close as possible to the signal tower.

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            • Oculus Virtual Reality Gaming attraction at AsiaInfo's MWC 2015 stand

              02:09

              from AsiaInfo / Added

              5 Plays / / 0 Comments

              This video showcases the innovative Oculus Rift virtual reality gaming attraction at AsiaInfo's stand at MWC 2015 in Barcelona. AsiaInfo used this game to communicate one of the key propositions of their latest CRM system - making new channel integration easy!

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              • Jornada de clausura en el Museo Arqueológico de Huelva -FAICO-

                01:41

                from FAICO INNOVA / Added

                1 Play / / 0 Comments

                El pasado 10 de febrero, tuvo lugar en el Museo Arqueológico de Huelva la presentación de cierre del proyecto "Recreación Histórica mediante realidad virtual inmersiva 3D de asentamientos prehistóricos en la provincia de Huelva", realizado por FAICO. Web: faico.org Blog: faicoblog.blogspot.com.es/ Música: "Computer" por State Shirt (http://www.stateshirt.com/)

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                • Chaucer and the Cyber City. Learn Do Share presentation at Ravensbourne Sept 6 2014

                  23:04

                  from Masters of Pie / Added

                  13 Plays / / 0 Comments

                  Here is a presentation by one of our Piemen Matt Ratcliffe. He covers the history of virtual reality and how VR designers can learn spatial design and spatial narrative from looking at theatre, architecture and video games.

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                  • Kontinuum

                    03:14

                    from Joris Klause / Added

                    9 Plays / / 0 Comments

                    Kontinuum is a rhythm based virtual reality dexterity game for the Oculus Rift. It features an intense gameplay in which the player has to steer a spaceship through a wormhole and collect objects that are positioned based on the rhythm of a song, while still enabling a comfortable VR experience by following best practices to minimize the risk of simulator sickness to occur. I developed Kontinuum using Unity3D as part of my master thesis at University of Applied Sciences Darmstadt FB Media. Song: "Cool Runnings" by FNFN (http://www.fnfnfnfn.de/)

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                    • Unreal Engine - Fly Through

                      00:57

                      from visualworkshop3d.ch / Added

                      Fly Through Animation using Unreal Engine and its Matinee tool.

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