1. OFFF Barcelona 2011 Main Titles

    06:22

    from OFFF, let's feed the future / Added

    Still shocked and excited from last night, it's an honor for us to show you this absolutely MINDBLOWING TITLES made for OFFF by PostPanic. Thank you so much to PostPanic, and specially to Mischa Rozema, Ania Markham and Si Scott, simply epic!!! Written by Mischa Rozema and British graphic designer, Si Scott, the opening titles reflect their dark thoughts on a possible future. Directed by Mischa and shot on location in Prague, the film guides the viewer through a grim scenario embedded with the names of artists appearing at this year’s OFFF festival. The live action was brought back to Amsterdam for post, primarily carried out by PostPanic’s in-house team of artists but also with the additional help of freelancers and partner companies that we have enjoyed strong creative relationships with over the years. It’s really fair to say that this was a labour of love by a passionate crew of people. Says Ania Markham, Executive Producer at PostPanic: “The images created by the crew of people working on the titles has been unbelievable, with nationalities represented including Dutch, Czech, English, American, Polish, German, Swedish and Belgian. It’s been a great opportunity for all of us to work together on a non-commercial project we’re passionate about and we’re so proud of the combined effort and final result.” DIRECTORS NOTES (Mischa Rozema) This project started out as a collaboration between myself and Si Scott. Right from the start, we decided that it should be the darkest thing we could make. I think it just felt natural to the both of us; if we had to nail the future, it would not be a nice place. This idea evolved into a clash of times. Inspired by an idea from the late Arthur C. Clarke. He wrote about different historical civilizations meeting in a single point in time. So what happens when civilizations meet? The 'weaker' one gets eaten by the 'stronger'. You only have to look at history to see the destructive power of civilizations. So the main underlying idea is: what would happen if the future lands on our doorstep today? Let's take mankind, add perhaps 100 years and then let them show up on our doorstep today. The future would pretty much devour the present. Probably in a matter of, let's say, 7 days… So that's what we're looking at. But every ending also means a new beginning, hence Year Zero. There's all kinds of hidden messages in there. Like the virus eating away at reality, buildings and people, even at the viewers brain. It's behaving off course much like a computer virus. And the network of wires represents the future of social networking. I just made it physical and let it 'catch' the city and it's people like a net. All these ideas just serve as inspiration for us to create a future that worked for this concept. They're not meant to be deciphered by the audience. It's still meant to be just a title sequence and not an actual movie. Now what makes a good title sequence? Personally, I think it's something that gets you in the mood, warms you up for what you're about to experience, be it a film, tv series or in our case, the OFFF festival. We decided to treat the OFFF festival as a feature film experience. So all we had to do was get the viewer into the right state of mind. Without, of course, being too narrative led. The best title sequences out there are nothing but a random collection of images/scenes that don't tell a lot if you watch them on their own. But edit them together and a new context is created. A context that matters, a feeling that gets the viewer ready for the main event, in our case, the festival. To get started, the next thing we did was make a collection of ideas that would scare me and Si. So, anything drawn from our youth, right through to stuff that's inspired us over the years as well as seemingly random compositions that trigger the imagination of the viewer. For example, when we show you the aesthetics of a car explosion, it's carefully constructed. Why a car and not something else? Because an exploding car brings extra content to an otherwise simple aesthetic display of violence. A car doesn't explode by itself so instantly the brain tries to formulate the background behind it. It adds an either political or criminal edge to the violence. To me it felt appropriate because of the sense of protest and rebellion the shot has. And maybe the biggest question; was there someone in the car and if so, who was it? For me, every idea should provoke these kind of questions; from a girl in a prom dress holding a rocket launcher to a riot cop standing in the kitchen. All scenes have a pre and post story to them. In no time you're actually trying to connect these seemingly random scenes and boom; you've just created your own strange context. You now have a feeling, a taste and lots of questions probably. Questions that normally would be answered by watching the actual movie. But since there's no actual movie here we'll leave stranded with, hopefully, an uncomfortable feeling and lots of questions - some might feel unsatisfied and wondering why. Just like a nightmare. We also wanted the actual titles to be different this time. Most of the time festival titles are driven by the idea on how to show titles. A mechanism that displays titles in a creative way. We actually thought to bring the festival theme to the foreground and have the titles play a part in it. Incorporate them so they become the actual fiber/texture of the piece itself. Practically I still think it's nice that the viewer has to actively look for the names and not get too comfortable. Even if it means to see it a couple of times which surely is the best we can aim for as a free project ; ) How about the shoot? Well, prior to Prague we created more than 50 ideas I could play with. This was always the intention. Go out shooting with a tiny crew, acting like we're still in art school and be open for anything that might happen. That's why we shot everything on 2 Canon 5D's (that and having no budget off course). This was a really nice change for me. Normally I prepare commercial shoots to the very last detail and there's a lot more people involved. Savage helped us out big time in Prague. We also had some bad news. Due to his back problems Si Scott had to abandon the project and couldn't join the shoot. When we came back from Prague I started editing straight away and soon came to the conclusion we had about 60 vfx shots to work on and no budget and increasingly less time. Remember that this project was a side dish for PostPanic, we had to work on commissioned jobs also. But everybody involved soon fell in love with the project, including STORM Postproduction who are our neighbors (luckily for us). In the mean time we received the title list. It had about 70 names on it! That's when I found out that the dynamics I wanted to use would probably not work. Just too many names that would make the piece too long to just show random images. So in the plane towards Prague I thought of bringing in a tiny bit of narrative. Which turned out to be the beginning of the sequence (1st act). I wrote in a lead character that would relate to the viewer. The idea was to trick the audience into thinking they're watching some kind of documentary. We basically follow a guy going home. Bit by bit his environment gets stranger and more uncomfortable to watch. Is he living in a war zone? Slowly the background takes over and the piece changes into an urban nightmare. And like a nightmare, the story/edit doesn't always make sense but makes you feel really uncomfortable. I also wanted the viewer to experience the nightmare. That's where the dark matter comes in. Dark matter is what I call the macro shot bits. Flashes that derail your train of thought like there's something eating away at your brain as you try to make sense of the nightmare. I wanted the viewer to go nuts, alongside with the cast. Erase the line between nightmare and reality. The end result is something you won't come across easily on your tv. And is also just another fun way to do titles. The sound design and music made by Hecq added a lot to the feel and scale of the film. It clearly divides the 3 acts (1st act: up to execution, 2nd from execution, 3rd final shot) and makes completely different ideas and scenes feel coherent. It also emphasizes the dynamics of the film and brings the much needed pace at the end. It's been great working with Ben. We've been surfing the same wave length throughout the project. Finally I want to thank everyone involved for making these titles possible. For creating something out of nothing. For showing so much love for something as dark as this. CREDITS 
 Directed by Mischa Rozema Story by Mischa Rozema & Si Scott Production Company: PostPanic Executive Producers: Jules Tervoort, Ania Markham DoP: Jiri Malek, Mischa Rozema Music & Sound Design: Hecq Senior Producer: Annejes van Liempd Production Assistant: Jacinta Ramaker Production Designer: Roland Mylanus Editor: Mischa Rozema Prague Cast: Main Hero: Vladan Bláha Grafitti Guy: Tom Malar Main Hero Sister: Katerina Galova Post-Production: PostPanic CG Supervisor: Ivor Goldberg VFX Supervisor: Chris Staves 3D Artists: Jeroen Aerts, Matthijs Joor, Jurriën Boogert, Marnix Reckman, Adam Janeczek 2D Artist: Erwin van den IJssel 3D Interns: Cara To, Xander Clerckx 2D Interns: Mathijs Luijten, Per Westholm Compositing: Chris Staves, Ivor Goldberg, Adam Janeczek, Matthijs Joor Graphic Designs: Si Scott Additional Graffiti Elements: Florian Stumpe Matte Painting: Wieger Poutsma Additional 3D and Compositing: Storm PostProduction Production (Prague) by Savage: Executive Producer: Klara Kralickova, Pavla Burgetova Callegari Producer: Michaela Berkova Production Assistant: Vojta Ruzicka Prop master: Jan Fiala Location Scout & Management: Petr Bastar, Adam Fuchs Location: CREVISTON, a.s. Tattoos made by: Wowa tattoo prague

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    • RESONANCE

      11:04

      from Resonance / Added

      348K Plays / / 183 Comments

      Resonance is a collaborative project with over 30 independent visual and audio designers/studios. The aim was to explore the relationship between geometry and audio in unique ways. Special thanks to Clear Cut Pictures who did a great job with the audio mastering and also RenderRocket who gave us access to their awesome renderfarm. SEE || Displace Studios and MoveMakeShake | Esteban Diacono | Heerko Groefsema | Jean-Paul Frenay | Jr.canest | KORB | Kultnation | Mate Steinforth | Matthias Müller | Momentary People | MRK | Murat Pak | Onur Senturk | Physalia studio | Polynoid | SR Partners | Thiago Maia | Tom Waterhouse | Tronic Studio | Spatial Harmonics Group HEAR || Audionerve | Combustion | CypherAudio | David Kamp | Echolab | Hecq | Michael Fakesch | Mutant Jukebox | Radium Audio | Box Of Toys Audio | Studio Takt | World Gang www.resonance-film.com for more details and opportunities to get one of the limited edition Blu-Ray and DVD versions of the full film. Resonance was initiated and produced by SR Partners.

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      • OFFF 2009 Main Titles from Prologue!

        04:05

        from OFFF, let's feed the future / Added

        Definitely, a dream come true! Here you have the OFFF 2009 Main Titles from Prologue (by Kyle Cooper, Ilya Abulhanov and Elizabeth Newman). By far, the best one's ever!!!

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        • Once, When We Were Young | OFFF MX 2012

          05:50

          from Rob Chiu / Added

          51.3K Plays / / 93 Comments

          Directed, Written & Edited by Rob Chiu Produced by Astridd Campos Morales, Manuel Alcalá & Rob Chiu Executive Producers Cocolab, Centro & Hector Ayuso Ros Director of Photography Paul O'Callaghan Music composed by Ben Lukas Boysen Cast: Emiliano Cortés Alejandro Caballero Paula Morales Víctor Corral Braian Salazar Ximena Alvarado Eduardo Leyva Voice Over: Luis de Velasco Post production by Night Shift Paris Exec Post Producers: Julien Desplanques, Mathieu Hue, Nolwenn Hajo Post-producer: Florent Quint Colorist: Mathieu Caplanne Compositing artists: Olivier Stéphant, Julien Bonnet, Jeff Descoubes Intern/rotoscope: Florian Lamy Sound recordists: Manuel Becerril, Francisco Quiles, Ignacio Osorio Santiago Camera assistant: Gilberto Corona Sound Engineer: Uriel Esquenazi Drivers: Alejandro Garcia & Victor Rodriguez Thank you Frank Beltrán, Jochen Hirschfeld, Tigre Pictures, Miguel Angel Iglesias for the vans & the production office, MCO, Hector Ayuso Ros & Aimée Campos Filmed on location in México D.F. 2012. Iztapalapa de Cuitláhuac, Peñón de los Baños, Colonia del Valle, Santa Maria de la Ribera

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          • Offf2011 : Title.concept

            00:10

            from Camille Marotte / Added

            24.2K Plays / / 88 Comments

            Offf2011 : Title.concept :: Editing/Grading : After Effects :: Camera : Canon 5D Mk II :: Lenses : Canon 50mm 1.4 :: Music : Boards of Canada (reversed) :: Plugins : CameraTracker, Optical Flares, Looks www.camillemarotte.com

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            • OFFF 2013 Cincinnati Opening Titles

              01:50

              from Onur Senturk / Added

              119K Plays / / 88 Comments

              Opening titles for OFFF 2013 Cincinnati http://www.offf.ws/ Design and Direction: Onur Senturk Graphic Design and Type Treatment: Ipek Torun http://www.ipektorun.com/ Sound and Music: Cypher Audio www.cypheraudio.com/ Offf Festival has been a multicultural design conference event for years. From the beginning, I wanted to explore a different approach. Titles was executed with diverse ranges of techniques to underline sub-context, gathering different imagination, disciplines, mediums and artists. Used techniques vary from computer graphics to live action, macro photography to photocopy art. One single concept unifies the variation. It is the simplicity. In contrast with the strong imagery typography plays a subtle role, placed in the centre with only two weight variations of a geometric typeface.

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              • Resonance: Appear with a trace

                00:21

                from Heerko Groefsema / Added

                72.5K Plays / / 87 Comments

                Resonance is the vision of SR Partners; a collaborative project with over 30 independent visual and audio designers / studios. The aim was to explore the relationship between geometry and audio in unique ways. This is my entry for the project. It follows an abstract form's life span. After it is being born, we can see it evolve into different states. It being influenced by external factors and repelling this. After which the final transition will take place. For the audio I have collaborated with the talented Ben Lukas Boysen of Hecq. The piece has been premiered at the OFFF 2011 festival in Barcelona and is also featured on Stash 81 as the Bonus Film. The film will also be played at Sonar, Pause Fest, Playground festival and Cutout fest. The full project can now be seen here: http://vimeo.com/25186640 There are limited BluRay's and DVD's for the entire project at http://cargocollective.com/resonance#1198096/Get-the-film Details for the complete project: SEE || Displace Studios | Esteban Diacono | Heerko Groefsema | Jean-Paul Frenay | Jr.canest | KORB | Kultnation | Mate Steinforth | Matthias Müller | Momentary People | MRK | Murat Pak | Onur Senturk | Physalia studio | Polynoid | SR Partners | Thiago Maia | Tom Waterhouse | Tronic Studio | Spatial Harmonics Group HEAR || Audionerve | Combustion | CypherAudio | David Kamp | Echolab | Hecq | Michael Fakesch | Mutant Jukebox | Radium Audio | Studio Takt | World Gang

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                • OFFF 2011: RUSSIAN DESIGN PANEL

                  00:53

                  from MRfrukta / Added

                  18.4K Plays / / 81 Comments

                  OFFF 2011: http://bit.ly/izj1eV RUSSIAN DESIGN PANEL June 10 2011 OFFF Festival Speakers: Arseny Vesnin, Vladimir Tomin and Evgeny Kiselev More details on... http://designcollector.net/c/events/offf2011 OFFF 2011 Russian Panel (30min cut): http://vimeo.com/25914477 My Contact: MRfrukta@gmail.com

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                  • OFFF 2011 Year Zero

                    00:59

                    from Onur Senturk / Added

                    99.4K Plays / / 81 Comments

                    Client: OFFF Festival Role: Design, Direction and Animation Graphic Design and Logo: Ipek Torun Format:1280x720 Music and Sound Design: David Kamp Contribution for OFFF2011 Year Zero book. Year Zero. Year Alpha. Time to turn our back on the past. To just look forward. Upwards. Fearless of being blinded by the sun. It's time to set up new rules, to invent new games. To forget about the "re-" and the "post-". To become kids again and discover the world. Another one. It's time to be revolutionary. There is no longer a present to determine us, because the present is us. We are the future. And the future will be just like we want it to be. 2011 is OFFF's Year Zero. The year the festival will voluntarily forget its past and once again reinvent itself. In a new place. With new areas. With fresh ideas and the spirit of those who start something. Something big. Different. Better. From OFFF we stand up to the passage of time. We reject it. We have decided not to age. Our route page is blank. Our map, waiting to be drawn. Nothing ties us. Nothing is forbidden. Nothing is done. There is no limit. Year Zero. Tabula rasa. Look, the dawn is breaking. It's a new day rising. Software used: 3dsmax, After Effects, Vray. Thanks to Oleg Bayborodin

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                    • OFFF 2013 Main Titles by From Form

                      06:48

                      from OFFF, let's feed the future / Added

                      With no doubt, one of the most magical moments we lived at OFFF so far. Here you have the amazing Main Titles by From Form in collaboration with Part of Something. Concept, direction and screenplay
 Ashley Govers, Jurjen Versteeg and Wouter Keijzer Edit
 Wouter Keijzer Color correction and visual effects
 Jurjen Versteeg Set design
 Ashley Govers Music and sound design 
Ben Lukas Boysen Cello Performed by 
 Cordula Grolle Recorded by 
 Jochen Mader At Audionerve Drawings Jan-Maarten Nachtegeller Narrator
 Nick Smith Actor
 Caspari de Geus www.fromform.nl www.hecq.de www.partofsomething.nl

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