1. Out of Context Theater #3

    12:38

    from GrandMarquis / Added

    51 Plays / / 0 Comments

    No context for you! ...Oh, fine, if you insist. Welcome to "Out of Context Theater," the highlight reel for "Why is it Always Fire?", a podcast of sorts that follows a group of basement-dwelling gamer geeks. Sometimes we do pen & paper RPGs, sometimes board games, sometimes card games, usually we get distracted on insane tangents. OoCT focuses on that last one. Tonight's main event, Waldo's homebrew Savage Worlds setting First Age! Need context and/or have a few hours to kill? Check out our main production, "Why is it Always Fire?", on Vimeo (http://vimeo.com/24758904). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Original recording on 12/13/2010 Cut down from 3h50m39s to 12m10s Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee Programs: Audacity - Audio editing GIMP -Image editing Blender - Title/closing animations and final compilation/sequencing Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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    • Why is it Always Fire? #3 - "First Age" Setting #1

      03:15:06

      from GrandMarquis / Added

      84 Plays / / 0 Comments

      The third and probably final episode unless it gets some unlikely following (Out of Context Theater will continue for at least a while longer). Fitting, I suppose, since it features the finale of our current RPG setting (or at least the first major arc). That's right, we finally get around to that roleplaying thing this whole podcast is supposedly about on the last episode. Ah well... It was an experiment that seems to have failed, but it was worth a shot. Learned a bit along the way, too. Thanks for listening! Tonight's main event, Waldo's homebrew Savage Worlds setting First Age! Too long for you? Check out the highlight reel, "Out of Context Theater," on Vimeo (http://vimeo.com/24759295) or YouTube (http://www.youtube.com/watch?v=yAd2DN4cRns) for concentrated idiocy and/or awesome (awesome not guaranteed). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Original recording on 12/13/2010 Cut down from 3h50m39s to 3h14m57s Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee Programs: Audacity - Audio editing GIMP - Image editing Blender - Title/closing animations and final compilation/sequencing Avidemux - Splicing two parts together since it was too long for Blender's sequencer Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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      • Out of Context Theater #2

        12:50

        from GrandMarquis / Added

        46 Plays / / 0 Comments

        No context for you! ...Oh, fine, if you insist. Welcome to "Out of Context Theater," the highlight reel for "Why is it Always Fire?", a podcast of sorts that follows a group of basement-dwelling gamer geeks. Sometimes we do pen & paper RPGs, sometimes board games, sometimes card games, usually we get distracted on insane tangents. OoCT focuses on that last one. Need context and/or have a few hours to kill? Check out our main production, "Why is it Always Fire?", on Vimeo (http://vimeo.com/24527831). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Original recording on 12/6/2010 Cut down from 4h49m04s to 12m22s Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee Programs: Audacity - Audio editing GIMP -Image editing Blender - Title/closing animations and final compilation/sequencing Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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        • Why is it Always Fire? #2 - Battlestar Galactica

          04:20:57

          from GrandMarquis / Added

          102 Plays / / 0 Comments

          Late on my update schedule already. I'm a professional! Second session of geeks-in-a-basement-not-roleplaying-due-to-unforeseen-circumstances is brought to you in Even Lower Quality-o-Vision since it's ridiculously long! Yeah, I should probably cut the video and/or a huge chunk of "content." Live and learn. Tonight's main event, the board game Battlestar Galactica! Too long for you? Check out the highlight reel, "Out of Context Theater," on Vimeo (http://vimeo.com/24549385) or YouTube (http://www.youtube.com/watch?v=4KVTDs1CxLk) for concentrated idiocy and/or awesome (awesome not guaranteed). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Original recording on 12/6/2010 Cut down from 4h49m04s to 4h20m29s (an experiment in saving me editing time... didn't really help) Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee Programs: Audacity - Audio editing GIMP - Image editing Blender - Title/closing animations and final compilation/sequencing Avidemux - Splicing two parts together since it was too long for Blender's sequencer Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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          • Out of Context Theater #1 - Tribune

            14:59

            from GrandMarquis / Added

            67 Plays / / 0 Comments

            No context for you! ...Oh, fine, if you insist. Welcome to the first installment of "Out of Context Theater," the highlight reel for "Why is it Always Fire?", a podcast of sorts that follows a group of basement-dwelling gamer geeks. Sometimes we do pen & paper RPGs, sometimes board games, sometimes card games, usually we get distracted on insane tangents. OoCT focuses on that last one. Need context and/or have a few hours to kill? Check out our main production, "Why is it Always Fire?", on Vimeo (http://vimeo.com/24194265). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Tonight's main event, the board game Tribune! Original recording on 11/29/2010 Cut down from 4h10m26s to 14m33s Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee (absent) Programs: Audacity - Audio editing GIMP -Image editing Blender - Title/closing animations and final compilation/sequencing Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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            • Why is it Always Fire? #1 - Tribune

              02:12:55

              from GrandMarquis / Added

              111 Plays / / 0 Comments

              Welcome to the first installment of "Why is it Always Fire?", a podcast of sorts that follows a group of basement-dwelling gamer geeks. Sometimes we do pen & paper RPGs, sometimes board games, sometimes card games, usually we get distracted on insane tangents. Too long for you? Check out our sister production, "Out of Context Theater," on Vimeo (http://vimeo.com/24200604) or YouTube (http://www.youtube.com/watch?v=6BgYfskWepI) for concentrated idiocy and/or awesome (awesome not guaranteed). Constructive criticism and suggestions are much appreciated! Seriously, I have no idea what I'm doing here. Also, please spread the link to anyone who might be remotely interested! Tonight's main event, the board game Tribune! Original recording on 11/29/2010 Cut down from 4h10m26s to 2h12m27s Cast: Justin Belcher Adam "G-Honky" Garrett Joshua James Daniel "Waldo" Lawson Adam "Duffy" McDuffee Candace James McGee (absent) Programs: Audacity - Audio editing GIMP -Image editing Blender - Title/closing animations and final compilation/sequencing Recorded with an Olympus VN-6200PC Pretty much all work done by Adam Garrett. Legal: Opening music is "Danger! High Voltage" by Electric Six. All games, images, music, products, services, etc. featured or mentioned belong to their respective copyright and/or trademark holders, used here without permission, hopefully probably maybe protected by Fair Use. Please don't sue! Original creations, including but not limited to artwork, animations, characters, campaign settings, and this podcast, belong to whomever in our group made it (Adam Garrett for the podcast and 3D animations, Joshua James for most drawings and Flash animations, Daniel Lawson for Ooct the Space Octopus).

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