1. Starry Night (interactive animation)


    from Petros Vrellis Added 1.7M 9,762 323

    A try to visualize the flow of the famous painting "Starry Night" of Vincent Van Gogh. The user can interact with the animation. Also, the sound responds to the flow. Made with openframeworks. Available on the app-store: itunes.apple.com/us/app/starry-night-interactive-animation/id511943282 Available on google-play: https://play.google.com/store/apps/details?id=com.artof01.starrynight

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    • iQ font - When driving becomes writing / Full making of


      from Tom Galle Added 669K 3,870 159

      Two typographers ( Pierre & Damien / www.plmd.me ) and a pro race pilot (Stef van Campenhoudt) collaborated to design a font with a car. The car movements were tracked using a custom software, designed by interactive artist Zachary Lieberman. ( www.openframeworks.cc ) Download the font here: http://nl.toyota.be/iqfont More pictures here: http://www.flickr.com/photos/40243214@N05/sets/72157621047564023/

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      • Faces


        from arturo castro Added 1.1M 2,845 122

        This is a technical demo for face substitution technique. The application works in real time and it's developed using the opensource framework for creative coding openFrameworks: http://openFrameworks.cc Most of the "magic" happens thanks to Jason Saragih's c++ library for face tracking http://web.mac.com/jsaragih/FaceTracker/FaceTracker.html. The face tracking library returns a mesh that matches the contour of the eyes, nose, mouth and other facial features. That way the mesh obtained from a photo is matched to my own face in the video. Applying some color interpolation algorithms from Kevin Atkinson's image clone code: http://methodart.blogspot.com/ gives it the blending effect that can be seen in the final footage. I'm also using Kyle McDonald's ofxFaceTracker addon for openframeworks https://github.com/kylemcdonald/ofxFaceTracker which wraps Jason's library for easier use. Kyle has uploaded another video giving a try at a different blending algorithm, which get rids of the artifacts and an even creepier look: http://vimeo.com/29348533

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        • FaceOSC


          from Kyle McDonald Added 70.9K 628 111

          FaceOSC is a tool for prototyping face-based interaction. It's built on non-commercial open source FaceTracker code from Jason Saragih. FaceOSC comes as an example app with the ofxFaceTracker addon for openFrameworks. You can download an OSX 10.5+ binary at https://github.com/downloads/kylemcdonald/ofxFaceTracker/FaceOSC.zip OSCulator is an excellent program for routing OSC and MIDI. Download it at http://www.osculator.net/ Some of the "face gestures" (or metrics) are more stable than others. Lighting can also have a huge influence on the stability of your values: even lighting from the front coupled with a dark background can give the best results. Some of the first demos from others: http://vimeo.com/26188365 http://vimeo.com/26161519 http://vimeo.com/26301657 http://vimeo.com/26475997 http://youtube.com/watch?v=ArG3t_OOYis

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          • Face Substitution


            from Kyle McDonald Added 498K 2,176 111

            Working on an idea with Arturo Castro http://vimeo.com/29279198 I feel like "good" blending looks almost too natural to be surprising. It doesn't leave any interpolation up to your imagination. It's possible to push this style further, so it's less of a blend and more of a replacement, but then you get unnatural colors and shadows. FaceTracker library from Jason Saragih http://web.mac.com/jsaragih/FaceTracker/FaceTracker.html ofxFaceTracker addon https://github.com/kylemcdonald/ofxFaceTracker openFrameworks http://www.openframeworks.cc/ Download the app here https://github.com/arturoc/FaceSubstitution

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            • Reincarnation


              from Memo Akten Added 97.5K 1,358 84


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              • Aphex Twin -> 3D HD


                from andrew mahon Added 37K 501 84

                NOW IN HD! One of my first real attempts at effectively using OpenGL and OpenFrameworks. I incorporated additive blending, a frame buffer, binning, and fft spectrum analysis. Music: Aphex Twin - Flim Source: http://makingthingsmove.org/students/andrew http://andrewmahon.info

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                • Interactive Puppet Prototype with Xbox Kinect


                  from Theo Watson Added 722K 1,459 76

                  Update: check the 2.0 version! http://vimeo.com/34824490 A quick installation prototype Emily and I hooked up with the libfreenect Kinect drivers and ofxKinect. The system is doing skeleton tracking on the arm and determining where the shoulder, elbow, and wrist is, using it to control the movement and posture of the giant funky bird! Speed project - made in a day using openFrameworks and libFreenect. Concept and Production by Design I/O Emily Gobeille - Theo Watson http://design-io.com 3D depth camera for arm tracking, courtesy of Microsoft and the open source / diy community :) If you're interested in making projects with the Kinect and openFrameworks check out the addon as it progresses on the OF forums. http://openframeworks.cc/​forum/​viewtopic.php?p=24948#p24948 Also keep an eye on the libfreenect GitHub for latest updates to the driver - https://github.com/OpenKinect/libfreenect/

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                  • Telenoika Audiovisual Mapping @ Ingravid Festival, Figueres 9/2009 [FULL]


                    from Telenoika Added 55.6K 712 65

                    // català Mapeig audiovisual de l'Associació Cultural Telenoika a la façana del Teatre Jardí, en la primera edició del festival Ingravid de Figueres. 20 min. // english Audiovisual Mapping made by the Telenoika Cultural Association into the Jardí Theater facade, on the first edition of Ingravid Festival in Figueres. 20 min. Crèdits / Credits : Omar Àlvarez, Miki Arregui, Miguel Gozalbo, Sergi Casero, Eloi Maduell, Santi Vilanova :: from Telenoika.NET -2009- Agraiments / Thanks to : Assoc.Cultural Telenoika Mas Queló Festival Ingràvid LABfàbrica.NET BAF General de Catalunya Contact ? mapping@telenoika.net www.telenoika.net www.festivalingravid.com www.labfabrica.net www.maquinadeturing.net www.proletaricratz.tk www.myspace.com/ksero www.playmodes.com www.baf.cat [Video created using 2D video composition software and 3D modeling software. Projected with a 15k video beamer at 1024x768] [Surafce warping and video-player software developped by Eloi Maduell from Playmodes.com with Openframeworks.cc libs. Software will be available for downloading soon at www.playmodes.com]

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                    • night lights


                      from zach lieberman Added 210K 2,732 63

                      http://yesyesno.com/night-lights In this installation YesYesNo teamed up with The Church, Inside Out Productions and Electric Canvas to turn the Auckland Ferry Building into an interactive playground. Our job was to create an installation that would go beyond merely projection on buildings and allow viewers to become performers, by taking their body movements and amplifying them 5 stories tall. We used 3 different types of interaction - body interaction on the two stages, hand interaction above a light table, and phone interaction with the tracking of waving phones. There were 6 scenes, cycled every hour for the public. We had a great deal of fun making this, hope you enjoy it too. pictures: http://www.flickr.com/photos/kylemcdonald/sets/72157622643837444/ Interaction Design and Software: YesYesNo -- Joel Gethin Lewis, Zach Lieberman, Pete Hellicar, Kyle McDonald, Todd Vanderlin w/ Daito Manabe sound design (http://yesyesno.com) Projection / Staging: Electric Canvas, Inside Out Productions (http://www.iop.co.nz). Production: The Church (http://www.thechurch.co.nz), Simon Velvin. Production & Art Direction: Hellicar and Lewis (http://www.hellicarandlewis.com) Video features footage and edits by Simon Velvin, and music: 9th Wonder - Beautiful Morning (instrumental), Gin Wigmore - Under My Skin Thanks to NZ Telecom and the Auckland City Council for supporting this, Peter Milne and all the Team, Simon Velvin and all at the Church, Mike Mizrahi, Marie Adams and all at Inside Out Productions, and Takayuki Ito.

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