1. [A]ura 3 minutes cut

    02:49

    from FeinSinn / Added

    516 Plays / / 0 Comments

    [A]ura – WYSIWYG What You See Is What You Get A performance-gallery with open-source-choreography One day the internet will be as sacred as a giant ancient cathedral. And everybody will sacrifice their details to pay tribute to the digital gods. In the interactive performance (A)ura, the user is transformed from spectator, to creator: during the weeks before the premiere they can find a unique feature at ChoreoMixer, with which they can design and remix the choreography and contents of (A)ura, by using the browser. Walter Benjamin says that in modern art the aura of the work of art withers because of mechanical reproduction, and inaccessibility, due to too close a proximity to the observer. At the same time, a completely different aura of amazement will be created by new technologies. Every user can be a choreographer, an innovative remixer and in that way create his own virtual memorial which perhaps will follow its own unexpected ways. Closeness and distance will join crosswise in a new way. But what about the situation when the digital medium refuses to cooperate with the user? What you see is what you get. choreography/dance: Elke Pichler music/video: Alexander Nantschev stagedesign/costumes: Monika Biegler programming: Stefan Lechner interactive technical support: Graham Thorne legal consulting: Clemens Lahner pr: Stefan Eigenthaler camera: Philipp Aichinger Kindly supported by: MA7, Kosmostheater and Ars Electronica Center

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    • Interactive Audio Engine Demo: 2014 (Full Gameplay)

      07:14

      from Brett Shipes / Added

      64 Plays / / 0 Comments

      This project is a tech demo built specifically to bring to GameSoundCon 2014. Using Wii hardware (4 Wiimotes, 3 Balance Boards) we created a playable game complete with puzzle and battle mechanic as well as an adaptive music engine which at one point controls the mix of 27 separate stems. Brett Shipes: concept, game design, sound design, MaxMSP patching. Feona Lee Jones: composer Brandon Hanson: guitar, "Hero"

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      • Motion Controlled Sound Design Demo

        01:11

        from Brett Shipes / Added

        9 Plays / / 0 Comments

        A compilation of various one-off sound design eperiments I've programmed for motion-controll. Instagram: 55hz

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        • LiveLooping Experiments #2 @unrender #2 | Lehrter Siebzehn | Berlin

          03:13

          from Birk Schmithuesen / Added

          62 Plays / / 0 Comments

          Bei der zweiten Performance der LiveLooping Serie entsteht eine Kollaboration mit Felix Richter, der die Visualisierungen modifiziert. Wir setzen uns mit der Frage auseinander, welche Faktoren der Projektion durch Audioanalyse und welche durch den Menschen gesteuert werden sollen. Die Projektionen werden wie bei der ersten Performance durch Soundanalyse der aufgenommen Loops gesteuert (Helligkeit). Felix entscheidet über die projizierten Strukturen und deren Verformung.

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          • Interactive Audio Engine Demo: "Solving a Real-World Puzzle"

            02:09

            from Brett Shipes / Added

            67 Plays / / 0 Comments

            Software Used: OSCulator: http://www.osculator.net/ MaxMSP: http://cycling74.com/products/max/ Ableton Live: https://www.ableton.com/en/live/ Original Music: Feona Lee Jones: https://soundcloud.com/feona http://feonaleejones.com/

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            • Interplay

              01:45

              from Rob Goodson / Added

              15 Plays / / 0 Comments

              A suite of interactive audiovisual applications coded with Processing and SuperCollider. PONGSCAPE - An interactive music piece utilizing WiiMotes. GEN-STEP - An algorithmic beat generator. STRING THEORY - A synthesized stringed instrument. ORBIT - Generative music which evolves according to the motion of the planets in a modeled solar system. Gen-Step inspired by "Otomata" by Batuhan Bozkurt: http://www.earslap.com/projectslab/otomata

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              • FaceOSC

                00:22

                from Alberto Díaz / Added

                42 Plays / / 0 Comments

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                • Installing Pro Tools Marker Controller (iPad, TouchOSC)

                  02:35

                  from Stage Taken / Added

                  36 Plays / / 0 Comments

                  This video demonstrates how to install and setup the Pro Tools Marker Controller for TouchOSC with an iPad and Pro Tools 11. Grab the template at www.stagetaken.com

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                  • Wii drumkit

                    04:54

                    from Tom Luijten / Added

                    634 Plays / / 0 Comments

                    This is a project I did for a school assignment. It's a basic max patch that I've created. To connect your wiimote to your macbook you have to download OSCulator (the link will be down below). Feel free to use my code and to expand it! If you changed something that works better ( which can be the case since my patch isn't that spectaculair) please let me know so I can take a look at it and learn from it! Here is the code that I created: ----------begin_max5_patcher---------- 2538.3oc6cs0iiZjE9Y2+JrHOtc5ttxkDoHkn8grurOr6CYjlMpE1F6lLXvB v8zyDM429RAEXvlKG2MtLNfTK61EF3q9pKmu5bNE9Oual1hfWchzl+Cy+37Y y9y6lMKsHQAyjedl1V6WW5YGk90z7c9bvh+P69rCE67ZbZw6xKYcfebj6WcD khIOfjE6ueqqumSb5EAKKbmc7xmc827Tnyx3LPnywImybJxT7FWW7JA8.Z9u KOG2Uo2uDL78lZGt3A6iO9pmUT7W14jco0b8StI+dIb5auM8XZ+bnqsmVYT4 DJ4.IIjbBtdNu3DF4F3W5tLSyd2tREOqzoHXt+HH8BoeeQQt9YEgKJJz4E27 ymTTpcXB2DmPL6Cy.4ql5ZYG7a2keyOPbHASk9hNK8MlYIZKoUciWvxO4jxd n7BC14365uKzIxwO1NVhghCuxYs8du3mpuMs5wWauzowStVhdl1lP2UA9BPT 4LEEme693bLWTaDudnxj9M7s2UyIGkTO1GsvNTvoK7bJSpZwAAdUOTQyXRud ae2s1wNwtYfkfJtnta2El16ozMxw2N4Z7bzxv.OuJWpri7RMGYURK8RmO6tJ 94zqUYpL4q6tKuIPqfiV4twIJtZYw1ahpVRkgwk6BVd3bkxaaXc0g1+i43xk 2PmgSFjSJcfZFnyS6jRIFYu8.u537iGqavzpdiNc.e2C5aZfe9A+1c2k+O2+ F4w3fMaR5Y0DofgPJDSd9zdsSJ5bsJWuvjpUrS3SYc.K2a8MQZ8HszR2q896 rW9o4qeK8w.QmXDpdaImPm5uw9Xq8BrUZurVnyjNfNq13bwXSBmlxlrNYSql YSRar4Ba+MZ2KeeXPp+jXpZ9EaVPBNsuIqSN0.eaLKXKT42mPkWLhDaXAzbB 4uCC0mu9RNsIkAjKouwA5Yb48WARMkJJi5WrCKta64TFBgvbRilwQPHPlb9x 7Wah+rdq8EqxXKC1t0wWpTrG4praaijEKYcFBxh99z7vPF.YqV5sgNC53vhI 7b8aR6bJbEGuddJJXe3x7Vi7lx4Ugdhv9XW+h0V8wCRMN5K9r6pUUWKSl7+H gVtrksApU8bwrPYMHLKX9gBlo.wrXd943gClwPw7.gmg1eVHLYnfYLzwfVCF LWCTZ.y7gCl0g12X3LuQMzWCXl0SXVtJ5bO1oEY+hypmRtEI1+dxNNNzcw93 LyOkc1360yZc64tyvcS0BhVt4McS23Erv1S5d0hysFuZc2ARL80rl92g2oCS DI3L+wO659H9wDBONv+we4b7XMoSOVSnYplwFs4xZJpdeVSZxm0B4ws5z59i j1XmvQjBm80S7Bkk42EBsUdAO.3ksNQQ1EtN4.wzyLBy.cXgUXy5IDF4LCtg pHCgC2m+e9WX1GP7GrcW2WbiodItAmE9mFIG5Ulbb95J6k+k1aq8WmjV4X77 WqsJxpuJh5uw6Qq24Y+k+pe6bySO04Lq1Fsy3m4n8H2M9BCLG4TvVBhmvNq7 j+t+s3DKpsoycfS9ifrzEwLKqDseT5w69gbq5F1dJpnrLWJbpuWqPt5mI4Vq +VurlZD9Skv64oUwz5chZExwnmiYb+wIkbLZeY50jVuG7pvHmaTzq5rtKKmz WYUfzdBwf0cVEXwlRqfozJXJsBlRqfozJXJsBlRqfozJXJsBlRqfozJXJsBd moU.BkH8CQLQSoUP2oUfdZNXPLrlRqfozJXJsBlRqfozJXJsBlRqfozJ3pjV A4V8O1+z+lq6bx+yuu7RcxZfIhXBmExbLG0pepwkgyx.uL++V1ksX4KEmds5 ZzVGtYQE+FdiDOcJhBNd5F7gb7z+0eEi+PRCc+EOcJkKnih3oa0V7zMzuIim tr8GT7zMLtwhmtrxAJd5FlSwS+rloMelCJu63oWrDzgd7z64YUyBmN0r0cf8 nHb5RFAT3zMGxgSuTZPR56zfLOD6fRCRciQSZPJ4k7zfD25bM7wPZPZx4fks gGYx1LsXURCxVksguMksYx0evfCT2F9VS2lr2MHca3Icammts7oNfjGj3Qlt sbtAhtMBZLnaSxHfzsQvCXcakiHaOMDR9.VpCRgblCgZHzqWV1IOSe5SRBwK kun5sNINogMi.EHIc+UaM.3GsWtzw6wW+xW6qQbRdStH.BtUhiMBD6hQDcvp coC5M8yu7OQjOjrT39SsKFoyR83Mrs8C81ba+j2E.jdW5s199Iu1ARvKcZi+ btabA4zGPT7RuQ14OHy9dxUHa8G5nvWk4TBMKYuaWeG0bjH5sfUv.T8RsFop dsLzAq5kgtcU85u2e4y6+Tuq9Mm+jpeMZM78rwfqdYVHvheGzZeWXGsJb+1d T6KmPpDfdZqJeuIE9Ja8Ao6keiI6UV2f4lWxjp2yxPT9zFPBOOlMxD8lSNPz 7R3iAMuRFAled0GIRdyIkr8.VGjhwHUwqbY0v7yq4sphWxESwaN+ARwKwZT3 uWSvJdMGzRd+uot6kzmt6kQg+LdBeq5rWSvZd0Mu470qI7bREMI58s7LpAVt MfGYOimxIGHhdwnwgidMAK50ZHn4sIiMRIJERSRnHN0haRE+CFwvFh+whQn8 lMZ49rgkkiL55sYG5ZmicPj202x5jOLNfEFe1vMUd2uZWRkxw8Em4VHDpemn 1JMCmkZZZbtngYum9bgl4YGOjEZxFqgVIeDEjEZZn10Yl90p9zJHi6NdWvJY vSe5DTYSs1vNekWY6Se5td8zc75IskfwC.3HzHnH3H1QHchGwFoQU3w..dLr TGdHPviBau..Gp55Ma.o6rAWc3AB+XXL.wCVM3QGBdLUG+vGX3AA.O5CQ7nn 9OI2IRGvgotYm0gXs3HE.WR7bjNhFviZgCtKi6pq2LyBpVL0zalAY1Yl5rVv fzcloqN7.wZAinN7.wZAiM.wih5OSgfG0oFiQFX3AxzyL0IlO8V0k4Tp5rW. Yoxpa1PJDqET0o8IEOXH3QQ7Cn0Bpv1KHVunpy5EEh0Kp5rdQgXsfxFf3QQi ufX8hpNqETx.COfrdYpV7z07gD04KJJj0JqP5AhidU2rODHVSIpidRuUco8g nNqWDHVuD4mohlMjX.Yzk5rlRfXMkntYCIPrdgUm0TBDwyDp5vCEx3KEN+CA ZjKTz3KHVSIpasfDHVuvpasfjgk4KLn3lptoevPV7E1X.hG0L7BCwbAVcxMv 7AFd.YtPcvgNrByMFxzO7gGbTzfKH1tLUXuGP1tT2JAgPO5FCK3zQmmstq1E 35GKyBJwSvTdwCxTb1C1npehlkLxHqzGmghOc.BJspw5pgug5FMMO9sL4Ee5 ZUAdO3mnSt13mhdOU.ccz0tBPrdOU.Fy5pWAdWcgLwL3UfrDl7needEX+neW dO52j2S+83soeKdStOe6t+OPMdn68 -----------end_max5_patcher----------- Have fun and thanks for watching this video! Productinnovationlab 2013/2014 Avans Breda, The Netherlands

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                    • We Control the Machine!

                      02:52

                      from Quoob::Sound & Media / Added

                      33 Plays / / 0 Comments

                      Filmed & Edited by Chris & Steve Cook at www.littlecitypictures.co.uk/ Project at http://quoobfreelancesoundengineering.com/studio-projects/interat/ ______________________________________ Nowadays we are all used to computers, microchips, memory cards, smart phones etc. so used that sometimes we find hard to detach ourselves from such technologies. They almost become part of who we are to some extreme cases where those machines become 'us'. We might have seen the movie Catfish, or at least heard about it. Is the story of a woman with a very problematic life and family situation to the point she looks for evasion through a virtual reality that she personally builds over one of the most famous social networks, Facebook. She becomes someone else. Interacting with those who she meets behind a screen, she creates her own alter ego starting to act as a different person, through her virtually created identity. Here, we believe is the clear example of human beings becoming subjects of the machine. Here is where it is lost the view of the technology as an extension of us. A product aimed to facilitate our life and make it better. Instead we become slaves of it. We don't learn anything by heart anymore, just because we can access any answer at anytime just doing a quick Google search with our phone or laptop. Those instruments almost become the external hard drive of our own brain. The machines regulate us; technology is controlling us. With interact, instead we want to remind the user that it is still us that are controlling those machine. Trying to remind people that is still us, human beings, who need to program the software and making it do what WE want it to do. It is all still based on our own actions as well as our will power. The way we want to achieve this is creating an interactive system where the user is able to generate something creative and being able to modify it through his own actions. An old PC monitor have been emptied of all its parts and a webcam has been placed in the inside. The actual screen has been replaced with a one-way mirror, allowing the webcam to track the users features, where the user will see him reflected in the mirror. This would give the idea of being him "inside" the system. A keyboard will be modified and mounted with piezo touch sensors. Those will trigger a series of instruments loop and allow the user to create a simple and basic composition. The user will be guided through a series of instructions displayed on a LED message board, to carry out specific action. The webcam inside the monitor will be linked to a face tracking application. Therefore, the application will control effect units in Ableton 9 varying the user composition. What we want the user to realize is that he is the one who is making the changes. He is in charge of what exactly the system is outputting. Without his action the system would be absolutely static and inactive.

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