FLIP test (surface-particle shading RND)
from Aliaksei Khatsko
Added 5 years ago
Simple simulation test for future project. Try to get dense particle look with help of simple material (base lightning model, isotropic volume) to achieve reasonable render time. 300 frames average…
from rakesh herurkar
Added 7 years ago
Here im trying sandflow effect .... n here is my ver 1 ... currently my shaders are nt good right now .. n need to fix particle motion as wel ... ........ any suggetions for this , most welcome…
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