1. air doom

    02:32

    from Rui Madeira Added 9,439 169 13

    made with processing. used opengl calls which makes everything so much faster! there are 5000 stars in the background and 5000 particles being pushed around by 100 invisible orbs. camera movement…

    + More details
    • JL

      00:49

      from Leander Herzog Added 1,056 22 11

      + More details
      • Terrain

        01:15

        from flight404 Added 4,301 121 11

        Playing around with the derivative of Perlin noise. It is a bit wild at times but is capable of creating great formations with overhangs. About the color... I was trying some stuff with normals that…

        + More details
        • sound reactive boids in a flowsphere

          03:38

          from Rui Madeira Added 26.2K 114 11

          audio reative visuals made in c++ using the amazing openframeworks library Song -> aphex twin - 4 i used a perlin noise class which can be found here : http://www.flipcode.com/archives/Perlin_Noise_Class.shtml and…

          + More details
          • Noise Ink setup

            00:56

            from Trent Brooks Added 11.7K 314 10

            'Noise Ink' is a pseudo 2D fluid/ink animation system which responds to body movement via a Kinect camera. A combination of optical flow and perlin noise control the visuals. It was originally…

            + More details
            • Perlin Noise Raycasting on the GPU

              00:24

              from moka Added 3,656 31 10

              my dear flickr, vimeo and skype buddy Marcus Wendt made me curious about Raycasting so this is a very first try of Raycasting in GLSL. For the Data volume I simply used some 3D perlin noise. I think…

              + More details
              • slugs

                01:30

                from Rui Madeira Added 4,030 86 10

                Re-did the Blood Rush piece as an experiment to play with lights in opengl. so instead of using flat ribbons it uses these 3d creatures that resemble slugs. made in C++ using the amazing OpenFrameworks…

                + More details
                • Intro I.5 Perlin Noise (The Nature of Code)

                  13:43

                  from shiffman Added 5,958 76 8

                  Read along: http://natureofcode.com/book/introduction/#intro_section6 https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/introduction/NOC_I_5_NoiseWalk https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/introduction/Exercise_I_10_NoiseLandscape

                  + More details
                  • Particles 1

                    01:30

                    from dizzy pete Added 2,025 15 8

                    Messing around with particles and perlin noise. 150k particles for now ... Based off an OpenCL version by Eddie Music is olson by Boards of Canada

                    + More details
                    • Projection mapping tests

                      01:02

                      from Raven Kwok Added 8,148 217 8

                      Two projection mapping tests based on self-customized tool programmed using Processing.

                      + More details

                      What are Tags?

                      Tags

                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."