1. Askey Physics -- How the Universe Works -- Example 22 - Equilibrants and Statics

    21:35

    from David Askey Added 120 0 0

    Here I show how to add vectors together to make a resultant then how to determine the equilibrant of that resultant which turns a dynamic situation (movement) into a static (no movement) situation.

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    • Askeys Physics -- How the Universe Works -- Example 21 -- Head to Tail Method of adding Vectors

      08:22

      from David Askey Added 114 0 0

      Askeys Physics -- Here I add up three vectors that have been multiplied by scalars.

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      • Happy 2010!

        00:40

        from postspectacular Added 9,630 90 10

        Thank you all for the amazing journey & collaborations this last year. Here's to using the new year to set an example for the decade(s) to come and learn more, act more, play more, listen…

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        • Askey Physics -- Air Rockets & How the Universe Works Example 20

          14:38

          from David Askey Added 66 0 0

          The students shoot off rockets then I work a couple of problems.

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          • Physics Test 1 w/ Multitouch

            00:35

            from Colin Duffy Added 210 1 0

            You can read about my first 2 tests here: http://blog.tomorrowevening.com/pro/physics-and-multitouch/

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            • DOE Accelerator Tour

              05:19

              from Eric Hackathorn Added 209 0 1

              A rough cut tour without audio highlighting the particle accelerator on the Department of Energy's island in Second Life.

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              • Big Screams, Run 2 Behind the Scenes

                02:20

                from prisonerjohn Added 99 0 0

                http://www.silentlycrashing.net/bigscreams/ for more info!

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                • PLAYING AROUND: Fluid Simulation

                  00:10

                  from mcreamsurfer Added 341 2 2

                  Fluid simulation baking & rendering speed test on an quad core mac using 64bit blender. Both simulation and rendering were very fast and I hope that visual feedback on simulated frames will be…

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                  • Pillage Impact test

                    00:14

                    from VJ Anomolee Added 45 0 0

                    Couple of quick test renders as visualizations into some of the destruction I will be trying to create in Pillage.

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                    • Trailer for Time - a documentary

                      01:09

                      from G.W.R. Added 210 0 0

                      This short program on Time explores some key questions. What is time? How long or short can time intervals be? How has timekeeping evolved over the centuries? How do we measure time today? Why doesn't…

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