1. Pinokio


    from Adam Ben-Dror Added 1M 4,047 83

    Adam Ben-Dror | www.ben-dror.com | @adambendror Shanshan Zhou | www.behance.net/sszhou www.ben-dror.com/pinokio/ Pinokio is an exploration into the expressive and behavioural potentials of robotic computing. Customized computer code and electronic circuit design imbues Pinokio with the ability to be aware of its environment, especially people, and to expresses a dynamic range of behaviour. As it negotiates its world, we the human audience can see that Lamp shares many traits possessed by animals, generating a range of emotional sympathies. In the end we may ask: Is Pinokio only a lamp? – a useful machine? Perhaps we should put the book aside and meet a new friend. Processing, Arduino, and OpenCV. New Zealand Best Awards - Interactive Category - Gold | 2013 Click Suite Prize for Innovation and Excellence in Media Design - Winner | 2012 Joss Doggett - Asistant Music "Do You See Me?" by Jared C. Balogh | www.alteredstateofmine.net

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    • Generative Gestaltung Lecture - Intro Showreel


      from onformative Added 910K 496 5

      Introduction and teaser video we used to show at the beginning of our lecture "Generative Gestaltung". The lecture enhances the corresponding book "Generative Gestaltung" www.generative-gestaltung.de. The video features various artists in the field of generative design and was always an excellent starting point for the audience to get into the topic. In addition, we would like to thank all artists for their support with source footage! A special thank you goes out to Karsten Schmidt (toxi libs showreel sources) and Patric Schmidt (soundtrack)! Projects in order of appearance: * _grau – Robert Seidel 2minds.de/​grau.9.0.html * Enerugii, part II – Karsten Schmidt postspectacular.com/​process/​20080721_advancedbeauty * M.3 Formulierte Körper – Generative Gestaltung generative-gestaltung.de/​M_3_4_01_TOOL * onedotzero identity 2009 – Karsten Schmidt postspectacular.com/​work/​onedotzero/​start * Audi TT Movement – Karsten Schmidt postspectacular.com/​work/​audi/​start * COP15 Copenhagen – nr2154, shiftcontrol studio nr2154.com/​2207/​index.html * M.1 Zufall und Rauschen – Generative Gestaltung generative-gestaltung.de/​M_1_5_02_TOOL * Gestalt – Thorsten Fleisch fleischfilm.com/​html/​gestalt.htm * extracts of local distance – F. Gmeiner, T. Posselt, B. Maus http://www.localdistance.org * Nokia Friends – Karsten Schmidt postspectacular.com/​process/​20080810_nokiafriends * empires decline – Pedro Miguel Cruz mondeguinho.com/​master/​visual-experiments/​visualizing-empires * BC Budget Visualizations – Jer Thorp blog.blprnt.com/​blog/​blprnt/​bc-budget-visualizations * Just Landed – Jer Thorp blog.blprnt.com/​blog/​blprnt/​just-landed-processing-twitter-metacarta-hidden-data * GoodMorning! – Jer Thorp blog.blprnt.com/​blog/​blprnt/​goodmorning * M.6 Dynamische Datenstrukturen – Generative Gestaltung generative-gestaltung.de/​M_6_4_01_TOOL Soundtrack was exclusively produced for this video by Patric Schmidt aka Bobby Kudlicz myspace.com/​bobbykudlicz Video editing by Benedikt Groß http://www.looksgood.de

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      • The V Motion Project


        from Assembly Added 793K 9,227 184

        The Motion Project was a collaboration between a lot of clever creative people working together to create a machine that turns motion into music. The client for the project, Frucor (makers of V energy drink), together with their agency Colenso BBDO, kitted-out a warehouse space for this project to grow in and gathered together a group of talented people from a number of creative fields. http://www.v.co.nz/#the-motion-project We created and designed the live visual spectacle with a music video being produced from the results. We wanted it to be clear that the technology was real and actually being played live. The interface plays a key role in illustrating the idea of the instrument and we designed it to highlight the audio being controlled by the dancer. Design elements like real time tracking and samples being drawn on as they are played all add to authenticity of the performance. The visuals are all created live and the music video is essentially a real document of the night. http://www.assemblyltd.com/ Check out the tech behind the project here: www.custom-logic.com/blog/v-motion-project-the-instrument/ Directors Matt von Trott & Jonny Kofoed Developers Jeff Nusz Paul Sanderson - http://fugitive.co.nz Music Joel Little Ableton James Hayday Dancer Josh Cesan Agency Colenso BBDO Creative Chairman: Nick Worthington Creative Director: Aaron Turk Art Director: Jae Morrison Art Director: Lachlan Palmer-Hubbard Copywriter: Graeme Clark Group Account Director: Tim Ellis Account Director: Samantha Parsons Senior Account Manager: Stefanie Robertson Account Executive: Eileen Cosgrove-Moloney Planner: Andy Mcleish Client Frucor Beverage LTD Marketing Manager: Luke Rive Senior Brand Manager: Cormac Van Den Hoofdakker Production: DOP: Renaud Maire Camera: Clint Rarm, Dan Max Post Production: Editor: Tim Mauger Colourist: Pete Ritchie

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        • Firewall


          from Aaron Sherwood Added 693K 6,555 82

          An interactive media installation created in collaboration with Mike Allison. A stretched sheet of spandex acts as a membrane interface sensitive to depth that people can push into and create fire-like visuals and expressively play music. More information available at: http://aaron-sherwood.com/works/firewall Will be used in the performance piece Mizaru created with Kiori Kawai: http://www.purringt.com/mizaru

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          • あ / Ah


            from Kenta Watashima Added 630K 497 10

            We use the characters in our daily life. And these visual characters have various, context-dependent meanings. In the Japanese system of hiragana, “あ” [ah] is the most flexible character. Despite its simple sound, different inflections can express various human emotions: joy, anger, sorrow, and pleasure. As such, the character of “あ” [ah] must reflect the emotional nuances of its use in the highly context-dependent culture of Japan. People often use this character without realizing its various expressions. To make them know this amazing feature, we proposed an object whose visual shape is the character “あ” [ah]. When people play with the object striking, bending, or rubbing, the various sounds of “あ” [ah] are expressed. Through the communicative possibilities of “あ” [ah], we can learn to appreciate the nuanced relationship between a character and its meaning. Finalist at 20th International collegiate Virtual Reality Contest (IVRC2012). Jury Prize at 18th Student CG Contest. Awards for Excellence at 2012 Asia Digital Art Award. 我々は日々、文字を使って生活している。 文字は、会話や文脈により意味が与えられるため、同じ文字でもその使われる状況により多様な表現を持つ言葉へと変化する。 中でも「あ」は、ふとした瞬間に発する言葉として様々な場面に用いられ、喜怒哀楽といった多様な感情をそれ一文字で表現することが可能である。そのため、世界有数のハイコンテキスト文化に生きる我々日本人にとって特別な文字であると言える。 しかしそういった「あ」は無意識のうちに使われる事が多く、「あ」がもつ表現力の豊かさを理解して用いることはほとんどない。 そこで我々は、“叩く”、“撫でる”、“曲げる”など、体験者が与えたアクションに対し、それに応じた「あ」をフィードバックする、「あ」の形をした立体物を制作した。 この立体物とのコミュニケーションを通して、体験者は直感的に「あ」の持つ価値、ひいては文字と意味との関係性への気づきを得ることができる。 第20回 国際学生対抗バーチャルリアリティコンテスト (IVRC2012) 出展 第18回 学生CGコンテスト 審査員賞 2012 アジアデジタルアート大賞展 優秀賞

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            • null


              from uglytv Added 596K 95 2

              processing,sphere constraints,3D particles,toxiclibs,

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              • Metamorphosis


                from Glenn Marshall Added 487K 3,248 194

                Metamorphosis is a generative, algorithmic animation programmed entirely in Processing (www.processing.org) Music is by Boards of Canada. The same animation system is now available as 'Zio' - an interactive iPhone app - www.itunes.com/apps/zio my website- www.butterfly.ie

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                • Visualizing empires decline


                  from Pedro Miguel Cruz Added 464K 1,186 75

                  This is mainly an experimentation with soft bodies using toxi's verlet springs. The data refers to the evolution of the top 4 maritime empires of the XIX and XX centuries by extent. The visual emphasis is on their decline. More on this project http://pmcruz.com UPDATE – some minor fixes: no flickering and more robust simulation.

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                  • 3D Printed Record - Audio Tests


                    from Amanda Ghassaei Added 463K 1,019 46

                    In order to explore the current limits of 3D printing technology, I've created a program for converting digital audio into a 3D model of a record and printed some functional prototypes that play on ordinary record players. The audio on the records is very low resolution, it has a sampling rate of 11kHz (a quarter of typical mp3 audio) and 5-6bit resolution (less than one thousandth of the resolution of typical 16 bit audio), but the result is easily recognizable. Find my Processing code, 3D model downloads, photos, and a detailed discussion of the design process on Instructables: http://www.instructables.com/id/3D-Printed-Record/

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                    • Magnetosphere revisited (audio by Tosca)


                      from flight404 Added 431K 810 42

                      Made with Processing. Audio by Tosca (Suzuki). Rendered overnight... not real-time performance.

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