1. Reversal. 2016.


    from Polina Khatsenka Added 7 0 0

    Interactive a/v installation. The visitor is offered to enter a circle of soft light, calm down and listen to a deep rhythmic ambient sound on about 30 Hz. The fragility of such a state of reality…

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    • intensity of kiss / intensité du baiser


      from philippe boisnard Added 301 2 0

      Cette vidéo est un enchaînement de baisers du cinéma (32 films). Les baisers amènent une fusion. Ce travail élabore une fusion temporelle et spatiale des frames.…

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      • Markovian Generative Music System


        from Brandon Sangston Added 16 0 0

        Generative music system implemented in Pure Data using first order Markov chains. Designed for use in a procedural music system for a game that I am currently developing as my undergraduate thesis

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        • test : premier essai fiction


          from philippe boisnard Added 133 0 0

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          • Traveling métro New-York - time remanence


            from philippe boisnard Added 178 0 0

            traveling métro New York. création avec pure_data + GLSL.

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            • Chimères Orchestra au festival Révélations


              from reso-nance Added 68 1 0

              Pour cette nouvelle version dans le cadre de "Révélations", parcours d’installations d’art numérique en plein cœur de Marseille, Reso-nance Numérique…

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              • Sound Design Reel - February 2017


                from Sam Mackie Added 45 0 0

                Showreel demonstrating current design and implementation work. http://sammackie.co.uk/

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                • Sentinel - First Panel


                  from Christos Michalakos Added 267 2 0

                  Sentinel is a game prototype developed by Christos and Marios Michalakos in 48 hours as part of the 2017 Global Game Jam at Abertay University. It uses Arthur C. Clarke's short story 'The…

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                  • polymorph example.pd


                    from frankie zafe Added 553 0 0

                    Quick demo of the edition & release mode in polymorph. The sound has not been recorded. More info here: polymorph.cool/?p=769

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                    • warpist


                      from Pierre aubert Added 43 4 0

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