1. Polis Droid Destruction 02


    from James Little Added 732 31 2

    Used Pulldownit 2 for Maya to do the rbd sim for this short. Did secondary fx in Maya as well, instanced particles, and fluids.

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    • KieranOgdenBrunell Demo Reel 2014


      from Kieran Ogden-Brunell Added

      Work from the last few movies I've been lucky enough to be part of! :) ALL CONTENT © BY THE RESPECTIVE COPYRIGHT OWNERS Music: Foster The People - Helena Beat Shot Breakdowns. 1.…

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      • Rick Fuentealba Effects Reel 2014


        from Rick S. Fuentealba Added 2,608 134 10

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        • Balloons & Teapot


          from Gaurav Mathur Added 433 26 1

          6th Platonic tied to balloons :) Lot is missing to make it work like UP. Wanted to try copy stamping in dops with elusive "apply relationship".

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          • BulletSOP 2.0 for Houdini - House Destruction R&D


            from Milan Suk Added 3,922 156 23

            What happens if house is hit by a giant boxes! BulletSOP is Free & Without limits! You can download it from here: http://forums.odforce.net/index.php?/forum/69-bullet/ LinkedIn group: http://www.linkedin.com/groups/BulletSOP-Houdini-4796605

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            • The Colony (2013) - Gabriel Martin Reel


              from Gabriel Martin Added 1,109 50 0

              Done at Vision Globale The RBDs setup was procedural and done in XSI ICE using momentum(bullet).

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              • Bullet solver in sop sim, 90k spheres


                from Rick S. Fuentealba Added 411 11 3

                Bullet solver in sop sim, 90k spheres

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                • Bullet physics solver in sop world for Houdini


                  from Rick S. Fuentealba Added 345 8 0

                  Not being a huge fan of the RBD system in DOPs, I started coding my own bullet solver implementation inside of sops. Still pretty rough, but I got the basic framework of creating bullet objects…

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                  • H12 Bullet, RBD glue and breakable spring constraints


                    from Julien Depredurand Added 3,319 64 6

                    Testing glue networks and breakable spring constraints in Houdini 12's Bullet. Created procedurally with VEX and Python. Thanks to Nardeep Chander for sharing his tips and Vladislav Tushevskiy…

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                    • RBD spring contraints


                      from Julien Depredurand Added 1,792 59 11

                      testing RBD spring contraints with Houdini 12's bullet. contraints created procedurally with VEX and Python.

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