1. "Breathe On It: Healing Device" (from the "Happiness" project), Documentation

    01:04

    from Amy Hicks / Added

    41 Plays / / 0 Comments

    Documentation of Healing Boxes as installed at Recitation Gallery, Department of Art, University of Delaware, 2014 The Healing device is inspired by Reich's orgone energy box. In this version, it is a responsive electronic "healing" box. It is made of plywood, acrylic paint, flexible piping, metal funnel, PIR sensors, arduino microcontroller, and blue LED lights. When a viewer breathes on the first box, all the devices light up and vibrate. Breathe On It is part of a larger body of work titled "Happiness, Free for Everyone."

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    • Orgone Box Documentation

      00:29

      from Amy Hicks / Added

      82 Plays / / 0 Comments

      Studio documentation of an evolving project that investigates what it means (and how it feels) to believe in something. Small orgone energy boxes respond to viewers when they enter a space and emit a healing blue light.

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      • Reed Krakoff Window

        02:06

        from Ivan Toth Depeña / Added

        754 Plays / / 0 Comments

        "The Walkers" is the second installation in a series of responsive light window installations by Ivan Toth Depeña, in collaboration with Reed Krakoff. The Madison Avenue window uses a camera tracking mechanism to affect the lighting. The pedestrians change the intensity of the vertical light composition with movment. The viewer's physical presence activates the lights by turning them on and off. The public subtly changes the windows ambient light as they walk by. Artist: Ivan Toth Depeña For: Reed Krakoff RK Team: Samar Younes, Joe Tate and Chris Forbes Production: twoseven Programmer: Dan Henry Lighting Consultant: Focus Lighting Music: Arvo Pärt

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        • My responsive arts class final: Balance

          01:04

          from Agim Salija / Added

          5 Plays / / 0 Comments

          This is my final for a responsive arts course I took at the University of Illinois at Chicago (UIC). It's controlled by an Arduino and powered by a servo motor.

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          • ACCESS at Z33 - House for Contemporary Art, in Hasselt, Belgium, 2011

            05:08

            from Marie Sester / Added

            Raw video documentation compilation of the installation in the public hall of Hasselt’s PHL University College. ACCESS was part of the exhibition "Architecture of Fear", November 8 - 25, 2011 ACCESS is an interactive art installation that lets web users track anonymous individuals in public places, by pursuing them with a robotic spotlight and acoustic beam system. The work is about our obsession with surveillance, control, visibility, celebrity.

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            • FEAR --the essence

              02:03

              from Marie Sester / Added

              Raw footage of the FEAR interactive art installation, 2010 FEAR is a public artwork that uses a common object as a focal point of emotional interaction. Situated in the middle of a lobby, a table is illuminated from within, surrounded by sound producing chairs; all of them "breathing" peacefully. When this calming point of attraction is approached, the soothing light gradually becomes aggressive and the chairs start howling in agony. When left alone, the objects resume their peaceful existence For additional information see http://www.sester.net/fear/ FEAR is part of a new series of works titled EMOTION. This series aims to evoke emotive states through common objects (furniture, plants, other familiar things). The overarching desire for this series is for these objects to take over a public space, blending in innocuously with the everyday.

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              • Tell Me the Truth_no narrative

                00:42

                from Marie Sester / Added

                Raw footage of Tell Me the Truth, April 2010 (short) Tell Me the Truth (2010) is an interactive artwork that consists of a mirror hanging on a wall. When approached, the mirror transforms the viewer’s face into the face -and hair- of the iconic artist, Andy Warhol. This transformed image reflects and mimics the viewer’s movements. The viewer’s body, clothes and background stay real.

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                • Tell Me the Truth, 2010

                  01:49

                  from Marie Sester / Added

                  Documentation of Tell Me the Truth, April 2010 (narrative short) Tell Me the Truth (2010) is an interactive artwork that consists of a mirror hanging on a wall. When approached, the mirror transforms the viewer’s face into the face -and hair- of the iconic artist, Andy Warhol. This transformed image reflects and mimics the viewer’s movements. The viewer’s body, clothes and background stay real.

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                  • Tell Me the Truth_tests Redfish 2009

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                    from Marie Sester / Added

                    Documentation of Tell Me the Truth, during its development, at Redfish, Santa Fe (USA), 2008-2009 Tell Me the Truth (2010) is an interactive artwork that consists of a mirror hanging on a wall. When approached, the mirror transforms the viewer’s face into the face -and hair- of the iconic artist, Andy Warhol. This transformed image reflects and mimics the viewer’s movements. The viewer’s body, clothes and background stay real.

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                    • MIRROR Studio demo 2007

                      04:48

                      from Marie Sester / Added

                      Studio Demonstration by Perry Hoberman,who developed the final software & electronics design for MIRROR, NY, October 2007. Full version. Documentation: Perry Hoberman MIRROR (2007) is a surveillance vanity mirror that detects presence and follows a detected person so that her face is always in its center. This mirror is no longer a static piece of reflective glass where you can see your image, but an interactive eye that is following you. MIRROR is a self-contained work, entirely plug-and-play. For further information please see: http://www.sester.net/mirror/

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