1. Separable Subsurface Scattering (Real Time)

    03:51

    from Jorge Jimenez Added 804K 1,630 113

    This movie represents hours and hours of research, desperation, excitement, happiness, pride, sadness and extreme dedication. Hope you like it. IMPORTANT: designed to be viewed in HD at fullscreen.…

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    • Viking

      00:07

      from pedro conti Added 256K 359 34

      Personal project i'm working on... Please watch in HD www.pedroconti.com

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      • HOT4D v0.3 Ocean Test 01

        00:10

        from Helge Kiehl Added 54.3K 1,191 62

        made a quick test yesterday with the 0.3 alpha of HOT4D. Amazing Plugin! Foam and particles are a mix of TP/vertex map, rendered with pyrocluster and hair. download the plugin here: www.valkaari.com grab…

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        • Falloff Shader: Creating Moss, Snow, and Dust.

          19:03

          from Chicago C4D Added 46.1K 159 9

          The story of the hardworking Falloff shader. It's ability to map gradients onto normals for our fun and profit. Great for making texture effects like snow, sand, dust, and more! visit www.greyscalegorilla.com…

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          • The Ballad of the Psychotropic Robots

            03:15

            from Eddie Lee Added 45.9K 923 15

            Download here: http://illogictree.com/games/psychotropic/ Follow me on twitter: https://twitter.com/eddietree Real-time procedurally generated visuals and audio. The algorithm injects the…

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            • Brick road and texturing ramblings

              36:03

              from Chicago C4D Added 40.2K 205 12

              Here we'll create an alternating brick road from scratch. Had fun just being off the cuff with this one and rambling about anything I thought was useful. Chat about displacement, layer shader,…

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              • Tutorial 09 - Burn Shader

                45:42

                from BW Design Added 35.8K 863 27

                I thought it would be cool to create a multi-layered shader in Cinema 4D that could completely change the appearance of an object as it travels across it's surface. I'll also cover a basic…

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                • The Demo for my 3D engine - Quantumas

                  02:46

                  from Dex Added 34.4K 118 33

                  I've given some efforts to polish up the video. Also i included some rough diagrams to show the technology comparison with UE3,CE2,3. (the performance benchmark bar is by no means accurate. It…

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                  • MANTRA_PBR_SSS_TEST

                    00:17

                    from Zhyravetsky Added 33.1K 334 20

                    Render time 3-5 min frame.Just default mantra surface,some trouble on spec map because it was created from Diffuse (hands behinde the back),and Ray trace mode(no point cloud) whith point cloud its…

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                    • Floating on the Ocean in Cinema 4D

                      01:01:46

                      from School of Motion Added 30K 413 12

                      Join our mailing-list : schoolofmotion.com/newsletter/ ----- Twitter : twitter.com/SchoolOfMotion FB : facebook.com/schoolofmotion schoolofmotion.com/ This INCREDIBLY detailed tutorial will…

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