1. CYoon_DemoReel


    from Chris Yoon Added 31 0 0

    This is some of the stuff I worked on that I'm allowed to show publicly while on Skylander Imaginators. See more on my website: christopheryoon.com Music By Tobu - Sensual Massage Not…

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    • Magic Moment


      from Steve Moss Added 42 0 0

      This animated storyboard for the Magic Moment in "Skylanders: Spyro's Adventure" for the Nintendo 3DS, was the basis for the final game's interaction flow. Sound by David Stowater.

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      • Skylanders Reel


        from James Added

        Had a lot of fun working in the Skylander Universe this last year! While there were too many to show, here are a few Skylander pieces that I enjoyed working on the most. Created in Autodesk Maya.…

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        • Skylanders SuperChargers - Exploration #7 (Vehicle Boarding)


          from Steve Moss Added 15 0 0

          A video I created in November 2013, during early preproduction for the game "Skylanders SuperChargers". This suggested seamless ways to get into/out of vehicles without distraction. Music:…

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          • Skylanders Imaginators: Character Creation


            from Everybody Plays Added 40 0 0

            For the first time ever, in Skylanders Imaginators, you can create your own Skylanders. For more, see our full preview: http://www.everybodyplays.co.uk/preview/Skylanders-Imaginators-lets-you-bring-your-own-characters-to-life/2336

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            • Skylanders: Spyro's Universe - style exploration


              from Steve Moss Added 31 0 0

              We explored a few visual styles for the cutscenes of the "Spyro's Universe" game before finalizing. Here's one that I pitched and was always fond of.

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              • Skylanders SuperChargers - Player HUD (Level Up)


                from Steve Moss Added 19 0 0

                A short clip of the players' HUD, demonstrating: portrait rotation (showing you which Vehicle you have ready), XP collection and Leveling Up, and taking damage.

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                • Skylanders SuperChargers - HUD Animatic 1


                  from Steve Moss Added 192 0 0

                  Early in production on Skylanders SuperChargers, I began a redesign of the player's HUD. This video, from March 2014, shows an initial round presentation of legacy HUD elements, plus an animated…

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                  • Skylanders SuperChargers - UI Exploration #6 (HUD & Vehicles)


                    from Steve Moss Added 36 0 0

                    A video I created in October 2013, during early preproduction for the game "Skylanders SuperChargers". This explored how the Player HUD would be impacted by the addition of vehicles to the…

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                    • SteveMarshall Skylanders Superchargers Reel


                      from Steve Marshall Added 198 19 0

                      This is my work from the Skylanders Superchargers cinematics. These were game assets, animated in Maya, then exported and rendered in engine. Big thanks to the team at Vicarious Visions for giving…

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